Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BowToMyEssence
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,431 Elo+
Party 1
Ishtar
Ishtar
Domeningus
Ishtar
Level 134
God Stats
0W - 4L
1,339 SR
Queue Stats
58W - 78L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
Drakyogon
Sun Wukong
Level 127
God Stats
2W - 7L
1,433 SR
Queue Stats
86W - 111L
1,436 Elo+
Party 1
Fafnir
Fafnir
itzBatman75
Fafnir
Level 63
God Stats
1W - 4L
1,512 SR
Queue Stats
74W - 122L
1,388 Elo+
Party 1
Team Averages
Level 116
1,457 SR
1,439 Elo+

VS

Team Averages
Level 85
1,629 SR
1,420 Elo+
Arachne
Arachne
CoachDirk
Arachne
Level 95
God Stats
4W - 4L
1,790 SR
Queue Stats
83W - 84L
1,487 Elo+
Solo
Rama
Rama
Demonoid26
Rama
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 48L
1,396 Elo+
Party 3
Thoth
Thoth
IRoNNiiE
Thoth
Level 109
God Stats
2W - 2L
1,672 SR
Queue Stats
98W - 111L
1,445 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TígerSlayer
Morgan Le Fay
Level 157
God Stats
5W - 2L
1,682 SR
Queue Stats
45W - 36L
1,569 Elo+
Party 2
Maui
Maui
darthsasuke
Maui
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 1 / 1
7,757
776
6,938
4,551
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
14
1 / 4 / 3
7,541
754
6,211
11,203
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ishtar
Domeningus
Ishtar
13
2 / 4 / 1
7,592
759
4,547
9,232
3,804
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Drakyogon
Sun Wukong
14
1 / 1 / 1
7,881
788
6,669
12,113
8,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
12
0 / 3 / 2
7,396
740
2,670
11,238
12,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CoachDirk
Arachne
15
6 / 2 / 6
8,851
885
7,618
11,056
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 2 / 7
7,404
740
6,052
6,105
2,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
IRoNNiiE
Thoth
15
1 / 0 / 2
8,252
825
6,254
4,315
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
TígerSlayer
Morgan Le Fay
15
4 / 1 / 5
8,615
862
14,160
7,765
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 6
8,160
816
2,414
5,371
4,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
13
13
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
1
1.5
L
Bakasura
1
4
3
0.63
W
Arachne
CoachDirk
Arachne
6
2
6
4.5
W
1
2
7
2.25
L
Ishtar
Domeningus
Ishtar
2
4
1
0.63
L
Sun Wukong
Drakyogon
Sun Wukong
1
1
1
1.5
W
Thoth
IRoNNiiE
Thoth
1
0
2
2
W
Morgan Le Fay
TígerSlayer
Morgan Le Fay
4
1
5
6.5
W
1
0
6
4
L
Fafnir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,035
Damage
36,498
48,337
Taken
34,612
32,877
Mitigated
18,643
7,470
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,938
3,020
0
420
4,551
1,845
0
3,110
1,379
22,259
0
L
Bakasura
6,211
4,327
0
1,142
11,203
6,100
0
3,462
7,567
0
14,266
W
Arachne
CoachDirk
Arachne
7,618
5,873
0
2,411
11,056
6,079
0
2,569
8,007
0
30,276
W
6,052
5,533
0
1,361
6,105
2,594
126
603
5,166
0
16,609
L
Ishtar
Domeningus
Ishtar
4,547
2,555
0
1,448
9,232
3,804
0
6,085
2,807
0
23,349
L
Sun Wukong
Drakyogon
Sun Wukong
6,669
402
0
1,996
12,113
8,261
0
6,098
5,859
0
33,547
W
Thoth
IRoNNiiE
Thoth
6,254
286
0
890
4,315
1,687
1,099
1,032
3,114
30,087
0
W
Morgan Le Fay
TígerSlayer
Morgan Le Fay
14,160
976
0
875
7,765
3,738
381
3,164
4,284
36,379
0
W
2,414
319
1,629
1,201
5,371
4,545
0
1,739
3,298
5,772
0
L
Fafnir
2,670
371
0
2,464
11,238
12,867
36
3,068
7,897
5,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,167
Gold Earned
41,282
189
Minions Killed
207
0
Camps Cleared
0
915,167
Distance Traveled
1,017,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,757
776
40
4
0
165,534
0
L
Bakasura
7,541
754
31
3
0
179,693
0
W
Arachne
8,851
885
40
4
0
244,660
0
W
Rama
7,404
740
25
3
0
175,313
0
L
Ishtar
7,592
759
45
5
0
179,006
0
L
Sun Wukong
7,881
788
69
7
0
210,426
0
W
Thoth
8,252
825
62
6
0
180,887
0
W
Morgan Le Fay
8,615
862
70
7
0
209,960
0
W
Maui
8,160
816
10
1
0
206,269
0
L
Fafnir
7,396
740
4
0
0
180,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role