Player Matchup

Janus
Janus
EvolvedOnion
Janus
Level 67
God Stats
1W - 2L
1,453 SR
Queue Stats
307W - 311L
1,502 Elo+
Party 4
Danzaburou
Danzaburou
OmniSmoker
Danzaburou
Level 159
God Stats
8W - 10L
1,545 SR
Queue Stats
991W - 735L
1,593 Elo+
Party 1
Medusa
Medusa
TookiGoat
Medusa
Level 127
God Stats
7W - 3L
1,696 SR
Queue Stats
328W - 308L
1,535 Elo+
Party 4
Chernobog
Chernobog
dashiecat
Chernobog
Level 139
God Stats
1W - 1L
1,959 SR
Queue Stats
116W - 100L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
thereaper21
Cthulhu
Level 128
God Stats
5W - 3L
1,757 SR
Queue Stats
724W - 445L
1,569 Elo+
Party 1
Team Averages
Level 124
1,682 SR
1,546 Elo+

VS

Team Averages
Level 96
1,600 SR
1,591 Elo+
Odin
Odin
PhancyBear
Odin
Level 120
God Stats
7W - 1L
1,832 SR
Queue Stats
115W - 101L
1,554 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ShaddamIV
Morgan Le Fay
Level 110
God Stats
2W - 2L
1,356 SR
Queue Stats
108W - 96L
1,572 Elo+
Party 3
Amaterasu
Amaterasu
Snix17
Amaterasu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,691 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ripred42
Ah Muzen Cab
Level 118
God Stats
4W - 1L
1,698 SR
Queue Stats
95W - 89L
1,530 Elo+
Party 3
Cernunnos
Cernunnos
xX HER0S Xx
Cernunnos
Level 91
God Stats
1W - 0L
1,614 SR
Queue Stats
5W - 1L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 7
12,498
735
18,441
14,498
7,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
OmniSmoker
Danzaburou
20
7 / 5 / 5
13,054
768
21,649
22,456
11,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
TookiGoat
Medusa
16
0 / 6 / 11
10,062
592
11,542
16,799
8,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
dashiecat
Chernobog
17
3 / 6 / 8
11,430
672
16,866
15,810
8,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
thereaper21
Cthulhu
16
0 / 8 / 10
10,531
619
8,871
24,828
26,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 16
11,751
691
10,622
18,037
22,449
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
ShaddamIV
Morgan Le Fay
20
9 / 1 / 16
13,240
779
20,426
15,400
9,958
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Snix17
Amaterasu
18
9 / 5 / 12
12,138
714
19,878
26,637
37,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
ripred42
Ah Muzen Cab
18
4 / 3 / 16
11,704
688
20,827
13,754
6,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
xX HER0S Xx
Cernunnos
18
4 / 3 / 17
11,997
706
17,913
12,937
6,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
106
16
Kills
29
29
Deaths
18
41
Assists
77
Player
Kills
Deaths
Assists
KDA
L
6
4
7
2.38
L
Danzaburou
OmniSmoker
Danzaburou
7
5
5
1.9
W
3
6
16
1.83
W
Morgan Le Fay
ShaddamIV
Morgan Le Fay
9
1
16
17
W
Amaterasu
Snix17
Amaterasu
9
5
12
3
L
Medusa
TookiGoat
Medusa
0
6
11
0.92
L
Chernobog
dashiecat
Chernobog
3
6
8
1.17
W
Ah Muzen Cab
ripred42
Ah Muzen Cab
4
3
16
4
L
Cthulhu
thereaper21
Cthulhu
0
8
10
0.63
W
Cernunnos
xX HER0S Xx
Cernunnos
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,369
Damage
89,666
94,391
Taken
86,765
62,608
Mitigated
82,012
26,344
Healing
27,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,441
314
1,344
4,360
14,498
7,295
677
3,227
11,027
38,860
0
L
Danzaburou
OmniSmoker
Danzaburou
21,649
12,642
1,796
9,058
22,456
11,734
994
5,353
16,774
0
43,686
W
10,622
713
851
2,289
18,037
22,449
593
6,060
11,977
2,015
17,990
W
Morgan Le Fay
ShaddamIV
Morgan Le Fay
20,426
2,058
1,938
3,630
15,400
9,958
1,249
6,330
9,070
50,128
0
W
Amaterasu
Snix17
Amaterasu
19,878
4,573
1,030
8,452
26,637
37,367
679
5,516
21,121
0
27,059
L
Medusa
TookiGoat
Medusa
11,542
3,414
1,093
1,482
16,799
8,648
0
3,722
12,900
0
23,840
L
Chernobog
dashiecat
Chernobog
16,866
10,806
1,188
2,114
15,810
8,340
0
4,367
11,159
0
33,306
W
Ah Muzen Cab
ripred42
Ah Muzen Cab
20,827
2,466
3,369
2,148
13,754
6,232
2,398
5,574
8,180
0
38,764
L
Cthulhu
thereaper21
Cthulhu
8,871
456
2,147
1,762
24,828
26,591
0
5,337
19,156
16,589
0
W
Cernunnos
xX HER0S Xx
Cernunnos
17,913
6,764
296
3,228
12,937
6,006
4,248
3,832
9,105
0
40,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,575
Gold Earned
60,830
224
Minions Killed
176
0
Camps Cleared
0
1,466,871
Distance Traveled
1,602,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,498
735
55
3
0
305,317
0
L
Danzaburou
13,054
768
56
3
0
296,963
0
W
Odin
11,751
691
19
1
0
330,284
0
W
Morgan Le Fay
13,240
779
45
3
0
353,746
0
W
Amaterasu
12,138
714
25
1
0
331,767
0
L
Medusa
10,062
592
36
2
0
323,092
0
L
Chernobog
11,430
672
54
3
0
270,110
0
W
Ah Muzen Cab
11,704
688
31
2
0
329,993
0
L
Cthulhu
10,531
619
23
1
0
271,389
0
W
Cernunnos
11,997
706
56
3
0
256,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role