Player Matchup

Mulan
Mulan
Silver I
HelpfulBananna5
Mulan
Silver I
Level 100
God Stats
18W - 10L
1,529 SR
Queue Stats
31W - 21L
1,529 MMR
Party 1
Aphrodite
Aphrodite
Silver I
Mattider
Aphrodite
Silver I
Level 103
God Stats
20W - 12L
1,387 SR
Queue Stats
31W - 21L
1,542 MMR
Party 1
Vamana
Vamana
Silver II
Tershy Donut
Vamana
Silver II
Level 125
God Stats
1W - 0L
1,700 SR
Queue Stats
42W - 44L
1,211 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,539 SR
1,427 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,476 SR
1,406 MMR
Xbalanque
Xbalanque
Gold IV
Commander Anu
Xbalanque
Gold IV
Level 103
God Stats
13W - 12L
1,647 SR
Queue Stats
64W - 62L
1,438 MMR
Party 2
Ix Chel
Ix Chel
Gold V
CredibleTube122
Ix Chel
Gold V
Level 129
God Stats
0W - 4L
1,333 SR
Queue Stats
65W - 63L
1,412 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
o LogDawg
Sun Wukong
Gold V
Level 120
God Stats
1W - 4L
1,447 SR
Queue Stats
64W - 63L
1,368 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 8
12,655
844
17,368
16,752
18,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Mattider
Aphrodite
13
2 / 1 / 10
11,199
747
7,679
8,077
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
16
6 / 2 / 5
12,431
829
10,274
17,240
17,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AnubisAthenaAchillesKuzenboAgni

VS

Bans
Ne ZhaChaacHachimanKumbhakarnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Commander Anu
Xbalanque
13
2 / 5 / 0
10,506
700
10,150
12,078
5,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 1
9,943
663
9,487
11,451
5,511
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
o LogDawg
Sun Wukong
11
0 / 3 / 3
9,489
633
8,520
16,021
12,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Commander Anu
Xbalanque
2
5
0
0.4
L
1
6
1
0.25
W
6
0
8
10
W
Aphrodite
Mattider
Aphrodite
2
1
10
7
W
Vamana
6
2
5
4.25
L
Sun Wukong
o LogDawg
Sun Wukong
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,321
Damage
28,157
42,069
Taken
39,550
40,721
Mitigated
23,484
17,314
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Commander Anu
Xbalanque
10,150
5,866
0
1,755
12,078
5,702
540
1,012
10,646
0
40,860
L
9,487
510
1,052
1,401
11,451
5,511
0
2,288
8,692
50,032
0
W
17,368
1,749
0
4,513
16,752
18,984
340
3,640
13,112
0
53,982
W
Aphrodite
Mattider
Aphrodite
7,679
190
5,389
5,154
8,077
4,271
904
3,245
4,832
39,399
0
W
Vamana
10,274
4,376
0
2,258
17,240
17,466
1,379
3,134
14,106
0
59,239
L
Sun Wukong
o LogDawg
Sun Wukong
8,520
1,108
0
2,472
16,021
12,271
0
4,275
10,949
0
20,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,285
Gold Earned
29,938
188
Minions Killed
154
0
Camps Cleared
0
867,587
Distance Traveled
838,952
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,506
700
69
5
0
268,401
2
L
Ix Chel
9,943
663
71
5
0
266,682
1
W
Mulan
12,655
844
53
4
0
318,443
0
W
Aphrodite
11,199
747
62
4
0
214,927
0
W
Vamana
12,431
829
73
5
0
334,217
1
L
Sun Wukong
9,489
633
14
1
0
303,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role