Player Matchup

Jing Wei
Jing Wei
Babygirllulu567
Jing Wei
Level 61
God Stats
0W - 2L
1,310 SR
Queue Stats
119W - 127L
1,351 Elo+
Solo
Geb
Geb
FadedCDXXFreak
Geb
Level 147
God Stats
1W - 3L
1,387 SR
Queue Stats
367W - 413L
1,424 Elo+
Solo
Ares
Ares
Karmaaz1
Ares
Level 93
God Stats
9W - 5L
1,663 SR
Queue Stats
341W - 352L
1,470 Elo+
Solo
Terra
Terra
PRIDExxNINJA
Terra
Level 65
God Stats
1W - 1L
1,728 SR
Queue Stats
87W - 64L
1,538 Elo+
Solo
Merlin
Merlin
yaya39
Merlin
Level 66
God Stats
3W - 1L
1,893 SR
Queue Stats
179W - 183L
1,474 Elo+
Solo
Team Averages
Level 86
1,596 SR
1,451 Elo+

VS

Team Averages
Level 67
1,443 SR
1,413 Elo+
Guan Yu
Guan Yu
JiraiaGt
Guan Yu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,423 Elo+
Party 1
Geb
Geb
LifeDestroyer78
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,359 Elo+
Solo
Persephone
Persephone
MestreZeeN
Persephone
Level 56
God Stats
1W - 2L
1,254 SR
Queue Stats
64W - 55L
1,423 Elo+
Party 1
Freya
Freya
XShowTimeX937
Freya
Level 84
God Stats
4W - 3L
1,514 SR
Queue Stats
75W - 87L
1,419 Elo+
Solo
Cernunnos
Cernunnos
thatfuggingguy
Cernunnos
Level 101
God Stats
6W - 6L
1,449 SR
Queue Stats
433W - 446L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
2 / 5 / 6
9,030
695
9,701
14,532
8,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
3,464
266
0
0
0
Ares
17
5 / 4 / 6
10,701
823
11,168
19,291
24,861
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 3 / 9
9,405
723
8,107
17,600
16,607
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
yaya39
Merlin
17
5 / 3 / 4
9,788
753
15,788
10,450
5,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JiraiaGt
Guan Yu
15
3 / 5 / 6
9,607
739
8,751
19,039
16,142
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 1 / 6
10,396
800
8,098
10,853
12,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
MestreZeeN
Persephone
17
1 / 4 / 11
10,159
781
13,465
9,655
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 6
10,194
784
5,906
7,831
3,425
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
thatfuggingguy
Cernunnos
19
4 / 1 / 7
10,647
819
12,690
9,856
4,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
12
Kills
15
15
Deaths
15
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
5
6
1
L
0
0
0
0
W
Guan Yu
JiraiaGt
Guan Yu
3
5
6
1.2
L
Ares
5
4
6
2
W
4
1
6
7
W
Persephone
MestreZeeN
Persephone
1
4
11
1.63
L
0
3
9
1.5
W
3
4
6
1.5
W
Cernunnos
thatfuggingguy
Cernunnos
4
1
7
7.5
L
Merlin
yaya39
Merlin
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,764
Damage
48,910
61,873
Taken
57,234
55,726
Mitigated
40,779
24,606
Healing
24,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
9,701
6,007
1,334
1,830
14,532
8,443
1,029
7,118
7,414
0
20,202
L
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
JiraiaGt
Guan Yu
8,751
998
5,928
6,356
19,039
16,142
92
11,671
7,368
0
16,211
L
Ares
11,168
510
678
4,849
19,291
24,861
199
7,379
11,912
15,965
0
W
8,098
656
1,522
2,109
10,853
12,519
607
5,469
5,384
14,713
0
W
Persephone
MestreZeeN
Persephone
13,465
2,145
1,838
1,997
9,655
4,073
2,025
6,249
3,334
25,287
0
L
8,107
910
6,879
5,230
17,600
16,607
238
8,443
9,157
18,942
0
W
5,906
2,094
478
1,250
7,831
3,425
1,896
4,362
3,469
11,572
0
W
Cernunnos
thatfuggingguy
Cernunnos
12,690
4,933
635
2,662
9,856
4,620
2,977
7,247
2,609
0
39,436
L
Merlin
yaya39
Merlin
15,788
1,328
1,502
2,304
10,450
5,815
220
4,529
5,921
35,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,388
Gold Earned
51,003
93
Minions Killed
130
0
Camps Cleared
0
873,145
Distance Traveled
1,090,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,030
695
22
2
0
234,869
0
L
Geb
3,464
266
0
0
0
0
0
W
Guan Yu
9,607
739
20
2
0
258,860
0
L
Ares
10,701
823
7
1
0
195,843
0
W
Geb
10,396
800
19
1
0
277,318
0
W
Persephone
10,159
781
36
3
0
200,786
0
L
Terra
9,405
723
19
1
0
232,620
0
W
Freya
10,194
784
9
1
0
119,235
0
W
Cernunnos
10,647
819
46
4
0
234,296
0
L
Merlin
9,788
753
45
3
0
209,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role