Player Matchup

Baba Yaga
Baba Yaga
Silver IV
BarrasLastCheck
Baba Yaga
Silver IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,647 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Xo CASPER oX
Danzaburou
Gold V
Level 111
God Stats
1W - 1L
1,613 SR
Queue Stats
14W - 16L
1,543 MMR
Solo
Cerberus
Cerberus
Bronze III
ZTantalus
Cerberus
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,538 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,489 SR
1,572 MMR
Discordia
Discordia
Gold III
Kkakarotto
Discordia
Gold III
Level 101
God Stats
4W - 8L
1,596 SR
Queue Stats
36W - 42L
1,543 MMR
Solo
Neith
Neith
Platinum III
Nafc
Neith
Platinum III
Level 149
God Stats
16W - 28L
1,437 SR
Queue Stats
128W - 128L
1,701 MMR
Party 1
Odin
Odin
Gold V
NafcSnipez
Odin
Gold V
Level 85
God Stats
1W - 3L
1,434 SR
Queue Stats
59W - 64L
1,472 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BarrasLastCheck
Baba Yaga
16
6 / 4 / 10
13,899
818
17,591
14,887
12,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Xo CASPER oX
Danzaburou
15
3 / 3 / 10
13,176
775
10,642
16,199
8,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ZTantalus
Cerberus
17
11 / 2 / 9
15,186
893
19,432
26,184
33,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AchillesAwilixAphroditeBacchusBaron Samedi

VS

Bans
MedusaChaacAgniCabrakanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kkakarotto
Discordia
14
3 / 11 / 4
12,795
753
17,678
16,449
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Nafc
Neith
15
3 / 5 / 5
12,534
737
13,273
17,704
6,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 5
12,995
764
11,602
21,110
19,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
20
Kills
9
9
Deaths
20
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BarrasLastCheck
Baba Yaga
6
4
10
2.75
L
Discordia
Kkakarotto
Discordia
3
11
4
0.45
L
Neith
Nafc
Neith
3
5
5
1.1
L
3
4
5
1.38
W
Danzaburou
Xo CASPER oX
Danzaburou
3
3
10
2.67
W
Cerberus
ZTantalus
Cerberus
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,665
Damage
42,553
57,270
Taken
55,263
54,472
Mitigated
31,087
11,558
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BarrasLastCheck
Baba Yaga
17,591
1,277
0
2,343
14,887
12,283
394
6,344
8,543
79,800
0
L
Discordia
Kkakarotto
Discordia
17,678
1,224
0
1,972
16,449
4,818
208
11,346
5,103
46,409
0
L
Neith
Nafc
Neith
13,273
5,242
0
2,565
17,704
6,436
1,378
12,244
5,460
0
46,471
L
11,602
2,128
0
410
21,110
19,833
403
11,537
9,573
3,119
26,332
W
Danzaburou
Xo CASPER oX
Danzaburou
10,642
3,542
208
5,459
16,199
8,896
2,581
6,784
9,415
0
55,082
W
Cerberus
ZTantalus
Cerberus
19,432
66
0
3,548
26,184
33,293
162
6,399
19,785
43,548
2,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,261
Gold Earned
38,324
240
Minions Killed
132
0
Camps Cleared
0
940,628
Distance Traveled
876,434
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,899
818
86
5
0
304,983
0
L
Discordia
12,795
753
54
3
0
240,566
0
L
Neith
12,534
737
56
3
0
290,496
0
L
Odin
12,995
764
22
1
0
345,372
0
W
Danzaburou
13,176
775
88
5
0
285,894
2
W
Cerberus
15,186
893
66
4
0
349,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role