Player Matchup

Nox
Nox
Maggician
Nox
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 2
Achilles
Achilles
Obliterate
Achilles
Level 159
God Stats
0W - 1L
1,422 SR
Queue Stats
3W - 7L
1,393 Elo+
Party 2
Kuzenbo
Kuzenbo
Pépéga
Kuzenbo
Level 115
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 2
Jing Wei
Jing Wei
StonedBanana
Jing Wei
Level 117
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 2
Hercules
Hercules
Transmissions
Hercules
Level 145
God Stats
0W - 2L
1,208 SR
Queue Stats
27W - 22L
1,570 Elo+
Party 2
Team Averages
Level 124
1,498 SR
1,337 Elo+

VS

Team Averages
Level 176
1,455 SR
1,559 Elo+
Gilgamesh
Gilgamesh
Kentiepoo08
Gilgamesh
Level 265
God Stats
12W - 18L
1,444 SR
Queue Stats
923W - 878L
1,547 Elo+
Solo
Hera
Hera
ROSSTASTIC
Hera
Level 168
God Stats
1W - 4L
1,264 SR
Queue Stats
630W - 645L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
SIayaa
Nu Wa
Level 117
God Stats
2W - 1L
1,713 SR
Queue Stats
21W - 5L
1,701 Elo+
Solo
Thor
Thor
Sh4dowWolveZ
Thor
Level 172
God Stats
3W - 4L
1,353 SR
Queue Stats
212W - 209L
1,497 Elo+
Party 1
Xbalanque
Xbalanque
StubbyChimera02
Xbalanque
Level 156
God Stats
8W - 4L
1,500 SR
Queue Stats
226W - 201L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
6,503
465
2,385
11,564
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Obliterate
Achilles
10
2 / 5 / 0
6,746
482
9,553
16,617
8,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Pépéga
Kuzenbo
8
0 / 4 / 0
5,662
404
3,264
12,381
10,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
StonedBanana
Jing Wei
11
0 / 4 / 0
6,180
441
2,857
10,007
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Transmissions
Hercules
14
2 / 1 / 1
8,049
575
6,369
14,649
14,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kentiepoo08
Gilgamesh
11
2 / 0 / 8
7,117
508
7,047
13,025
9,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 1
8,268
591
7,226
8,096
2,904
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nu Wa
SIayaa
Nu Wa
16
13 / 2 / 2
10,467
748
17,079
7,644
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 5
8,483
606
7,662
9,320
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
StubbyChimera02
Xbalanque
14
2 / 0 / 3
8,724
623
7,046
7,059
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
23
23
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Kentiepoo08
Gilgamesh
2
0
8
6
L
1
9
1
0.17
L
Achilles
Obliterate
Achilles
2
5
0
0.4
L
Kuzenbo
Pépéga
Kuzenbo
0
4
0
0
W
1
2
1
0.75
W
Nu Wa
SIayaa
Nu Wa
13
2
2
7
W
5
1
5
7.5
L
Jing Wei
StonedBanana
Jing Wei
0
4
0
0
W
Xbalanque
StubbyChimera02
Xbalanque
2
0
3
3.5
L
Hercules
Transmissions
Hercules
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,428
Damage
46,060
65,218
Taken
45,144
40,751
Mitigated
22,166
11,248
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Kentiepoo08
Gilgamesh
7,047
1,365
114
2,467
13,025
9,451
0
1,173
11,852
0
22,863
L
2,385
502
0
0
11,564
2,865
0
6,889
4,675
33,370
0
L
Achilles
Obliterate
Achilles
9,553
3,806
0
2,184
16,617
8,408
0
5,441
11,176
0
51,193
L
Kuzenbo
Pépéga
Kuzenbo
3,264
1,242
0
775
12,381
10,951
5
5,462
6,919
9,866
0
W
7,226
1,289
0
2,135
8,096
2,904
968
330
7,424
62,695
0
W
Nu Wa
SIayaa
Nu Wa
17,079
5,771
0
1,154
7,644
2,860
1,859
1,957
5,687
93,406
0
W
7,662
1,205
0
1,037
9,320
3,778
0
985
8,162
0
54,567
L
Jing Wei
StonedBanana
Jing Wei
2,857
2,562
0
2,417
10,007
3,655
0
440
9,567
0
39,770
W
Xbalanque
StubbyChimera02
Xbalanque
7,046
2,882
0
3,308
7,059
3,173
492
1,204
5,855
0
74,547
L
Hercules
Transmissions
Hercules
6,369
2,099
0
5,872
14,649
14,872
0
6,073
8,576
0
64,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,140
Gold Earned
43,059
295
Minions Killed
485
0
Camps Cleared
0
1,399,892
Distance Traveled
1,448,503
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,117
508
25
2
0
312,710
0
L
Nox
6,503
465
44
3
0
255,568
0
L
Achilles
6,746
482
70
5
0
302,941
0
L
Kuzenbo
5,662
404
10
1
0
286,123
0
W
Hera
8,268
591
107
8
0
271,223
0
W
Nu Wa
10,467
748
144
10
0
272,855
1
W
Thor
8,483
606
81
6
0
317,159
0
L
Jing Wei
6,180
441
70
5
0
266,377
0
W
Xbalanque
8,724
623
128
9
0
274,556
4
L
Hercules
8,049
575
101
7
0
288,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role