Player Matchup

Yu Huang
Yu Huang
DeathThaKid
Yu Huang
Level 127
God Stats
2W - 0L
1,683 SR
Queue Stats
77W - 72L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Fx_SassySloth
Danzaburou
Level 144
God Stats
1W - 1L
1,469 SR
Queue Stats
152W - 165L
1,423 Elo+
Party 1
Atlas
Atlas
Seraphic_Blaze
Atlas
Level 138
God Stats
5W - 1L
1,731 SR
Queue Stats
296W - 320L
1,418 Elo+
Party 1
Team Averages
Level 136
1,628 SR
1,439 Elo+

VS

Team Averages
Level 119
1,463 SR
1,380 Elo+
Anubis
Anubis
QuiteExquisite_
Anubis
Level 50
God Stats
2W - 3L
1,591 SR
Queue Stats
9W - 6L
1,428 Elo+
Party 2
Skadi
Skadi
export_elite
Skadi
Level 132
God Stats
1W - 1L
1,299 SR
Queue Stats
5W - 8L
1,438 Elo+
Solo
Sylvanus
Sylvanus
rebate
Sylvanus
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DeathThaKid
Yu Huang
13
2 / 1 / 4
10,242
732
14,627
6,150
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Fx_SassySloth
Danzaburou
13
0 / 0 / 8
10,570
755
8,853
4,749
2,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 1 / 2
10,862
776
5,975
13,868
13,190
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
9,086
649
5,223
8,589
4,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 2 / 0
9,780
699
8,890
10,484
4,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
rebate
Sylvanus
12
0 / 3 / 1
8,915
637
5,414
15,803
16,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DeathThaKid
Yu Huang
2
1
4
4
W
Danzaburou
Fx_SassySloth
Danzaburou
0
0
8
4
L
0
3
1
0.17
W
6
1
2
7
L
2
2
0
1
L
Sylvanus
rebate
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,455
Damage
19,527
24,767
Taken
34,876
17,743
Mitigated
24,500
1,179
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DeathThaKid
Yu Huang
14,627
172
0
250
6,150
2,115
245
2,611
3,539
45,692
0
W
Danzaburou
Fx_SassySloth
Danzaburou
8,853
2,198
0
929
4,749
2,438
1,250
1,632
3,117
0
44,071
L
5,223
129
0
1,515
8,589
4,113
0
5,786
2,457
34,507
0
W
5,975
1,018
0
0
13,868
13,190
0
7,001
6,867
16,004
0
L
8,890
2,736
0
1,763
10,484
4,044
502
5,834
4,380
0
42,619
L
Sylvanus
rebate
Sylvanus
5,414
1,301
2,992
3,235
15,803
16,343
23
8,040
7,189
21,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,674
Gold Earned
27,781
155
Minions Killed
126
0
Camps Cleared
0
718,106
Distance Traveled
677,449
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,242
732
69
5
0
227,563
0
W
Danzaburou
10,570
755
65
5
0
237,886
0
L
Anubis
9,086
649
58
4
0
234,039
1
W
Atlas
10,862
776
21
2
0
252,657
3
L
Skadi
9,780
699
51
4
0
223,271
0
L
Sylvanus
8,915
637
17
1
0
220,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role