Player Matchup

Cerberus
Cerberus
Achilleus07
Cerberus
Level 33
God Stats
5W - 6L
1,461 SR
Queue Stats
18W - 17L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
Froncster
Baron Samedi
Level 58
God Stats
40W - 43L
1,446 SR
Queue Stats
130W - 150L
1,308 Elo+
Solo
Sylvanus
Sylvanus
dark772stage
Sylvanus
Level 39
God Stats
0W - 2L
1,233 SR
Queue Stats
9W - 10L
1,338 Elo+
Solo
Team Averages
Level 43
1,380 SR
1,336 Elo+

VS

Team Averages
Level 47
1,543 SR
1,406 Elo+
Mercury
Mercury
Emoswaqq
Mercury
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,238 Elo+
Party 1
Kukulkan
Kukulkan
Escada27
Kukulkan
Level 46
God Stats
1W - 0L
1,683 SR
Queue Stats
9W - 2L
1,630 Elo+
Solo
Achilles
Achilles
barquatious
Achilles
Level 65
God Stats
15W - 16L
1,445 SR
Queue Stats
162W - 177L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Achilleus07
Cerberus
9
2 / 1 / 1
7,401
740
3,816
8,249
6,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Froncster
Baron Samedi
10
0 / 4 / 2
7,450
745
5,626
7,380
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
dark772stage
Sylvanus
10
1 / 0 / 1
7,282
728
4,189
8,862
7,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Emoswaqq
Mercury
10
1 / 1 / 2
7,532
753
4,316
5,669
2,121
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Escada27
Kukulkan
10
1 / 1 / 4
7,708
771
7,909
5,789
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
barquatious
Achilles
11
3 / 1 / 2
8,229
823
8,100
9,491
7,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
5
5
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Achilleus07
Cerberus
2
1
1
2.5
W
Mercury
Emoswaqq
Mercury
1
1
2
2
W
Kukulkan
Escada27
Kukulkan
1
1
4
3
L
Baron Samedi
Froncster
Baron Samedi
0
4
2
0.25
W
Achilles
barquatious
Achilles
3
1
2
4
L
Sylvanus
dark772stage
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,631
Damage
20,325
24,491
Taken
20,949
17,641
Mitigated
11,992
4,954
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Achilleus07
Cerberus
3,816
472
0
888
8,249
6,918
0
2,428
5,821
12,372
0
W
Mercury
Emoswaqq
Mercury
4,316
1,436
0
485
5,669
2,121
0
4,194
1,475
0
23,437
W
Kukulkan
Escada27
Kukulkan
7,909
431
0
448
5,789
2,145
0
4,828
961
34,591
0
L
Baron Samedi
Froncster
Baron Samedi
5,626
217
302
1,257
7,380
3,274
0
2,252
5,128
31,807
0
W
Achilles
barquatious
Achilles
8,100
961
0
1,493
9,491
7,726
25
5,365
4,126
0
19,608
L
Sylvanus
dark772stage
Sylvanus
4,189
1,702
1,063
1,444
8,862
7,449
0
3,381
5,481
16,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,133
Gold Earned
23,469
82
Minions Killed
99
0
Camps Cleared
0
489,913
Distance Traveled
618,685
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,401
740
15
2
0
176,582
0
W
Mercury
7,532
753
32
3
0
215,501
0
W
Kukulkan
7,708
771
41
4
0
187,200
0
L
Baron Samedi
7,450
745
45
5
0
166,213
0
W
Achilles
8,229
823
26
3
0
215,984
2
L
Sylvanus
7,282
728
22
2
0
147,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role