Player Matchup

Izanami
Izanami
Insaneboi200
Izanami
Level 6
God Stats
3W - 5L
1,227 SR
Queue Stats
6W - 10L
1,162 Elo+
Party 2
Agni
Agni
Phone History
Agni
Level 125
God Stats
1W - 1L
1,427 SR
Queue Stats
16W - 13L
1,523 Elo+
Party 2
Bake Kujira
Bake Kujira
SleepingMaki
Bake Kujira
Level 35
God Stats
1W - 2L
1,038 SR
Queue Stats
47W - 37L
1,463 Elo+
Party 2
Team Averages
Level 55
1,231 SR
1,383 Elo+

VS

Team Averages
Level 69
1,542 SR
1,484 Elo+
Tiamat
Tiamat
 
Tiamat
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Cloutzie
Chaac
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,484 Elo+
Party 1
Arachne
Arachne
Valorince
Arachne
Level 103
God Stats
4W - 3L
1,627 SR
Queue Stats
5W - 7L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Insaneboi200
Izanami
11
0 / 6 / 13
8,115
812
3,918
8,125
2,769
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 2 / 9
9,555
956
12,201
6,604
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
SleepingMaki
Bake Kujira
13
14 / 2 / 5
10,825
1,083
12,499
13,315
13,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
4 / 5 / 6
8,462
846
8,690
8,741
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Cloutzie
Chaac
11
0 / 6 / 7
7,964
796
5,804
13,438
10,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Valorince
Arachne
10
5 / 8 / 1
8,074
807
5,305
11,656
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
19
Kills
9
10
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
5
6
1.4
L
Chaac
Cloutzie
Chaac
0
6
7
0.58
W
Izanami
Insaneboi200
Izanami
0
6
13
1.08
W
5
2
9
4.75
W
Bake Kujira
SleepingMaki
Bake Kujira
14
2
5
8.25
L
Arachne
Valorince
Arachne
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,618
Damage
19,799
28,044
Taken
33,835
18,480
Mitigated
21,449
1,535
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,690
1,224
0
1,482
8,741
5,485
0
5,449
2,940
21,885
0
L
Chaac
Cloutzie
Chaac
5,804
977
0
2,527
13,438
10,519
0
9,691
3,517
0
30,414
W
Izanami
Insaneboi200
Izanami
3,918
2,351
0
0
8,125
2,769
359
2,416
5,434
0
18,409
W
12,201
412
0
750
6,604
2,468
0
2,503
3,896
43,918
0
W
Bake Kujira
SleepingMaki
Bake Kujira
12,499
6,010
0
785
13,315
13,243
0
3,992
9,162
28,165
1,050
L
Arachne
Valorince
Arachne
5,305
2,342
18
1,682
11,656
5,445
0
8,344
3,096
0
12,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,495
Gold Earned
24,500
146
Minions Killed
80
0
Camps Cleared
0
565,529
Distance Traveled
479,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,462
846
23
2
0
155,203
0
L
Chaac
7,964
796
41
4
0
186,222
0
W
Izanami
8,115
812
37
4
0
166,791
0
W
Agni
9,555
956
57
6
0
189,651
0
W
Bake Kujira
10,825
1,083
52
5
0
209,087
0
L
Arachne
8,074
807
16
2
0
138,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role