Player Matchup

Chang'e
Chang'e
Demonlord24
Chang'e
Level 44
God Stats
1W - 1L
1,639 SR
Queue Stats
3W - 9L
1,210 Elo+
Party 2
Geb
Geb
Ferngolly
Geb
Level 45
God Stats
0W - 1L
1,785 SR
Queue Stats
1W - 9L
1,210 Elo+
Party 2
Surtr
Surtr
Lucanis
Surtr
Level 8
God Stats
0W - 2L
1,764 SR
Queue Stats
2W - 9L
1,210 Elo+
Party 2
Team Averages
Level 32
1,729 SR
1,210 Elo+

VS

Team Averages
Level 32
1,617 SR
1,409 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Astr0Death
Cliodhna
Level 30
God Stats
2W - 2L
1,751 SR
Queue Stats
46W - 41L
1,356 Elo+
Solo
Surtr
Surtr
Djol20
Surtr
Level 41
God Stats
6W - 7L
1,601 SR
Queue Stats
98W - 91L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Demonlord24
Chang'e
11
1 / 3 / 1
8,174
681
8,080
10,402
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 2
7,746
646
3,306
14,273
11,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Surtr
Lucanis
Surtr
11
1 / 6 / 1
8,027
669
6,322
12,884
9,766
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
8 / 0 / 5
11,032
919
14,156
2,047
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Astr0Death
Cliodhna
12
3 / 1 / 7
9,610
801
10,974
10,456
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Surtr
Djol20
Surtr
12
3 / 2 / 10
9,536
795
7,450
13,085
10,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
14
14
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
0
5
10.5
W
Cliodhna
Astr0Death
Cliodhna
3
1
7
6.5
L
Chang'e
Demonlord24
Chang'e
1
3
1
0.5
W
Surtr
Djol20
Surtr
3
2
10
4
L
0
5
2
0.2
L
Surtr
Lucanis
Surtr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,708
Damage
32,580
37,559
Taken
25,588
25,013
Mitigated
15,806
6,061
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,156
611
511
490
2,047
782
1,110
568
1,479
50,510
0
W
Cliodhna
Astr0Death
Cliodhna
10,974
1,652
0
2,284
10,456
4,140
226
6,286
4,170
0
42,938
L
Chang'e
Demonlord24
Chang'e
8,080
394
1,907
1,814
10,402
4,114
0
3,791
6,448
37,287
0
W
Surtr
Djol20
Surtr
7,450
2,445
90
3,058
13,085
10,884
601
5,401
7,684
499
25,354
L
3,306
914
0
950
14,273
11,133
0
5,044
9,034
11,112
0
L
Surtr
Lucanis
Surtr
6,322
1,970
0
1,390
12,884
9,766
0
5,705
6,893
368
22,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,947
Gold Earned
30,178
102
Minions Killed
176
0
Camps Cleared
0
667,836
Distance Traveled
729,145
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,032
919
86
7
0
230,811
0
W
Cliodhna
9,610
801
47
4
0
251,208
0
L
Chang'e
8,174
681
36
3
0
248,549
0
W
Surtr
9,536
795
43
4
0
247,126
0
L
Geb
7,746
646
18
2
0
203,909
2
L
Surtr
8,027
669
48
4
0
215,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role