Player Matchup

Chronos
Chronos
D4DEAD2
Chronos
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 43L
1,495 Elo+
Party 1
Anubis
Anubis
GoldnFerret
Anubis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,475 Elo+
Party 1
Aphrodite
Aphrodite
Porpal
Aphrodite
Level 40
God Stats
0W - 2L
1,372 SR
Queue Stats
10W - 24L
1,348 Elo+
Party 1
Fenrir
Fenrir
VertigoBomber
Fenrir
Level 68
God Stats
3W - 1L
1,904 SR
Queue Stats
16W - 25L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
Ŵraith
Danzaburou
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,560 Elo+
Party 1
Team Averages
Level 95
1,555 SR
1,466 Elo+

VS

Team Averages
Level 115
1,592 SR
1,511 Elo+
Ares
Ares
HappyPup III
Ares
Level 101
God Stats
14W - 16L
1,420 SR
Queue Stats
804W - 769L
1,468 Elo+
Party 2
Maman Brigitte
Maman Brigitte
ImHighDude
Maman Brigitte
Level 149
God Stats
3W - 1L
1,626 SR
Queue Stats
494W - 494L
1,489 Elo+
Party 2
Hercules
Hercules
KuribohlvX
Hercules
Level 122
God Stats
3W - 0L
1,842 SR
Queue Stats
81W - 47L
1,554 Elo+
Solo
Aphrodite
Aphrodite
Tððthless
Aphrodite
Level 159
God Stats
4W - 1L
1,570 SR
Queue Stats
434W - 419L
1,539 Elo+
Party 2
Artemis
Artemis
deastrakgamerban
Artemis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
D4DEAD2
Chronos
20
7 / 5 / 7
12,132
867
22,655
21,277
11,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
17
2 / 6 / 10
9,713
694
10,623
14,959
9,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Porpal
Aphrodite
17
6 / 6 / 8
10,173
727
11,494
16,119
10,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 8 / 12
9,401
672
5,089
21,795
25,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Ŵraith
Danzaburou
18
6 / 5 / 8
11,013
787
20,245
17,342
8,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 24
11,736
838
11,118
22,325
30,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Maman Brigitte
ImHighDude
Maman Brigitte
18
7 / 4 / 20
11,222
802
19,637
19,048
11,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
KuribohlvX
Hercules
17
5 / 6 / 19
11,378
813
18,299
24,541
32,554
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
Tððthless
Aphrodite
19
10 / 4 / 15
12,015
858
10,876
20,199
16,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 22
10,819
773
24,331
14,610
8,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
129
22
Kills
29
30
Deaths
22
45
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Chronos
D4DEAD2
Chronos
7
5
7
2.1
L
Anubis
2
6
10
1.17
W
4
5
24
3.2
W
Maman Brigitte
ImHighDude
Maman Brigitte
7
4
20
4.25
W
Hercules
KuribohlvX
Hercules
5
6
19
2.42
L
Aphrodite
Porpal
Aphrodite
6
6
8
1.67
W
Aphrodite
Tððthless
Aphrodite
10
4
15
4.38
L
1
8
12
0.88
W
3
3
22
4.67
L
Danzaburou
Ŵraith
Danzaburou
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,106
Damage
84,261
91,492
Taken
100,723
64,991
Mitigated
99,837
33,591
Healing
42,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
D4DEAD2
Chronos
22,655
5,850
1,570
5,687
21,277
11,204
87
9,357
11,585
44,689
0
L
Anubis
10,623
109
965
3,153
14,959
9,242
384
6,661
8,202
29,606
0
W
11,118
543
0
2,240
22,325
30,833
305
7,987
14,338
20,698
0
W
Maman Brigitte
ImHighDude
Maman Brigitte
19,637
386
705
2,346
19,048
11,549
2,376
10,043
9,005
35,959
0
W
Hercules
KuribohlvX
Hercules
18,299
1,503
590
6,770
24,541
32,554
128
9,667
14,874
3,439
22,844
L
Aphrodite
Porpal
Aphrodite
11,494
1,456
7,745
5,215
16,119
10,623
273
8,854
6,986
17,566
0
W
Aphrodite
Tððthless
Aphrodite
10,876
1,095
14,072
10,989
20,199
16,233
1,068
9,222
10,977
29,356
0
L
5,089
782
1,200
2,850
21,795
25,470
189
11,311
10,131
0
6,805
W
24,331
9,677
1,599
2,812
14,610
8,668
4,339
7,853
6,757
0
44,378
L
Danzaburou
Ŵraith
Danzaburou
20,245
8,588
705
4,501
17,342
8,452
628
7,849
9,141
0
35,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,432
Gold Earned
57,170
143
Minions Killed
152
0
Camps Cleared
0
1,256,624
Distance Traveled
1,296,949
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,132
867
49
4
0
266,860
0
L
Anubis
9,713
694
32
2
0
221,760
0
W
Ares
11,736
838
18
1
0
249,019
0
W
Maman Brigitte
11,222
802
19
1
0
265,282
0
W
Hercules
11,378
813
24
2
0
258,487
0
L
Aphrodite
10,173
727
18
1
0
249,400
0
W
Aphrodite
12,015
858
53
4
0
271,420
1
L
Fenrir
9,401
672
4
0
0
270,594
2
W
Artemis
10,819
773
38
3
0
252,741
1
L
Danzaburou
11,013
787
40
3
0
248,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role