Player Matchup

He Bo
He Bo
Andromeda7223
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GrootsStickPics
Sylvanus
Level 25
God Stats
0W - 2L
1,756 SR
Queue Stats
52W - 45L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ST1LL TRILL
Ah Muzen Cab
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,339 Elo+
Solo
Ao Kuang
Ao Kuang
TXButtholeBandit
Ao Kuang
Level 18
God Stats
0W - 2L
1,267 SR
Queue Stats
29W - 39L
1,469 Elo+
Solo
Chaac
Chaac
YoungCoop88
Chaac
Level 86
God Stats
0W - 2L
1,191 SR
Queue Stats
29W - 39L
1,422 Elo+
Party 2
Team Averages
Level 34
1,443 SR
1,455 Elo+

VS

Team Averages
Level 82
1,636 SR
1,545 Elo+
Khepri
Khepri
Bologna355
Khepri
Level 89
God Stats
9W - 4L
1,647 SR
Queue Stats
292W - 263L
1,552 Elo+
Party 1
Freya
Freya
Djmaxn
Freya
Level 97
God Stats
2W - 1L
1,768 SR
Queue Stats
100W - 93L
1,539 Elo+
Party 1
Anubis
Anubis
Fluffguck
Anubis
Level 105
God Stats
8W - 5L
1,513 SR
Queue Stats
144W - 116L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
MrBongToke
Jing Wei
Level 89
God Stats
4W - 3L
1,509 SR
Queue Stats
191W - 157L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
Silon
Guan Yu
Level 28
God Stats
3W - 0L
1,745 SR
Queue Stats
90W - 67L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
6,924
629
4,677
10,585
3,436
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
14
2 / 2 / 5
7,555
687
8,621
11,602
10,664
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
ST1LL TRILL
Ah Muzen Cab
15
0 / 2 / 8
7,909
719
18,456
12,556
6,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 1 / 3
9,799
891
13,573
14,918
8,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

14
1 / 3 / 6
7,894
718
15,453
16,374
15,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bologna355
Khepri
14
0 / 3 / 14
8,475
770
7,314
19,018
15,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Freya
Djmaxn
Freya
16
6 / 1 / 8
8,999
818
13,100
11,529
5,644
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Fluffguck
Anubis
13
2 / 2 / 11
7,913
719
11,356
7,591
5,471
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MrBongToke
Jing Wei
15
4 / 2 / 7
8,412
765
19,093
10,493
4,500
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Silon
Guan Yu
15
3 / 1 / 12
9,298
845
8,143
20,035
18,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
9
Kills
15
15
Deaths
9
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Khepri
Bologna355
Khepri
0
3
14
2.33
W
Freya
Djmaxn
Freya
6
1
8
10
W
Anubis
Fluffguck
Anubis
2
2
11
3.75
L
Sylvanus
2
2
5
2.25
W
Jing Wei
MrBongToke
Jing Wei
4
2
7
3.75
L
Ah Muzen Cab
ST1LL TRILL
Ah Muzen Cab
0
2
8
2
W
Guan Yu
Silon
Guan Yu
3
1
12
9
L
6
1
3
7.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,780
Damage
59,006
66,035
Taken
68,666
44,772
Mitigated
49,754
25,755
Healing
42,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,677
646
0
1,230
10,585
3,436
0
4,702
5,883
7,541
0
W
Khepri
Bologna355
Khepri
7,314
419
4,549
5,101
19,018
15,398
0
6,400
12,198
11,898
0
W
Freya
Djmaxn
Freya
13,100
3,901
413
2,092
11,529
5,644
308
4,846
6,543
24,695
288
W
Anubis
Fluffguck
Anubis
11,356
47
564
379
7,591
5,471
0
3,438
4,153
23,261
0
L
Sylvanus
8,621
2,077
5,502
4,178
11,602
10,664
0
5,956
5,646
11,378
0
W
Jing Wei
MrBongToke
Jing Wei
19,093
14,187
629
2,322
10,493
4,500
1,322
3,393
6,883
0
34,798
L
Ah Muzen Cab
ST1LL TRILL
Ah Muzen Cab
18,456
3,767
449
2,142
12,556
6,854
0
5,504
7,052
0
45,001
W
Guan Yu
Silon
Guan Yu
8,143
773
14,201
12,385
20,035
18,741
350
7,731
12,018
0
12,122
L
13,573
2,424
2,031
7,151
14,918
8,588
0
6,128
8,790
16,554
0
L
15,453
1,624
760
2,312
16,374
15,230
0
9,450
6,924
0
29,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
43,097
110
Minions Killed
150
0
Camps Cleared
0
920,569
Distance Traveled
1,058,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,924
629
14
1
0
162,117
0
W
Khepri
8,475
770
5
0
0
218,327
0
W
Freya
8,999
818
50
5
0
178,545
0
W
Anubis
7,913
719
30
3
0
194,926
0
L
Sylvanus
7,555
687
9
1
0
192,042
0
W
Jing Wei
8,412
765
59
5
0
217,276
0
L
Ah Muzen Cab
7,909
719
53
5
0
196,764
0
W
Guan Yu
9,298
845
6
1
0
249,444
0
L
Ao Kuang
9,799
891
7
1
0
184,172
0
L
Chaac
7,894
718
27
2
0
185,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role