Player Matchup

Loki
Loki
Bill3027
Loki
Level 121
God Stats
0W - 2L
1,278 SR
Queue Stats
158W - 153L
1,440 Elo+
Solo
Thoth
Thoth
JadeEmperorCrown
Thoth
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,564 Elo+
Solo
Chang'e
Chang'e
LilBrownBug
Chang'e
Level 100
God Stats
0W - 2L
1,245 SR
Queue Stats
171W - 168L
1,455 Elo+
Solo
Ravana
Ravana
jesseroth
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,394 Elo+
Solo
Sol
Sol
xi skater ix
Sol
Level 108
God Stats
3W - 9L
1,295 SR
Queue Stats
218W - 230L
1,487 Elo+
Solo
Team Averages
Level 96
1,364 SR
1,468 Elo+

VS

Team Averages
Level 87
1,398 SR
1,444 Elo+
Da Ji
Da Ji
Barekz
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
DaRedge
Cerberus
Level 25
God Stats
1W - 1L
1,279 SR
Queue Stats
12W - 14L
1,430 Elo+
Party 2
Chaac
Chaac
Mr__whom__74
Chaac
Level 123
God Stats
1W - 0L
1,488 SR
Queue Stats
14W - 19L
1,443 Elo+
Party 1
Ix Chel
Ix Chel
ProXy7650
Ix Chel
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,435 Elo+
Party 2
Nox
Nox
king146big
Nox
Level 117
God Stats
1W - 0L
1,222 SR
Queue Stats
3W - 5L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
0 / 1 / 1
5,805
581
1,357
2,155
743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 4 / 3
8,665
867
10,101
11,566
4,541
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
LilBrownBug
Chang'e
12
1 / 4 / 3
7,094
709
4,220
11,405
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
jesseroth
Ravana
13
2 / 4 / 3
7,643
764
5,649
12,040
8,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 3
7,391
739
12,757
10,548
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Barekz
Da Ji
13
2 / 3 / 8
8,013
801
5,202
7,644
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
DaRedge
Cerberus
15
1 / 0 / 15
8,906
891
8,680
12,719
10,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
6 / 2 / 8
9,231
923
12,735
10,610
11,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
ProXy7650
Ix Chel
16
4 / 1 / 11
9,017
902
13,450
8,631
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 11
8,970
897
5,893
2,434
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
6
Kills
16
16
Deaths
6
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Barekz
Da Ji
2
3
8
2
L
Loki
0
1
1
0.5
W
Cerberus
DaRedge
Cerberus
1
0
15
8.5
L
1
4
3
0.63
L
Chang'e
LilBrownBug
Chang'e
1
4
3
0.63
W
6
2
8
5
W
Ix Chel
ProXy7650
Ix Chel
4
1
11
9.5
L
Ravana
jesseroth
Ravana
2
4
3
0.88
W
3
0
11
8.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,084
Damage
45,960
47,714
Taken
42,038
20,881
Mitigated
31,366
16,587
Healing
21,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Barekz
Da Ji
5,202
427
278
62
7,644
4,146
317
5,272
2,372
0
8,755
L
Loki
1,357
0
231
500
2,155
743
0
1,502
653
0
1,970
W
Cerberus
DaRedge
Cerberus
8,680
72
826
5,363
12,719
10,575
875
7,906
4,813
14,230
0
L
10,101
812
460
507
11,566
4,541
0
6,893
4,673
31,412
0
L
Chang'e
LilBrownBug
Chang'e
4,220
310
6,006
3,549
11,405
3,928
0
6,055
5,350
6,412
0
W
12,735
1,070
530
2,886
10,610
11,354
245
6,430
4,180
0
28,087
W
Ix Chel
ProXy7650
Ix Chel
13,450
1,660
5,912
3,526
8,631
4,054
1,490
6,414
2,217
30,066
0
L
Ravana
jesseroth
Ravana
5,649
947
754
938
12,040
8,242
0
7,209
4,831
0
10,950
W
5,893
581
1,050
734
2,434
1,237
1,271
1,056
1,378
17,995
0
L
12,757
2,071
900
2,742
10,548
3,427
0
6,364
4,184
25,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,598
Gold Earned
44,137
103
Minions Killed
128
0
Camps Cleared
0
763,043
Distance Traveled
1,025,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,013
801
11
1
0
203,147
0
L
Loki
5,805
581
3
0
0
51,786
0
W
Cerberus
8,906
891
17
2
0
224,472
0
L
Thoth
8,665
867
53
5
0
174,536
0
L
Chang'e
7,094
709
7
1
0
177,503
0
W
Chaac
9,231
923
38
4
0
195,351
0
W
Ix Chel
9,017
902
17
2
0
210,851
0
L
Ravana
7,643
764
16
2
0
191,984
0
W
Nox
8,970
897
45
5
0
192,027
0
L
Sol
7,391
739
24
2
0
167,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role