Player Matchup

Ravana
Ravana
MarsupialSeemen
Ravana
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,821 Elo+
Party 2
Chiron
Chiron
PabloMR07
Chiron
Level 171
God Stats
1W - 1L
1,578 SR
Queue Stats
214W - 200L
1,521 Elo+
Party 3
Shiva
Shiva
aFellaandhisMutt
Shiva
Level 155
God Stats
5W - 2L
1,608 SR
Queue Stats
137W - 136L
1,576 Elo+
Party 2
Bacchus
Bacchus
bestia417
Bacchus
Level 139
God Stats
24W - 25L
1,608 SR
Queue Stats
174W - 154L
1,523 Elo+
Party 3
Discordia
Discordia
krethen
Discordia
Level 198
God Stats
0W - 1L
1,561 SR
Queue Stats
4W - 11L
1,335 Elo+
Party 2
Team Averages
Level 162
1,571 SR
1,555 Elo+

VS

Team Averages
Level 146
1,489 SR
1,492 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ChristmasButter
Bastet
Level 137
God Stats
9W - 5L
1,642 SR
Queue Stats
290W - 242L
1,527 Elo+
Party 1
Eset
Eset
HeckYouMan
Eset
Level 129
God Stats
10W - 4L
1,600 SR
Queue Stats
243W - 213L
1,519 Elo+
Party 1
Shiva
Shiva
Hepburn777
Shiva
Level 143
God Stats
8W - 15L
1,408 SR
Queue Stats
143W - 126L
1,466 Elo+
Solo
Yu Huang
Yu Huang
riikardo99
Yu Huang
Level 159
God Stats
5W - 7L
1,296 SR
Queue Stats
275W - 271L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,897
454
2,791
8,291
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
PabloMR07
Chiron
12
2 / 3 / 1
6,852
527
2,760
8,970
2,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 0
7,635
587
9,124
13,669
10,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
bestia417
Bacchus
9
1 / 3 / 2
6,145
473
4,797
10,231
9,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
krethen
Discordia
11
0 / 5 / 0
6,204
477
5,608
8,907
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 0 / 1
7,807
601
7,078
12,465
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 2 / 1
8,403
646
8,530
8,848
3,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 1 / 6
6,404
493
5,041
5,399
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
12
6 / 1 / 1
7,268
559
8,700
11,816
5,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
riikardo99
Yu Huang
12
0 / 1 / 2
7,171
552
3,486
6,313
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
1
0.5
W
6
2
1
3.25
W
1
1
6
4
W
Shiva
6
1
1
6.5
L
0
1
1
0.5
L
Chiron
PabloMR07
Chiron
2
3
1
0.83
L
1
1
0
1
L
Bacchus
bestia417
Bacchus
1
3
2
0.67
L
Discordia
krethen
Discordia
0
5
0
0
W
Yu Huang
riikardo99
Yu Huang
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,080
Damage
32,835
50,068
Taken
44,841
29,901
Mitigated
24,508
17,241
Healing
12,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,078
1,851
132
6,361
12,465
10,041
70
0
11,521
59,079
2,090
W
8,530
2,571
0
2,691
8,848
3,811
579
1,180
7,668
0
61,905
W
5,041
566
0
641
5,399
3,139
372
2,172
3,157
29,392
122
W
Shiva
8,700
1,425
253
2,096
11,816
5,084
0
2,107
9,609
0
46,147
L
2,791
437
0
4,351
8,291
3,236
0
1,721
6,570
0
35,120
L
Chiron
PabloMR07
Chiron
2,760
1,332
98
4,106
8,970
2,987
0
527
8,405
0
45,895
L
9,124
2,021
0
4,709
13,669
10,904
0
6,054
6,647
0
60,820
L
Bacchus
bestia417
Bacchus
4,797
772
168
2,933
10,231
9,982
0
2,800
7,431
16,289
0
L
Discordia
krethen
Discordia
5,608
94
0
876
8,907
2,792
0
3,357
5,550
43,016
0
W
Yu Huang
riikardo99
Yu Huang
3,486
67
0
625
6,313
2,433
0
4,412
1,495
54,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,733
Gold Earned
37,053
343
Minions Killed
426
0
Camps Cleared
0
1,280,813
Distance Traveled
1,289,393
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,807
601
107
8
0
203,723
1
W
Bastet
8,403
646
115
9
0
283,686
1
W
Eset
6,404
493
41
3
0
255,065
0
W
Shiva
7,268
559
59
5
0
289,992
0
L
Ravana
5,897
454
55
4
0
279,784
5
L
Chiron
6,852
527
83
6
0
263,304
0
L
Shiva
7,635
587
100
8
0
240,751
2
L
Bacchus
6,145
473
23
2
0
262,375
0
L
Discordia
6,204
477
82
6
0
234,599
0
W
Yu Huang
7,171
552
104
8
0
256,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role