Player Matchup

Zhong Kui
Zhong Kui
Silver IV
CrankyTACOBOY44
Zhong Kui
Silver IV
Level 158
God Stats
25W - 20L
1,587 SR
Queue Stats
133W - 165L
656 MMR
Solo
Awilix
Awilix
Silver I
DatBoiReaper466
Awilix
Silver I
Level 146
God Stats
61W - 54L
1,570 SR
Queue Stats
129W - 134L
1,001 MMR
Solo
Sol
Sol
Silver V
NiK_Woodpecker93
Sol
Silver V
Level 127
God Stats
5W - 9L
1,287 SR
Queue Stats
266W - 310L
426 MMR
Solo
Bacchus
Bacchus
Silver II
SpawN_WhoDaT
Bacchus
Silver II
Level 98
God Stats
27W - 18L
1,577 SR
Queue Stats
37W - 47L
1,001 MMR
Solo
Achilles
Achilles
Bronze II
Tawv_
Achilles
Bronze II
Level 106
God Stats
1W - 2L
1,300 SR
Queue Stats
44W - 72L
506 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,464 SR
718 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,433 SR
731 MMR
Hera
Hera
Silver I
AcashMONEY2012
Hera
Silver I
Level 156
God Stats
2W - 4L
1,503 SR
Queue Stats
61W - 68L
1,130 MMR
Solo
Chernobog
Chernobog
Bronze I
Donkeylong69
Chernobog
Bronze I
Level 136
God Stats
3W - 7L
1,295 SR
Queue Stats
191W - 228L
286 MMR
Solo
Baron Samedi
Baron Samedi
Bronze V
MikeyGotFansTTV
Baron Samedi
Bronze V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 21L
1,183 MMR
Party 1
Geb
Geb
Bronze II
Siervo de El
Geb
Bronze II
Level 139
God Stats
6W - 8L
1,554 SR
Queue Stats
256W - 326L
146 MMR
Solo
Skadi
Skadi
Bronze I
iToteThatBeam
Skadi
Bronze I
Level 56
God Stats
1W - 5L
1,315 SR
Queue Stats
28W - 45L
911 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrankyTACOBOY44
Zhong Kui
14
3 / 1 / 3
8,602
538
8,258
11,252
10,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
3 / 1 / 5
9,749
609
7,088
12,657
5,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 0
7,632
477
5,146
6,429
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
SpawN_WhoDaT
Bacchus
11
0 / 0 / 1
7,419
464
5,953
10,669
12,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Tawv_
Achilles
15
7 / 0 / 1
9,012
563
10,050
15,116
16,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
GaneshaHerculesApolloSurtr

VS

Bans
DanzaburouThanatosAo KuangBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,634
477
9,312
11,041
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Donkeylong69
Chernobog
15
0 / 3 / 0
7,900
494
4,051
16,750
7,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MikeyGotFansTTV
Baron Samedi
12
0 / 4 / 1
7,406
463
5,359
7,922
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
7,004
438
4,708
14,585
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 0 / 0
7,154
447
6,531
6,091
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Zhong Kui
CrankyTACOBOY44
Zhong Kui
3
1
3
4.5
W
3
1
5
5.5
L
Chernobog
Donkeylong69
Chernobog
0
3
0
0
L
Baron Samedi
MikeyGotFansTTV
Baron Samedi
0
4
1
0.13
W
0
0
0
0
L
0
1
0
0
W
Bacchus
SpawN_WhoDaT
Bacchus
0
0
1
0.5
W
Achilles
Tawv_
Achilles
7
0
1
7.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,495
Damage
29,961
56,123
Taken
56,389
47,403
Mitigated
25,629
16,310
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,312
3,729
0
1,708
11,041
3,635
0
1,200
9,251
59,505
0
W
Zhong Kui
CrankyTACOBOY44
Zhong Kui
8,258
394
210
5,360
11,252
10,453
777
5,059
6,193
64,794
0
W
7,088
1,941
0
915
12,657
5,787
0
2,755
9,902
0
108,769
L
Chernobog
Donkeylong69
Chernobog
4,051
2,515
0
9,011
16,750
7,090
0
2,111
14,434
0
77,354
L
Baron Samedi
MikeyGotFansTTV
Baron Samedi
5,359
669
46
1,229
7,922
3,527
0
4,758
3,164
46,389
0
W
5,146
2,017
0
3,023
6,429
2,277
0
1,326
5,103
68,960
0
L
4,708
374
0
5,678
14,585
9,153
0
7,987
6,444
24,405
0
W
Bacchus
SpawN_WhoDaT
Bacchus
5,953
541
0
2,717
10,669
12,160
36
3,979
6,690
19,550
0
W
Achilles
Tawv_
Achilles
10,050
1,307
0
4,085
15,116
16,726
45
6,260
8,856
0
49,624
L
6,531
2,497
0
878
6,091
2,224
0
3,301
2,790
0
50,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,414
Gold Earned
37,098
458
Minions Killed
429
0
Camps Cleared
0
1,665,934
Distance Traveled
1,495,827
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,634
477
99
6
0
311,449
2
W
Zhong Kui
8,602
538
127
8
0
280,910
4
W
Awilix
9,749
609
147
9
0
389,731
0
L
Chernobog
7,900
494
130
8
0
306,580
3
L
Baron Samedi
7,406
463
107
7
0
280,875
5
W
Sol
7,632
477
109
7
0
312,284
0
L
Geb
7,004
438
25
2
0
309,823
0
W
Bacchus
7,419
464
24
2
0
347,651
3
W
Achilles
9,012
563
51
3
0
335,358
4
L
Skadi
7,154
447
68
4
0
287,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role