Player Matchup

Skadi
Skadi
AjaxZero
Skadi
Level 93
God Stats
2W - 1L
1,543 SR
Queue Stats
240W - 235L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
MyWifeBeatsMeToo
Ah Puch
Level 107
God Stats
3W - 3L
1,401 SR
Queue Stats
188W - 178L
1,537 Elo+
Party 1
Yu Huang
Yu Huang
SerScrappy
Yu Huang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,546 Elo+
Solo
Danzaburou
Danzaburou
V3XD32
Danzaburou
Level 75
God Stats
4W - 0L
1,894 SR
Queue Stats
140W - 129L
1,511 Elo+
Party 1
Horus
Horus
brianvpr
Horus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,391 Elo+
Solo
Team Averages
Level 86
1,567 SR
1,494 Elo+

VS

Team Averages
Level 60
1,487 SR
1,425 Elo+
Scylla
Scylla
BUSTOP14
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,361 Elo+
Party 2
Geb
Geb
HugeMilkers
Geb
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,452 Elo+
Party 2
Fenrir
Fenrir
IssaB0T
Fenrir
Level 54
God Stats
0W - 1L
1,436 SR
Queue Stats
10W - 22L
1,529 Elo+
Party 3
Guan Yu
Guan Yu
ThrowawayEven
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,462 Elo+
Party 3
Raijin
Raijin
xYanma
Raijin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AjaxZero
Skadi
14
7 / 4 / 11
8,943
894
11,829
9,609
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 1 / 15
10,493
1,049
16,393
7,772
3,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
SerScrappy
Yu Huang
14
4 / 3 / 18
8,710
871
10,926
7,603
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
V3XD32
Danzaburou
16
6 / 2 / 17
10,060
1,006
13,378
9,062
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
brianvpr
Horus
13
3 / 4 / 16
8,996
900
3,031
11,227
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BUSTOP14
Scylla
11
1 / 6 / 3
7,108
711
4,101
8,787
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 6
7,645
765
8,425
19,123
12,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
IssaB0T
Fenrir
13
3 / 6 / 4
7,661
766
7,090
12,878
8,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
12
0 / 6 / 5
7,019
702
4,425
11,234
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
xYanma
Raijin
15
5 / 5 / 4
8,924
892
8,100
10,353
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
27
Kills
9
14
Deaths
27
77
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
AjaxZero
Skadi
7
4
11
3.13
L
Scylla
BUSTOP14
Scylla
1
6
3
0.42
L
0
4
6
0.75
L
Fenrir
IssaB0T
Fenrir
3
6
4
0.83
W
7
1
15
14.5
W
Yu Huang
SerScrappy
Yu Huang
4
3
18
4.33
L
Guan Yu
0
6
5
0.42
W
Danzaburou
V3XD32
Danzaburou
6
2
17
7.25
W
Horus
brianvpr
Horus
3
4
16
2.75
L
Raijin
xYanma
Raijin
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,557
Damage
32,141
45,273
Taken
62,375
24,214
Mitigated
33,439
14,140
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AjaxZero
Skadi
11,829
4,150
416
704
9,609
3,755
946
5,085
4,524
0
16,040
L
Scylla
BUSTOP14
Scylla
4,101
281
0
762
8,787
2,684
156
3,782
5,005
8,587
0
L
8,425
301
1,245
6,070
19,123
12,775
156
8,575
10,548
16,608
0
L
Fenrir
IssaB0T
Fenrir
7,090
915
1,099
2,372
12,878
8,846
672
5,538
7,340
0
13,779
W
16,393
961
1,189
2,476
7,772
3,676
2,399
2,187
5,585
39,567
0
W
Yu Huang
SerScrappy
Yu Huang
10,926
1,117
379
963
7,603
3,270
124
3,589
4,014
18,993
0
L
Guan Yu
4,425
614
611
857
11,234
4,941
0
3,603
7,631
0
7,922
W
Danzaburou
V3XD32
Danzaburou
13,378
5,314
1,228
3,399
9,062
4,413
3,634
5,680
3,382
0
23,027
W
Horus
brianvpr
Horus
3,031
1,455
1,174
2,212
11,227
9,100
452
4,085
7,142
0
4,593
L
Raijin
xYanma
Raijin
8,100
521
902
1,109
10,353
4,193
619
5,821
4,532
20,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,202
Gold Earned
38,357
108
Minions Killed
88
0
Camps Cleared
0
902,396
Distance Traveled
869,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,943
894
9
1
0
167,163
0
L
Scylla
7,108
711
19
2
0
180,532
0
L
Geb
7,645
765
18
2
0
172,952
0
L
Fenrir
7,661
766
10
1
0
193,010
0
W
Ah Puch
10,493
1,049
44
4
0
204,656
0
W
Yu Huang
8,710
871
17
2
0
166,956
0
L
Guan Yu
7,019
702
9
1
0
177,682
0
W
Danzaburou
10,060
1,006
31
3
0
169,850
0
W
Horus
8,996
900
7
1
0
193,771
0
L
Raijin
8,924
892
32
3
0
144,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role