Player Matchup

Susano
Susano
AcePuchi
Susano
Level 156
God Stats
79W - 61L
1,595 SR
Queue Stats
937W - 889L
1,501 Elo+
Party 2
Hel
Hel
Aceim
Hel
Level 123
God Stats
7W - 3L
1,294 SR
Queue Stats
82W - 111L
1,416 Elo+
Party 2
Sobek
Sobek
Aqtrix
Sobek
Level 128
God Stats
4W - 9L
1,400 SR
Queue Stats
542W - 555L
1,498 Elo+
Party 2
Hachiman
Hachiman
Celestial-HQ
Hachiman
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,306 Elo+
Solo
Baron Samedi
Baron Samedi
Glargleshmargle
Baron Samedi
Level 124
God Stats
4W - 1L
1,729 SR
Queue Stats
267W - 188L
1,644 Elo+
Solo
Team Averages
Level 138
1,504 SR
1,473 Elo+

VS

Team Averages
Level 127
1,618 SR
1,508 Elo+
Chronos
Chronos
HA1ku
Chronos
Level 144
God Stats
4W - 1L
1,973 SR
Queue Stats
185W - 161L
1,557 Elo+
Solo
Thor
Thor
ImTheBestUllr
Thor
Level 158
God Stats
28W - 21L
1,598 SR
Queue Stats
639W - 619L
1,560 Elo+
Party 1
Hera
Hera
ItsOverAnnikan
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,372 Elo+
Party 3
Ishtar
Ishtar
MarveLBoy_02
Ishtar
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 98L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
NealCaffrey1
Kuzenbo
Level 170
God Stats
1W - 2L
1,521 SR
Queue Stats
198W - 199L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AcePuchi
Susano
13
6 / 2 / 5
8,649
577
10,671
10,178
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
Aceim
Hel
13
2 / 3 / 3
8,370
558
4,488
10,552
7,022
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Aqtrix
Sobek
11
4 / 1 / 13
8,450
563
8,191
14,382
14,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Celestial-HQ
Hachiman
13
4 / 1 / 4
8,557
570
8,071
9,816
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Glargleshmargle
Baron Samedi
14
6 / 2 / 6
8,915
594
11,859
9,964
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HA1ku
Chronos
11
2 / 4 / 3
7,188
479
8,764
10,462
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 3
7,861
524
7,086
13,953
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 2
6,133
409
4,509
11,559
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
11
0 / 7 / 2
7,177
478
3,589
13,368
4,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
NealCaffrey1
Kuzenbo
13
4 / 1 / 0
7,747
516
9,688
12,239
14,226
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
22
Kills
9
9
Deaths
22
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
AcePuchi
Susano
6
2
5
4.25
W
Hel
Aceim
Hel
2
3
3
1.17
W
Sobek
Aqtrix
Sobek
4
1
13
10.5
W
Hachiman
Celestial-HQ
Hachiman
4
1
4
6
W
Baron Samedi
Glargleshmargle
Baron Samedi
6
2
6
4.5
L
Chronos
HA1ku
Chronos
2
4
3
0.88
L
3
4
3
1.13
L
0
6
2
0.17
L
Ishtar
0
7
2
0.14
L
Kuzenbo
NealCaffrey1
Kuzenbo
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,280
Damage
33,636
54,892
Taken
61,581
35,487
Mitigated
33,230
22,982
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AcePuchi
Susano
10,671
2,955
0
1,065
10,178
4,256
0
2,705
7,435
0
67,536
W
Hel
Aceim
Hel
4,488
272
1,080
4,948
10,552
7,022
500
5,608
4,312
54,222
0
W
Sobek
Aqtrix
Sobek
8,191
904
0
6,055
14,382
14,652
229
5,029
9,161
23,004
0
W
Hachiman
Celestial-HQ
Hachiman
8,071
4,307
0
4,451
9,816
4,222
1,088
4,369
5,447
0
65,554
W
Baron Samedi
Glargleshmargle
Baron Samedi
11,859
985
1,712
3,671
9,964
5,335
450
4,196
5,576
69,763
1,031
L
Chronos
HA1ku
Chronos
8,764
1,570
0
1,988
10,462
3,911
0
5,393
4,761
49,043
0
L
7,086
1,569
0
2,158
13,953
5,375
0
5,036
8,737
0
42,372
L
4,509
1,384
0
1,352
11,559
4,734
0
4,956
6,527
32,198
0
L
Ishtar
3,589
2,205
0
2,045
13,368
4,984
0
4,114
9,196
0
47,997
L
Kuzenbo
NealCaffrey1
Kuzenbo
9,688
3,142
0
4,331
12,239
14,226
70
3,924
8,253
36,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,941
Gold Earned
36,106
421
Minions Killed
318
0
Camps Cleared
0
1,454,219
Distance Traveled
1,461,527
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,649
577
91
6
0
339,230
0
W
Hel
8,370
558
90
6
0
259,573
0
W
Sobek
8,450
563
16
1
0
308,576
0
W
Hachiman
8,557
570
105
7
0
274,334
5
W
Baron Samedi
8,915
594
119
8
0
272,506
2
L
Chronos
7,188
479
92
6
0
307,519
3
L
Thor
7,861
524
59
4
0
294,209
1
L
Hera
6,133
409
40
3
0
283,892
2
L
Ishtar
7,177
478
86
6
0
280,039
0
L
Kuzenbo
7,747
516
41
3
0
295,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role