Player Matchup

Chiron
Chiron
Alalez
Chiron
Level 124
God Stats
4W - 3L
1,709 SR
Queue Stats
72W - 56L
1,615 Elo+
Party 2
Cerberus
Cerberus
Dexpinex
Cerberus
Level 86
God Stats
46W - 39L
1,594 SR
Queue Stats
47W - 40L
1,588 Elo+
Party 2
Ra
Ra
Regathan
Ra
Level 109
God Stats
4W - 2L
1,757 SR
Queue Stats
62W - 49L
1,586 Elo+
Party 2
Team Averages
Level 106
1,687 SR
1,596 Elo+

VS

Team Averages
Level 116
1,611 SR
1,595 Elo+
Sol
Sol
 
Sol
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DiesAl0tv
Izanami
Level 109
God Stats
4W - 1L
1,788 SR
Queue Stats
225W - 85L
1,715 Elo+
Solo
Guan Yu
Guan Yu
JavaC3
Guan Yu
Level 127
God Stats
1W - 0L
1,544 SR
Queue Stats
25W - 25L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Alalez
Chiron
12
7 / 3 / 3
9,124
912
12,754
11,241
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Dexpinex
Cerberus
8
1 / 7 / 6
7,171
717
5,411
16,515
15,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 2 / 7
8,719
872
7,931
6,285
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 3 / 6
9,347
935
14,552
11,665
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
DiesAl0tv
Izanami
13
6 / 1 / 6
9,882
988
10,478
9,930
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
JavaC3
Guan Yu
11
1 / 7 / 7
8,063
806
3,753
13,658
11,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
11
Kills
12
12
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
6
2.67
L
Chiron
Alalez
Chiron
7
3
3
2.83
L
Cerberus
Dexpinex
Cerberus
1
7
6
0.57
W
Izanami
DiesAl0tv
Izanami
6
1
6
9
W
Guan Yu
JavaC3
Guan Yu
1
7
7
0.64
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,096
Damage
28,783
34,041
Taken
35,253
22,545
Mitigated
18,739
8,013
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,552
5,928
0
6,297
11,665
3,915
1,782
4,356
7,185
46,757
0
L
Chiron
Alalez
Chiron
12,754
6,140
533
1,487
11,241
4,306
542
4,269
6,972
0
31,491
L
Cerberus
Dexpinex
Cerberus
5,411
769
340
3,410
16,515
15,685
84
7,500
9,015
13,146
0
W
Izanami
DiesAl0tv
Izanami
10,478
6,615
0
2,927
9,930
3,335
1,316
4,189
5,741
0
46,618
W
Guan Yu
JavaC3
Guan Yu
3,753
504
256
1,284
13,658
11,489
530
5,024
8,578
419
18,275
L
7,931
643
1,194
1,049
6,285
2,554
241
3,002
3,283
35,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,014
Gold Earned
27,292
103
Minions Killed
131
0
Camps Cleared
0
540,854
Distance Traveled
546,269
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,347
935
56
6
0
184,672
3
L
Chiron
9,124
912
31
3
0
163,383
1
L
Cerberus
7,171
717
17
2
0
167,483
3
W
Izanami
9,882
988
57
6
0
180,620
0
W
Guan Yu
8,063
806
18
2
0
180,977
0
L
Ra
8,719
872
55
6
0
209,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role