Player Matchup

Scylla
Scylla
BeAuCh DeBaUcHe
Scylla
Level 129
God Stats
1W - 1L
1,496 SR
Queue Stats
98W - 99L
1,536 Elo+
Party 3
Sobek
Sobek
McToon14
Sobek
Level 38
God Stats
2W - 1L
1,559 SR
Queue Stats
50W - 68L
1,438 Elo+
Party 3
Yemoja
Yemoja
TTV yAriesx
Yemoja
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 222L
1,444 Elo+
Party 1
Anubis
Anubis
garsdebout
Anubis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 119L
1,538 Elo+
Party 3
Vulcan
Vulcan
gdies131
Vulcan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,474 Elo+
Party 1
Team Averages
Level 92
1,511 SR
1,486 Elo+

VS

Team Averages
Level 114
1,510 SR
1,453 Elo+
Tyr
Tyr
BUSTOP14
Tyr
Level 46
God Stats
1W - 1L
1,746 SR
Queue Stats
18W - 32L
1,352 Elo+
Party 2
Serqet
Serqet
HugeMilkers
Serqet
Level 108
God Stats
0W - 3L
1,213 SR
Queue Stats
52W - 58L
1,442 Elo+
Party 2
Yu Huang
Yu Huang
Izsaak
Yu Huang
Level 122
God Stats
2W - 3L
1,599 SR
Queue Stats
335W - 299L
1,544 Elo+
Solo
Aphrodite
Aphrodite
Layonel666
Aphrodite
Level 149
God Stats
1W - 2L
1,380 SR
Queue Stats
261W - 264L
1,429 Elo+
Solo
Anubis
Anubis
W1cK3D 317
Anubis
Level 147
God Stats
3W - 2L
1,611 SR
Queue Stats
85W - 81L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 14
13,579
754
25,950
17,189
7,652
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
McToon14
Sobek
19
2 / 5 / 19
12,533
696
10,273
26,103
31,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
16
2 / 0 / 12
10,697
594
3,144
10,273
5,385
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
garsdebout
Anubis
20
9 / 5 / 14
13,604
756
22,420
21,448
11,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
gdies131
Vulcan
20
4 / 1 / 16
13,444
747
31,650
18,288
9,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 5
9,923
551
12,426
27,302
43,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
15
0 / 5 / 9
10,307
573
6,536
19,700
30,825
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
Izsaak
Yu Huang
20
6 / 2 / 7
12,192
677
35,647
15,861
7,201
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Layonel666
Aphrodite
17
1 / 5 / 8
10,439
580
10,489
20,741
11,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
W1cK3D 317
Anubis
19
4 / 6 / 6
11,795
655
17,059
19,776
10,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
27
Kills
13
13
Deaths
27
75
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
10
2
14
8.5
L
Serqet
0
5
9
0.9
L
Yu Huang
Izsaak
Yu Huang
6
2
7
4.75
L
Aphrodite
Layonel666
Aphrodite
1
5
8
1
W
Sobek
McToon14
Sobek
2
5
19
2.3
W
Yemoja
2
0
12
8
L
Anubis
W1cK3D 317
Anubis
4
6
6
1.17
W
Anubis
garsdebout
Anubis
9
5
14
3.2
W
Vulcan
gdies131
Vulcan
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,437
Damage
82,157
93,301
Taken
103,380
66,150
Mitigated
103,887
55,146
Healing
41,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,426
1,937
1,175
2,833
27,302
43,487
0
21,852
5,450
0
23,235
W
25,950
1,646
2,521
3,018
17,189
7,652
2,890
12,183
4,649
47,051
0
L
Serqet
6,536
767
2,911
4,370
19,700
30,825
56
17,400
2,300
0
9,429
L
Yu Huang
Izsaak
Yu Huang
35,647
2,262
1,522
1,057
15,861
7,201
0
14,518
1,343
60,021
0
L
Aphrodite
Layonel666
Aphrodite
10,489
855
12,903
9,773
20,741
11,730
0
20,365
376
27,697
0
W
Sobek
McToon14
Sobek
10,273
880
1,157
3,648
26,103
31,779
523
16,805
8,956
16,355
0
W
Yemoja
3,144
1,355
27,963
4,810
10,273
5,385
564
5,520
4,561
6,255
0
L
Anubis
W1cK3D 317
Anubis
17,059
370
0
4,476
19,776
10,644
0
19,302
474
56,104
0
W
Anubis
garsdebout
Anubis
22,420
633
2,158
5,810
21,448
11,621
1,937
16,703
4,745
49,322
0
W
Vulcan
gdies131
Vulcan
31,650
13,989
1,924
2,137
18,288
9,713
1,711
11,984
6,304
66,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,857
Gold Earned
54,656
200
Minions Killed
215
0
Camps Cleared
0
1,528,061
Distance Traveled
1,601,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,923
551
18
1
0
310,485
0
W
Scylla
13,579
754
45
3
0
324,782
0
L
Serqet
10,307
573
10
1
0
360,858
0
L
Yu Huang
12,192
677
58
3
0
333,802
0
L
Aphrodite
10,439
580
48
3
0
309,456
0
W
Sobek
12,533
696
9
1
0
298,008
0
W
Yemoja
10,697
594
6
0
0
243,806
0
L
Anubis
11,795
655
81
5
0
286,488
0
W
Anubis
13,604
756
56
3
0
288,629
0
W
Vulcan
13,444
747
84
5
0
372,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role