Player Matchup

Bastet
Bastet
Highclowd515
Bastet
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,280 Elo+
Party 2
Maui
Maui
ICEMAN0485
Maui
Level 107
God Stats
1W - 1L
1,242 SR
Queue Stats
68W - 58L
1,474 Elo+
Party 2
Fenrir
Fenrir
Missaomik
Fenrir
Level 45
God Stats
1W - 1L
1,282 SR
Queue Stats
87W - 67L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
RIP BILLY M4YS
Baron Samedi
Level 158
God Stats
2W - 1L
1,791 SR
Queue Stats
129W - 117L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
omgwtfidklol
Nu Wa
Level 154
God Stats
2W - 0L
1,450 SR
Queue Stats
184W - 170L
1,468 Elo+
Solo
Team Averages
Level 97
1,453 SR
1,438 Elo+

VS

Team Averages
Level 75
1,546 SR
1,392 Elo+
Ah Puch
Ah Puch
KingFurbulor
Ah Puch
Level 116
God Stats
1W - 1L
1,702 SR
Queue Stats
46W - 53L
1,384 Elo+
Party 1
Olorun
Olorun
Krich_Boi
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,398 Elo+
Solo
Hercules
Hercules
Nomansfallout
Hercules
Level 48
God Stats
2W - 2L
1,595 SR
Queue Stats
44W - 53L
1,384 Elo+
Party 1
Bastet
Bastet
Wade1121
Bastet
Level 91
God Stats
2W - 2L
1,436 SR
Queue Stats
46W - 56L
1,392 Elo+
Solo
Mulan
Mulan
Windchappel
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
4 / 5 / 20
10,512
701
7,571
16,365
8,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 3 / 25
11,561
771
4,820
18,771
21,839
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Missaomik
Fenrir
17
6 / 3 / 18
11,316
754
12,063
17,909
22,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
RIP BILLY M4YS
Baron Samedi
20
14 / 3 / 15
12,827
855
26,606
17,837
12,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
10 / 2 / 22
13,477
898
33,818
16,480
9,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KingFurbulor
Ah Puch
17
4 / 6 / 6
10,277
685
25,705
14,672
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Krich_Boi
Olorun
14
2 / 7 / 5
9,465
631
5,775
14,345
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Nomansfallout
Hercules
17
3 / 7 / 7
10,329
689
15,872
26,561
33,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Wade1121
Bastet
16
3 / 5 / 7
9,846
656
15,569
17,789
7,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 12 / 2
9,833
656
8,139
24,016
12,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
43
37
Kills
16
16
Deaths
37
100
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
5
20
2.8
W
3
3
25
5.17
L
Ah Puch
KingFurbulor
Ah Puch
4
6
6
1.17
L
Olorun
Krich_Boi
Olorun
2
7
5
0.64
W
Fenrir
Missaomik
Fenrir
6
3
18
5
L
Hercules
Nomansfallout
Hercules
3
7
7
0.93
W
Baron Samedi
RIP BILLY M4YS
Baron Samedi
14
3
15
7.17
L
Bastet
Wade1121
Bastet
3
5
7
1.3
L
4
12
2
0.42
W
10
2
22
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,878
Damage
71,060
87,362
Taken
97,383
75,280
Mitigated
64,209
40,961
Healing
20,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
7,571
2,218
305
2,128
16,365
8,425
1,224
6,159
10,206
0
14,042
W
4,820
552
1,092
4,839
18,771
21,839
1,205
5,740
13,031
10,302
0
L
Ah Puch
KingFurbulor
Ah Puch
25,705
285
796
2,256
14,672
6,035
0
10,465
4,207
53,655
0
L
Olorun
Krich_Boi
Olorun
5,775
1,493
1,274
2,297
14,345
5,228
0
9,604
4,741
21,400
0
W
Fenrir
Missaomik
Fenrir
12,063
2,977
1,538
3,744
17,909
22,628
1,312
7,355
10,554
0
18,214
L
Hercules
Nomansfallout
Hercules
15,872
2,627
722
6,085
26,561
33,065
0
16,475
10,086
0
29,942
W
Baron Samedi
RIP BILLY M4YS
Baron Samedi
26,606
844
11,292
8,571
17,837
12,647
960
6,157
11,680
44,141
0
L
Bastet
Wade1121
Bastet
15,569
4,125
587
4,507
17,789
7,165
0
13,091
4,698
0
31,818
L
8,139
1,593
22
1,988
24,016
12,716
26
15,609
8,407
0
19,612
W
33,818
7,803
2,968
4,484
16,480
9,741
2,969
6,069
10,411
73,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,693
Gold Earned
49,750
168
Minions Killed
161
0
Camps Cleared
0
1,408,795
Distance Traveled
1,156,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,512
701
11
1
0
295,185
0
W
Maui
11,561
771
16
1
0
284,856
0
L
Ah Puch
10,277
685
63
4
0
246,905
0
L
Olorun
9,465
631
19
1
0
200,077
0
W
Fenrir
11,316
754
19
1
0
280,852
0
L
Hercules
10,329
689
31
2
0
223,990
0
W
Baron Samedi
12,827
855
45
3
0
275,351
0
L
Bastet
9,846
656
22
1
0
273,391
0
L
Mulan
9,833
656
26
2
0
211,760
0
W
Nu Wa
13,477
898
77
5
0
272,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role