Player Matchup

Thor
Thor
ASAP Jo
Thor
Level 127
God Stats
2W - 1L
1,493 SR
Queue Stats
130W - 118L
1,523 Elo+
Party 1
Sobek
Sobek
HP Activist
Sobek
Level 145
God Stats
12W - 3L
1,538 SR
Queue Stats
295W - 322L
1,541 Elo+
Party 1
Chaac
Chaac
Qdizzy
Chaac
Level 121
God Stats
3W - 0L
1,679 SR
Queue Stats
75W - 68L
1,507 Elo+
Party 1
Scylla
Scylla
SeaofRed
Scylla
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,556 Elo+
Solo
Shiva
Shiva
YngNapz
Shiva
Level 129
God Stats
3W - 0L
1,853 SR
Queue Stats
62W - 50L
1,525 Elo+
Solo
Team Averages
Level 135
1,612 SR
1,531 Elo+

VS

Team Averages
Level 140
1,617 SR
1,507 Elo+
King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Cdog277
Sol
Level 158
God Stats
4W - 6L
1,431 SR
Queue Stats
370W - 364L
1,502 Elo+
Solo
Ares
Ares
LadyDevilish741
Ares
Level 162
God Stats
7W - 4L
1,759 SR
Queue Stats
127W - 128L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
Vethiir
Zhong Kui
Level 125
God Stats
3W - 2L
1,633 SR
Queue Stats
77W - 78L
1,488 Elo+
Party 2
Surtr
Surtr
WyrdWald
Surtr
Level 131
God Stats
4W - 2L
1,759 SR
Queue Stats
295W - 298L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ASAP Jo
Thor
11
1 / 0 / 3
5,338
1,068
1,917
3,514
1,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 3
5,440
1,088
1,658
4,216
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Qdizzy
Chaac
9
0 / 1 / 4
5,128
1,026
4,610
3,831
3,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
SeaofRed
Scylla
9
1 / 1 / 3
5,220
1,044
1,833
2,631
967
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shiva
YngNapz
Shiva
8
1 / 1 / 3
5,016
1,003
1,962
3,207
2,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 1 / 1
5,380
1,076
3,185
4,192
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
12
1 / 0 / 2
5,875
1,175
4,787
2,216
747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

1
0 / 0 / 0
1,228
246
0
0
0
Zhong Kui
Vethiir
Zhong Kui
8
0 / 2 / 1
4,777
955
3,113
3,082
2,396
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
WyrdWald
Surtr
10
0 / 1 / 3
5,054
1,011
2,897
4,666
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
4
Kills
3
3
Deaths
4
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
1
2.5
W
Thor
ASAP Jo
Thor
1
0
3
2.5
L
Sol
1
0
2
2
W
1
0
3
2.5
L
0
0
0
0
W
Chaac
Qdizzy
Chaac
0
1
4
2
W
Scylla
SeaofRed
Scylla
1
1
3
2.5
L
Zhong Kui
Vethiir
Zhong Kui
0
2
1
0.25
L
Surtr
WyrdWald
Surtr
0
1
3
1.5
W
Shiva
YngNapz
Shiva
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,980
Damage
13,982
17,399
Taken
14,156
11,911
Mitigated
9,034
8,147
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,185
207
263
1,396
4,192
2,154
0
1,133
2,880
0
4,841
W
Thor
ASAP Jo
Thor
1,917
175
1,251
1,187
3,514
1,375
0
1,397
2,117
0
7,649
L
Sol
4,787
1,086
0
1,039
2,216
747
480
286
1,690
18,358
0
W
1,658
140
702
2,142
4,216
3,727
46
1,619
2,597
7,040
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Qdizzy
Chaac
4,610
543
48
1,270
3,831
3,544
36
1,602
2,229
0
12,823
W
Scylla
SeaofRed
Scylla
1,833
136
391
229
2,631
967
74
1,609
1,022
3,326
0
L
Zhong Kui
Vethiir
Zhong Kui
3,113
214
0
360
3,082
2,396
0
909
2,030
6,959
0
L
Surtr
WyrdWald
Surtr
2,897
819
223
847
4,666
3,737
0
919
3,342
107
4,736
W
Shiva
YngNapz
Shiva
1,962
119
451
476
3,207
2,298
0
1,780
1,427
0
3,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,142
Gold Earned
22,314
54
Minions Killed
51
0
Camps Cleared
0
502,968
Distance Traveled
392,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,380
1,076
3
1
0
110,400
0
W
Thor
5,338
1,068
8
2
0
108,734
0
L
Sol
5,875
1,175
35
7
0
91,027
0
W
Sobek
5,440
1,088
20
4
0
140,246
0
L
Ares
1,228
246
0
0
0
0
0
W
Chaac
5,128
1,026
14
3
0
115,094
0
W
Scylla
5,220
1,044
7
1
0
58,415
0
L
Zhong Kui
4,777
955
11
2
0
67,846
0
L
Surtr
5,054
1,011
2
0
0
123,656
0
W
Shiva
5,016
1,003
5
1
0
80,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role