Player Matchup

Freya
Freya
Renais2127
Freya
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,205 Elo+
Party 2
Fenrir
Fenrir
SammySam775577
Fenrir
Level 87
God Stats
9W - 7L
1,477 SR
Queue Stats
144W - 164L
1,459 Elo+
Party 2
Serqet
Serqet
Toombes
Serqet
Level 9
God Stats
1W - 0L
1,167 SR
Queue Stats
1W - 3L
1,205 Elo+
Party 2
Kukulkan
Kukulkan
TuftedEagle5603
Kukulkan
Level 42
God Stats
2W - 0L
1,749 SR
Queue Stats
10W - 8L
1,337 Elo+
Solo
Ix Chel
Ix Chel
sandeaaa
Ix Chel
Level 48
God Stats
20W - 23L
1,434 SR
Queue Stats
208W - 215L
1,464 Elo+
Solo
Team Averages
Level 40
1,465 SR
1,334 Elo+

VS

Team Averages
Level 28
1,364 SR
1,447 Elo+
Jing Wei
Jing Wei
Crazysticks
Jing Wei
Level 28
God Stats
1W - 2L
1,512 SR
Queue Stats
3W - 5L
1,409 Elo+
Party 3
King Arthur
King Arthur
Lordofportapotty
King Arthur
Level 43
God Stats
0W - 3L
1,175 SR
Queue Stats
36W - 50L
1,313 Elo+
Party 1
Thanatos
Thanatos
archdukeofpotie
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,703 Elo+
Party 1
Ymir
Ymir
jhembo
Ymir
Level 16
God Stats
0W - 2L
1,210 SR
Queue Stats
3W - 8L
1,328 Elo+
Party 1
Eset
Eset
yakeyT
Eset
Level 49
God Stats
0W - 2L
1,425 SR
Queue Stats
28W - 30L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
10 / 3 / 12
11,811
1,181
23,131
12,044
5,806
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
10 / 1 / 9
11,616
1,162
13,249
7,112
4,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
Toombes
Serqet
17
6 / 4 / 13
10,451
1,045
9,615
11,933
6,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
17
1 / 0 / 15
11,061
1,106
8,875
2,527
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
sandeaaa
Ix Chel
17
2 / 0 / 17
10,602
1,060
14,056
7,740
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

264

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crazysticks
Jing Wei
16
1 / 4 / 4
10,466
1,047
6,922
14,797
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Lordofportapotty
King Arthur
15
1 / 4 / 3
9,144
914
3,410
10,704
5,113
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
15
0 / 9 / 6
9,161
916
3,850
15,836
6,044
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ymir
jhembo
Ymir
15
3 / 2 / 5
10,556
1,056
8,016
13,229
5,930
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
yakeyT
Eset
16
3 / 10 / 5
10,886
1,089
15,714
17,197
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
31
29
Kills
8
8
Deaths
29
66
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Crazysticks
Jing Wei
1
4
4
0.75
L
King Arthur
Lordofportapotty
King Arthur
1
4
3
0.63
W
Freya
10
3
12
5.33
W
10
1
9
14.5
W
Serqet
Toombes
Serqet
6
4
13
3.13
W
Kukulkan
1
0
15
8.5
L
Thanatos
0
9
6
0.33
L
Ymir
jhembo
Ymir
3
2
5
2.75
W
Ix Chel
sandeaaa
Ix Chel
2
0
17
10.5
L
Eset
yakeyT
Eset
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,926
Damage
37,912
41,356
Taken
71,763
21,910
Mitigated
28,748
7,181
Healing
3,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Crazysticks
Jing Wei
6,922
5,632
0
1,446
14,797
5,395
0
10,584
3,901
0
32,238
L
King Arthur
Lordofportapotty
King Arthur
3,410
1,171
0
49
10,704
5,113
0
7,907
2,797
0
6,761
W
Freya
23,131
7,763
0
2,350
12,044
5,806
0
5,318
6,726
34,817
0
W
13,249
2,766
0
1,576
7,112
4,259
0
2,835
4,198
0
20,823
W
Serqet
Toombes
Serqet
9,615
2,147
0
206
11,933
6,840
0
8,907
3,026
0
13,694
W
Kukulkan
8,875
379
0
158
2,527
1,252
0
1,710
817
48,119
0
L
Thanatos
3,850
1,133
0
733
15,836
6,044
0
10,326
5,510
0
7,236
L
Ymir
jhembo
Ymir
8,016
986
0
55
13,229
5,930
0
8,113
4,474
14,060
0
W
Ix Chel
sandeaaa
Ix Chel
14,056
779
1,115
1,776
7,740
3,753
0
4,806
2,859
29,212
0
L
Eset
yakeyT
Eset
15,714
944
483
458
17,197
6,266
0
9,132
7,738
52,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,541
Gold Earned
50,213
197
Minions Killed
178
11
Camps Cleared
4
965,336
Distance Traveled
812,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,466
1,047
53
5
0
179,694
0
L
King Arthur
9,144
914
6
1
2
123,357
0
W
Freya
11,811
1,181
20
2
3
179,862
0
W
Fenrir
11,616
1,162
10
1
4
222,946
0
W
Serqet
10,451
1,045
19
2
0
184,959
0
W
Kukulkan
11,061
1,106
118
12
2
174,696
0
L
Thanatos
9,161
916
6
1
0
177,969
0
L
Ymir
10,556
1,056
15
2
1
160,730
0
W
Ix Chel
10,602
1,060
30
3
2
202,873
0
L
Eset
10,886
1,089
98
10
1
170,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role