Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
BIGBADJRADS
Nemesis
Level 68
God Stats
6W - 3L
1,679 SR
Queue Stats
54W - 45L
1,547 Elo+
Solo
Kukulkan
Kukulkan
MyBad20
Kukulkan
Level 96
God Stats
7W - 7L
1,357 SR
Queue Stats
82W - 82L
1,533 Elo+
Party 2
King Arthur
King Arthur
Strаtus
King Arthur
Level 100
God Stats
5W - 5L
1,575 SR
Queue Stats
88W - 48L
1,717 Elo+
Party 3
Cernunnos
Cernunnos
n1cklol
Cernunnos
Level 95
God Stats
2W - 3L
1,606 SR
Queue Stats
49W - 47L
1,537 Elo+
Party 2
Team Averages
Level 90
1,543 SR
1,567 Elo+

VS

Team Averages
Level 89
1,484 SR
1,560 Elo+
Ratatoskr
Ratatoskr
Jastiin
Ratatoskr
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
180W - 174L
1,590 Elo+
Party 1
Thor
Thor
Le0M3L0M4M4
Thor
Level 89
God Stats
2W - 0L
1,726 SR
Queue Stats
181W - 159L
1,595 Elo+
Party 1
Set
Set
Munjir
Set
Level 121
God Stats
2W - 2L
1,350 SR
Queue Stats
171W - 185L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
ultravioI3t
Zhong Kui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 66L
1,589 Elo+
Solo
Charybdis
Charybdis
villitaflaying
Charybdis
Level 29
God Stats
2W - 3L
1,342 SR
Queue Stats
11W - 14L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 3 / 3
5,537
554
3,008
11,352
6,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
BIGBADJRADS
Nemesis
8
0 / 6 / 2
4,891
489
2,086
9,401
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
MyBad20
Kukulkan
11
1 / 3 / 0
6,585
659
4,194
5,005
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Strаtus
King Arthur
11
1 / 1 / 0
6,317
632
7,098
9,625
6,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
n1cklol
Cernunnos
11
3 / 0 / 1
6,669
667
2,565
4,354
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Jastiin
Ratatoskr
11
6 / 1 / 3
6,619
662
7,379
7,290
2,848
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 3 / 2
5,387
539
6,061
8,202
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Set
Munjir
Set
12
3 / 1 / 2
6,876
688
3,031
6,229
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
ultravioI3t
Zhong Kui
11
1 / 1 / 3
6,210
621
7,028
10,414
7,704
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
villitaflaying
Charybdis
10
0 / 0 / 2
5,714
571
1,638
3,780
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
13
13
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
3
0.83
L
Nemesis
BIGBADJRADS
Nemesis
0
6
2
0.17
W
Ratatoskr
Jastiin
Ratatoskr
6
1
3
7.5
W
3
3
2
1.33
W
Set
Munjir
Set
3
1
2
4
L
Kukulkan
MyBad20
Kukulkan
1
3
0
0.33
L
King Arthur
Strаtus
King Arthur
1
1
0
1
L
Cernunnos
n1cklol
Cernunnos
3
0
1
3.5
W
Zhong Kui
ultravioI3t
Zhong Kui
1
1
3
2.5
W
Charybdis
villitaflaying
Charybdis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,951
Damage
25,137
39,737
Taken
35,915
19,130
Mitigated
17,312
8,788
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,008
858
0
3,645
11,352
6,895
0
689
10,663
0
13,728
L
Nemesis
BIGBADJRADS
Nemesis
2,086
1,289
0
629
9,401
2,850
0
1,068
8,333
0
27,104
W
Ratatoskr
Jastiin
Ratatoskr
7,379
1,780
0
727
7,290
2,848
0
326
6,964
0
45,288
W
6,061
1,769
0
920
8,202
2,769
0
1,373
6,829
0
31,139
W
Set
Munjir
Set
3,031
1,219
0
972
6,229
2,835
0
2,495
3,734
0
54,336
L
Kukulkan
MyBad20
Kukulkan
4,194
905
0
750
5,005
1,730
0
0
5,005
54,523
0
L
King Arthur
Strаtus
King Arthur
7,098
1,331
0
1,612
9,625
6,205
0
5,271
4,354
0
48,415
L
Cernunnos
n1cklol
Cernunnos
2,565
1,433
0
2,152
4,354
1,450
0
0
4,354
0
47,556
W
Zhong Kui
ultravioI3t
Zhong Kui
7,028
1,238
0
5,292
10,414
7,704
0
0
10,414
47,499
0
W
Charybdis
villitaflaying
Charybdis
1,638
994
0
2,964
3,780
1,156
408
0
3,780
0
38,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
30,806
346
Minions Killed
344
0
Camps Cleared
0
969,255
Distance Traveled
1,077,771
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,537
554
22
2
0
212,172
5
L
Nemesis
4,891
489
42
4
0
149,323
0
W
Ratatoskr
6,619
662
67
7
0
255,484
0
W
Thor
5,387
539
26
3
0
224,579
0
W
Set
6,876
688
99
10
0
224,019
0
L
Kukulkan
6,585
659
109
11
0
208,417
0
L
King Arthur
6,317
632
84
8
0
207,114
0
L
Cernunnos
6,669
667
89
9
0
192,229
0
W
Zhong Kui
6,210
621
70
7
0
177,064
2
W
Charybdis
5,714
571
82
8
0
196,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role