Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MythicalMisthios
Cerberus
Level 63
God Stats
6W - 22L
1,272 SR
Queue Stats
135W - 162L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
SrpntSorcrer
Gilgamesh
Level 85
God Stats
10W - 12L
1,657 SR
Queue Stats
265W - 256L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
Unit SELFiSH985
Ao Kuang
Level 79
God Stats
9W - 9L
1,610 SR
Queue Stats
157W - 148L
1,500 Elo+
Solo
Medusa
Medusa
its7aith_
Medusa
Level 57
God Stats
4W - 7L
1,164 SR
Queue Stats
84W - 99L
1,367 Elo+
Solo
Team Averages
Level 64
1,441 SR
1,459 Elo+

VS

Team Averages
Level 57
1,511 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Grungler
Jormungandr
Level 7
God Stats
8W - 6L
1,554 SR
Queue Stats
25W - 31L
1,441 Elo+
Party 1
Ravana
Ravana
SirChancelottt
Ravana
Level 81
God Stats
7W - 7L
1,540 SR
Queue Stats
125W - 134L
1,498 Elo+
Party 1
Ymir
Ymir
TheFamilyPanda
Ymir
Level 43
God Stats
35W - 32L
1,528 SR
Queue Stats
47W - 59L
1,476 Elo+
Party 1
Jing Wei
Jing Wei
ToonDragonsWrath
Jing Wei
Level 68
God Stats
45W - 56L
1,434 SR
Queue Stats
112W - 127L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 3 / 0
4,628
463
2,255
5,995
1,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
3,375
338
0
1,276
538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SrpntSorcrer
Gilgamesh
7
0 / 3 / 0
4,334
433
2,797
9,196
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
3
0 / 1 / 0
3,638
364
0
2,462
649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
its7aith_
Medusa
9
0 / 2 / 0
4,378
438
3,762
4,684
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 2
6,077
608
2,630
1,292
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Grungler
Jormungandr
11
1 / 0 / 3
6,621
662
4,959
8,068
5,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 0 / 0
6,957
696
5,775
3,800
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 1
5,808
581
190
6,339
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 0
5,586
559
580
3,646
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
8
9
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
W
Nu Wa
 
Nu Wa
0
0
2
1
W
Jormungandr
Grungler
Jormungandr
1
0
3
2.5
L
0
0
0
0
W
7
0
0
7
L
Gilgamesh
SrpntSorcrer
Gilgamesh
0
3
0
0
W
0
0
1
0.5
W
0
0
0
0
L
Ao Kuang
0
1
0
0
L
Medusa
its7aith_
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,814
Damage
14,134
23,613
Taken
23,145
8,423
Mitigated
12,168
3,434
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,255
544
0
499
5,995
1,452
0
1,443
4,552
28,286
0
W
Nu Wa
 
Nu Wa
2,630
231
0
743
1,292
372
312
372
920
42,702
0
W
Jormungandr
Grungler
Jormungandr
4,959
2,175
0
2,892
8,068
5,144
809
461
7,607
41,520
0
L
0
0
0
143
1,276
538
0
338
938
2,986
0
W
5,775
1,890
0
532
3,800
1,619
79
253
3,547
0
53,204
L
Gilgamesh
SrpntSorcrer
Gilgamesh
2,797
1,004
0
1,417
9,196
4,610
0
4,755
4,441
0
22,688
W
190
0
0
1,948
6,339
3,792
182
923
5,416
30,170
0
W
580
242
0
2,024
3,646
1,241
788
246
3,400
0
32,235
L
Ao Kuang
0
0
0
310
2,462
649
0
555
1,907
5,818
0
L
Medusa
its7aith_
Medusa
3,762
1,550
0
1,065
4,684
1,174
0
688
3,996
0
27,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,353
Gold Earned
31,049
132
Minions Killed
320
0
Camps Cleared
0
612,337
Distance Traveled
938,943
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,628
463
47
5
0
157,646
2
W
Nu Wa
6,077
608
65
7
0
196,864
0
W
Jormungandr
6,621
662
55
6
0
142,397
0
L
Cerberus
3,375
338
2
0
0
15,001
0
W
Ravana
6,957
696
85
9
0
240,877
0
L
Gilgamesh
4,334
433
32
3
0
146,258
0
W
Ymir
5,808
581
56
6
0
178,477
2
W
Jing Wei
5,586
559
59
6
0
180,328
0
L
Ao Kuang
3,638
364
12
1
0
103,987
0
L
Medusa
4,378
438
39
4
0
189,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role