Player Matchup

Chang'e
Chang'e
Silver V
AlphaPrime78839
Chang'e
Silver V
Level 157
God Stats
1W - 0L
1,521 SR
Queue Stats
3W - 8L
1,234 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 157
1,521 SR
1,234 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 81
1,287 SR
1,126 MMR
Merlin
Merlin
Bronze IV
SnakesOfMedusa
Merlin
Bronze IV
Level 81
God Stats
0W - 9L
1,287 SR
Queue Stats
0W - 10L
1,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 0
10,749
1,194
5,055
2,124
804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ChaacAchillesMulanAgniGilgamesh

VS

Bans
Ah PuchGuan YuAmaterasuNoxAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 0
6,520
724
133
11,144
3,565
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
10
Kills
0
0
Deaths
11
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
0
0
10
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,055
Damage
133
2,124
Taken
11,144
804
Mitigated
3,565
1,134
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,055
1,014
0
1,134
2,124
804
1,456
417
1,707
44,796
0
L
133
36
0
0
11,144
3,565
0
5,281
5,863
8,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,749
Gold Earned
6,520
94
Minions Killed
7
7
Camps Cleared
1
167,739
Distance Traveled
135,914
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,749
1,194
94
10
7
167,739
1
L
Merlin
6,520
724
7
1
1
135,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role