Player Matchup

Ishtar
Ishtar
Cosmic Erosion
Ishtar
Level 106
God Stats
5W - 9L
1,340 SR
Queue Stats
100W - 121L
1,341 Elo+
Party 2
Surtr
Surtr
DoomedSoldier00
Surtr
Level 87
God Stats
11W - 11L
1,457 SR
Queue Stats
336W - 349L
1,476 Elo+
Solo
Achilles
Achilles
KaptainXplo
Achilles
Level 49
God Stats
3W - 2L
1,434 SR
Queue Stats
44W - 43L
1,429 Elo+
Party 2
Anubis
Anubis
MagineWagonz
Anubis
Level 5
God Stats
4W - 6L
1,496 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 2
Loki
Loki
XxThanatosXx753
Loki
Level 120
God Stats
1W - 1L
1,270 SR
Queue Stats
159W - 169L
1,377 Elo+
Party 2
Team Averages
Level 73
1,399 SR
1,412 Elo+

VS

Team Averages
Level 77
1,597 SR
1,458 Elo+
Bellona
Bellona
Aps
Bellona
Level 28
God Stats
1W - 1L
1,716 SR
Queue Stats
22W - 40L
1,356 Elo+
Party 3
Merlin
Merlin
Diarmund719
Merlin
Level 118
God Stats
3W - 6L
1,490 SR
Queue Stats
313W - 312L
1,514 Elo+
Solo
Thanatos
Thanatos
EzcMagOnAqua
Thanatos
Level 65
God Stats
1W - 2L
1,512 SR
Queue Stats
34W - 50L
1,420 Elo+
Party 3
Artemis
Artemis
Medone19
Artemis
Level 68
God Stats
25W - 14L
1,653 SR
Queue Stats
157W - 170L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
Remko19
Sylvanus
Level 105
God Stats
8W - 4L
1,614 SR
Queue Stats
131W - 125L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,034
504
2,819
4,482
1,420
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 1
4,533
567
3,110
6,049
4,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
KaptainXplo
Achilles
10
3 / 0 / 0
5,726
716
4,500
5,783
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
8
0 / 0 / 1
4,599
575
1,081
2,866
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 1 / 0
4,531
566
2,160
4,286
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aps
Bellona
6
1 / 3 / 0
3,979
497
2,516
8,384
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Merlin
8
0 / 0 / 0
4,466
558
2,918
3,678
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
EzcMagOnAqua
Thanatos
3
0 / 1 / 0
3,288
411
63
2,711
603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Medone19
Artemis
7
0 / 0 / 2
4,400
550
3,553
3,688
1,269
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Remko19
Sylvanus
7
2 / 0 / 0
5,112
639
3,359
7,531
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aps
Bellona
1
3
0
0.33
W
0
2
0
0
L
Merlin
0
0
0
0
W
0
0
1
0.5
L
Thanatos
EzcMagOnAqua
Thanatos
0
1
0
0
W
Achilles
KaptainXplo
Achilles
3
0
0
3
W
Anubis
0
0
1
0.5
L
Artemis
Medone19
Artemis
0
0
2
1
L
Sylvanus
Remko19
Sylvanus
2
0
0
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,670
Damage
12,409
23,466
Taken
25,992
11,353
Mitigated
13,501
8,951
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aps
Bellona
2,516
1,035
0
1,277
8,384
5,810
0
0
8,384
0
12,809
W
2,819
1,716
114
842
4,482
1,420
0
1,553
2,929
0
19,511
L
Merlin
2,918
318
0
1,015
3,678
961
0
863
2,815
29,314
0
W
3,110
916
0
1,817
6,049
4,315
0
1,756
4,293
1,384
16,802
L
Thanatos
EzcMagOnAqua
Thanatos
63
63
0
948
2,711
603
0
218
2,493
0
8,531
W
Achilles
KaptainXplo
Achilles
4,500
1,427
0
2,910
5,783
3,098
0
0
5,783
0
29,594
W
Anubis
1,081
45
32
958
2,866
1,189
0
2,035
831
25,601
0
L
Artemis
Medone19
Artemis
3,553
2,190
0
1,754
3,688
1,269
0
223
3,465
0
31,175
L
Sylvanus
Remko19
Sylvanus
3,359
1,084
454
3,836
7,531
4,858
0
277
7,254
19,598
0
W
2,160
432
0
2,278
4,286
1,331
0
933
3,353
0
21,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,423
Gold Earned
21,245
215
Minions Killed
172
0
Camps Cleared
0
771,962
Distance Traveled
674,475
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,979
497
18
2
0
171,499
0
W
Ishtar
4,034
504
37
5
0
127,656
0
L
Merlin
4,466
558
54
7
0
145,983
0
W
Surtr
4,533
567
26
3
0
149,750
3
L
Thanatos
3,288
411
15
2
0
86,529
0
W
Achilles
5,726
716
54
7
0
157,274
0
W
Anubis
4,599
575
58
7
0
147,058
0
L
Artemis
4,400
550
57
7
0
134,041
2
L
Sylvanus
5,112
639
28
4
0
136,423
0
W
Loki
4,531
566
40
5
0
190,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role