Player Matchup

Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Exc3ls
Rama
Level 123
God Stats
1W - 3L
1,577 SR
Queue Stats
345W - 318L
1,532 Elo+
Solo
Arachne
Arachne
JokerNoseExtrem
Arachne
Level 175
God Stats
233W - 146L
1,631 SR
Queue Stats
492W - 491L
1,535 Elo+
Party 1
Anubis
Anubis
SchilMann
Anubis
Level 60
God Stats
2W - 8L
1,351 SR
Queue Stats
157W - 158L
1,444 Elo+
Party 1
Bacchus
Bacchus
ToraNoAshi
Bacchus
Level 143
God Stats
2W - 3L
1,499 SR
Queue Stats
114W - 117L
1,515 Elo+
Party 1
Team Averages
Level 126
1,512 SR
1,505 Elo+

VS

Team Averages
Level 144
1,445 SR
1,526 Elo+
Baron Samedi
Baron Samedi
IconicSum533562
Baron Samedi
Level 125
God Stats
1W - 4L
1,094 SR
Queue Stats
195W - 174L
1,578 Elo+
Party 3
Susano
Susano
Pingertr0n
Susano
Level 155
God Stats
61W - 38L
1,661 SR
Queue Stats
431W - 429L
1,477 Elo+
Party 3
Kukulkan
Kukulkan
Sad Crumpet
Kukulkan
Level 145
God Stats
14W - 7L
1,640 SR
Queue Stats
205W - 197L
1,557 Elo+
Party 3
Nu Wa
Nu Wa
isoichi
Nu Wa
Level 177
God Stats
50W - 35L
1,625 SR
Queue Stats
598W - 552L
1,579 Elo+
Party 2
Izanami
Izanami
theodenkings
Izanami
Level 120
God Stats
3W - 4L
1,206 SR
Queue Stats
16W - 18L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 1 / 0
5,737
574
3,456
10,150
8,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
Exc3ls
Rama
10
2 / 3 / 0
5,926
593
4,311
7,383
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,163
516
3,345
8,557
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
SchilMann
Anubis
10
4 / 3 / 0
6,246
625
6,151
8,982
4,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ToraNoAshi
Bacchus
9
1 / 1 / 3
5,771
577
3,941
6,939
7,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IconicSum533562
Baron Samedi
8
1 / 1 / 4
5,394
539
4,301
9,173
4,660
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
Pingertr0n
Susano
11
2 / 2 / 5
6,054
605
5,031
9,784
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Sad Crumpet
Kukulkan
11
5 / 2 / 0
6,799
680
7,703
6,138
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
isoichi
Nu Wa
10
1 / 2 / 0
5,882
588
3,898
5,407
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
theodenkings
Izanami
9
2 / 1 / 1
5,412
541
2,264
5,230
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
11
11
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
L
Rama
Exc3ls
Rama
2
3
0
0.67
W
Baron Samedi
IconicSum533562
Baron Samedi
1
1
4
3
L
0
3
1
0.17
W
Susano
Pingertr0n
Susano
2
2
5
2.25
W
Kukulkan
Sad Crumpet
Kukulkan
5
2
0
2.5
L
Anubis
SchilMann
Anubis
4
3
0
1.33
L
Bacchus
ToraNoAshi
Bacchus
1
1
3
2.5
W
Nu Wa
isoichi
Nu Wa
1
2
0
0.5
W
Izanami
theodenkings
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,204
Damage
23,197
42,011
Taken
35,732
25,826
Mitigated
13,321
15,291
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,456
774
0
4,373
10,150
8,209
0
2,517
7,633
0
46,038
L
Rama
Exc3ls
Rama
4,311
3,457
0
2,309
7,383
2,485
0
1,838
5,545
0
45,386
W
Baron Samedi
IconicSum533562
Baron Samedi
4,301
948
477
3,851
9,173
4,660
0
4,362
4,811
20,375
0
L
3,345
2,089
0
2,384
8,557
2,933
0
2,098
6,459
0
35,304
W
Susano
Pingertr0n
Susano
5,031
1,300
0
4,643
9,784
3,476
54
1,047
8,737
0
41,979
W
Kukulkan
Sad Crumpet
Kukulkan
7,703
1,369
0
1,213
6,138
1,858
0
3,261
2,877
50,132
0
L
Anubis
SchilMann
Anubis
6,151
239
0
3,255
8,982
4,742
132
6,064
2,918
41,709
0
L
Bacchus
ToraNoAshi
Bacchus
3,941
781
224
2,746
6,939
7,457
0
3,385
3,554
15,278
0
W
Nu Wa
isoichi
Nu Wa
3,898
1,439
0
2,291
5,407
1,654
0
615
4,792
37,102
0
W
Izanami
theodenkings
Izanami
2,264
1,477
68
1,592
5,230
1,673
0
807
4,423
0
33,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,843
Gold Earned
29,541
315
Minions Killed
317
0
Camps Cleared
0
998,863
Distance Traveled
978,332
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,737
574
76
8
0
196,727
0
L
Rama
5,926
593
96
10
0
181,698
5
W
Baron Samedi
5,394
539
24
2
0
179,293
0
L
Arachne
5,163
516
53
5
0
226,736
0
W
Susano
6,054
605
68
7
0
239,512
0
W
Kukulkan
6,799
680
93
9
0
188,827
0
L
Anubis
6,246
625
73
7
0
177,440
0
L
Bacchus
5,771
577
17
2
0
216,262
0
W
Nu Wa
5,882
588
68
7
0
170,353
1
W
Izanami
5,412
541
64
6
0
200,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role