Player Matchup

Mulan
Mulan
AlphaSight
Mulan
Level 60
God Stats
0W - 3L
1,563 SR
Queue Stats
13W - 20L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
Jakeshark
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,559 Elo+
Party 1
Ne Zha
Ne Zha
S7RIID3R
Ne Zha
Level 146
God Stats
5W - 8L
1,470 SR
Queue Stats
123W - 116L
1,564 Elo+
Party 1
Hachiman
Hachiman
SketchyModder
Hachiman
Level 129
God Stats
1W - 2L
1,599 SR
Queue Stats
107W - 101L
1,559 Elo+
Party 1
Hercules
Hercules
TheTanker
Hercules
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,575 Elo+
Party 1
Team Averages
Level 96
1,526 SR
1,543 Elo+

VS

Team Averages
Level 133
1,488 SR
1,509 Elo+
Rama
Rama
HMcbrayer
Rama
Level 122
God Stats
1W - 0L
1,672 SR
Queue Stats
47W - 43L
1,468 Elo+
Party 2
Geb
Geb
HungrySocks
Geb
Level 135
God Stats
9W - 10L
1,586 SR
Queue Stats
174W - 163L
1,479 Elo+
Party 2
Anhur
Anhur
SMQC27
Anhur
Level 124
God Stats
2W - 3L
1,286 SR
Queue Stats
286W - 262L
1,477 Elo+
Solo
Kukulkan
Kukulkan
Themurf32
Kukulkan
Level 159
God Stats
1W - 1L
1,397 SR
Queue Stats
268W - 286L
1,550 Elo+
Solo
Hercules
Hercules
brickwalljones
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 98L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
2 / 6 / 11
8,864
682
7,960
16,346
12,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Jakeshark
Zhong Kui
16
3 / 4 / 8
9,192
707
14,968
17,155
16,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
S7RIID3R
Ne Zha
17
3 / 3 / 9
9,051
696
20,404
14,166
7,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SketchyModder
Hachiman
18
9 / 4 / 7
11,068
851
25,160
13,732
6,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TheTanker
Hercules
16
0 / 3 / 11
8,414
647
8,561
20,424
17,993
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 6 / 11
9,654
743
7,268
14,883
7,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 5 / 12
11,548
888
14,644
25,549
31,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
SMQC27
Anhur
17
7 / 3 / 11
11,216
863
13,766
12,403
6,804
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Themurf32
Kukulkan
19
4 / 1 / 13
11,118
855
24,278
11,265
6,605
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
15
1 / 2 / 18
10,473
806
15,836
35,645
37,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
85
17
Kills
20
20
Deaths
17
46
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Mulan
2
6
11
1.25
W
Rama
3
6
11
1.42
W
5
5
12
2.2
L
Zhong Kui
Jakeshark
Zhong Kui
3
4
8
1.75
L
Ne Zha
S7RIID3R
Ne Zha
3
3
9
2.5
W
Anhur
SMQC27
Anhur
7
3
11
4.17
L
Hachiman
SketchyModder
Hachiman
9
4
7
3.13
L
Hercules
TheTanker
Hercules
0
3
11
1.83
W
Kukulkan
Themurf32
Kukulkan
4
1
13
10.5
W
Hercules
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,053
Damage
75,792
81,823
Taken
99,745
60,708
Mitigated
89,619
33,242
Healing
36,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
7,960
432
1,338
1,567
16,346
12,737
429
7,411
8,935
789
8,871
W
Rama
7,268
5,224
0
2,040
14,883
7,483
909
2,315
12,568
0
14,483
W
14,644
552
1,058
6,277
25,549
31,045
1,173
3,658
21,891
25,053
0
L
Zhong Kui
Jakeshark
Zhong Kui
14,968
1,816
1,567
6,137
17,155
16,316
0
9,342
7,813
23,034
0
L
Ne Zha
S7RIID3R
Ne Zha
20,404
908
2,206
4,702
14,166
7,268
334
6,686
7,480
0
43,841
W
Anhur
SMQC27
Anhur
13,766
5,060
3,482
1,339
12,403
6,804
5,068
930
11,473
0
29,477
L
Hachiman
SketchyModder
Hachiman
25,160
12,163
1,365
3,510
13,732
6,394
911
6,199
7,533
0
47,805
L
Hercules
TheTanker
Hercules
8,561
1,068
2,155
8,695
20,424
17,993
231
9,284
11,140
0
12,721
W
Kukulkan
Themurf32
Kukulkan
24,278
350
0
840
11,265
6,605
964
830
10,435
59,388
0
W
Hercules
15,836
3,476
3,070
18,313
35,645
37,682
427
7,879
27,766
0
22,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,589
Gold Earned
54,009
123
Minions Killed
155
0
Camps Cleared
0
1,221,089
Distance Traveled
1,213,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,864
682
8
1
0
245,279
0
W
Rama
9,654
743
24
2
0
207,035
0
W
Geb
11,548
888
13
1
0
229,285
0
L
Zhong Kui
9,192
707
28
2
0
236,389
0
L
Ne Zha
9,051
696
15
1
0
251,219
0
W
Anhur
11,216
863
36
3
0
231,358
0
L
Hachiman
11,068
851
57
4
0
237,784
0
L
Hercules
8,414
647
15
1
0
250,418
0
W
Kukulkan
11,118
855
74
6
0
277,237
0
W
Hercules
10,473
806
8
1
0
268,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role