Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CoryLee
Thoth
Level 158
God Stats
1W - 2L
1,513 SR
Queue Stats
189W - 200L
1,491 Elo+
Solo
Sobek
Sobek
ICE KNIGHT ZER0
Sobek
Level 175
God Stats
2W - 3L
1,694 SR
Queue Stats
314W - 266L
1,585 Elo+
Solo
Heimdallr
Heimdallr
Kellz028
Heimdallr
Level 158
God Stats
48W - 45L
1,524 SR
Queue Stats
119W - 118L
1,515 Elo+
Solo
Surtr
Surtr
Nil8r The Fury
Surtr
Level 207
God Stats
9W - 20L
1,363 SR
Queue Stats
184W - 189L
1,464 Elo+
Solo
Team Averages
Level 171
1,519 SR
1,511 Elo+

VS

Team Averages
Level 149
1,455 SR
1,492 Elo+
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
CuriousCoates
Osiris
Level 159
God Stats
10W - 6L
1,576 SR
Queue Stats
273W - 267L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
IlxerkslI
Baron Samedi
Level 129
God Stats
1W - 5L
1,213 SR
Queue Stats
82W - 71L
1,478 Elo+
Party 1
Fenrir
Fenrir
XYZ_Soul-_-
Fenrir
Level 157
God Stats
8W - 5L
1,718 SR
Queue Stats
286W - 275L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
leftWitless
Heimdallr
Level 156
God Stats
1W - 3L
1,267 SR
Queue Stats
79W - 58L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
3 / 5 / 0
6,918
532
7,430
13,026
6,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
CoryLee
Thoth
11
0 / 3 / 2
6,455
497
4,748
5,286
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 3
6,317
486
4,909
9,117
7,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Kellz028
Heimdallr
13
0 / 2 / 0
7,161
551
3,468
7,473
2,855
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 7 / 1
5,685
437
4,646
13,060
6,238

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 1 / 3
6,956
535
2,802
10,420
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 0 / 3
8,603
662
9,563
9,522
9,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
IlxerkslI
Baron Samedi
11
2 / 2 / 2
6,862
528
5,583
7,333
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
8 / 0 / 2
8,164
628
5,975
9,329
3,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
leftWitless
Heimdallr
14
2 / 0 / 3
8,373
644
4,321
5,283
2,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
18
19
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
5
0
0.6
W
Ymir
 
Ymir
0
1
3
1.5
L
Thoth
CoryLee
Thoth
0
3
2
0.33
W
6
0
3
7.5
L
0
2
3
0.75
W
Baron Samedi
IlxerkslI
Baron Samedi
2
2
2
1.5
L
Heimdallr
Kellz028
Heimdallr
0
2
0
0
L
0
7
1
0.07
W
Fenrir
8
0
2
9
W
Heimdallr
leftWitless
Heimdallr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,201
Damage
28,244
47,962
Taken
41,887
24,771
Mitigated
27,869
15,481
Healing
21,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,430
4,490
0
4,868
13,026
6,122
0
2,125
10,901
0
55,405
W
Ymir
 
Ymir
2,802
536
0
3,349
10,420
8,786
0
4,534
5,886
16,802
0
L
Thoth
CoryLee
Thoth
4,748
159
0
944
5,286
2,009
0
2,270
3,016
49,388
0
W
9,563
4,181
0
5,168
9,522
9,524
200
198
9,324
0
64,862
L
4,909
261
0
4,375
9,117
7,547
0
3,257
5,860
17,566
0
W
Baron Samedi
IlxerkslI
Baron Samedi
5,583
106
306
2,750
7,333
3,506
0
3,693
3,640
42,935
0
L
Heimdallr
Kellz028
Heimdallr
3,468
1,738
0
4,075
7,473
2,855
0
597
6,819
0
65,012
L
4,646
2,314
0
1,219
13,060
6,238
0
79
12,981
843
30,445
W
Fenrir
5,975
2,074
0
5,509
9,329
3,857
0
596
8,733
0
56,016
W
Heimdallr
leftWitless
Heimdallr
4,321
2,116
0
3,954
5,283
2,196
1,992
861
4,422
0
62,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,536
Gold Earned
38,958
378
Minions Killed
391
0
Camps Cleared
0
1,217,344
Distance Traveled
1,247,501
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,918
532
81
6
0
281,749
0
W
Ymir
6,956
535
32
2
0
231,931
4
L
Thoth
6,455
497
101
8
0
240,311
0
W
Osiris
8,603
662
100
8
0
248,016
0
L
Sobek
6,317
486
24
2
0
254,945
3
W
Baron Samedi
6,862
528
69
5
0
221,519
0
L
Heimdallr
7,161
551
122
9
0
234,292
3
L
Surtr
5,685
437
50
4
0
206,047
1
W
Fenrir
8,164
628
71
5
0
289,121
0
W
Heimdallr
8,373
644
119
9
0
256,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role