Player Matchup

Achilles
Achilles
CaptainCarps
Achilles
Level 107
God Stats
1W - 3L
1,414 SR
Queue Stats
33W - 32L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DLdoubleG
Kumbhakarna
Level 113
God Stats
21W - 19L
1,481 SR
Queue Stats
49W - 51L
1,458 Elo+
Party 1
Izanami
Izanami
Norz28
Izanami
Level 14
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 11L
1,204 Elo+
Party 1
Vulcan
Vulcan
Senrick5657
Vulcan
Level 60
God Stats
1W - 1L
1,859 SR
Queue Stats
21W - 21L
1,425 Elo+
Party 1
Fenrir
Fenrir
mrjellylord1111
Fenrir
Level 105
God Stats
0W - 1L
1,257 SR
Queue Stats
54W - 60L
1,391 Elo+
Party 1
Team Averages
Level 80
1,550 SR
1,396 Elo+

VS

Team Averages
Level 100
1,520 SR
1,496 Elo+
Mulan
Mulan
Jewtoricann
Mulan
Level 144
God Stats
4W - 3L
1,546 SR
Queue Stats
225W - 185L
1,610 Elo+
Party 2
Hel
Hel
SWA0S
Hel
Level 66
God Stats
8W - 9L
1,476 SR
Queue Stats
32W - 32L
1,437 Elo+
Party 3
Freya
Freya
Sheep-with-Horns
Freya
Level 145
God Stats
8W - 8L
1,562 SR
Queue Stats
162W - 154L
1,553 Elo+
Party 2
Merlin
Merlin
Thetta
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,381 Elo+
Party 3
Serqet
Serqet
WetElbows
Serqet
Level 116
God Stats
6W - 6L
1,515 SR
Queue Stats
51W - 45L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaptainCarps
Achilles
9
1 / 0 / 0
5,164
516
2,917
6,630
3,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
DLdoubleG
Kumbhakarna
7
1 / 4 / 1
4,851
485
1,717
9,799
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Norz28
Izanami
8
0 / 2 / 0
4,638
464
2,037
4,822
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
9
1 / 1 / 1
5,298
530
4,629
4,263
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
5,189
519
2,686
9,511
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,713
671
4,353
7,210
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
SWA0S
Hel
9
1 / 0 / 4
5,944
594
2,019
3,774
931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
6 / 0 / 1
6,492
649
6,150
5,552
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Thetta
Merlin
9
1 / 1 / 2
5,182
518
3,577
4,991
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
WetElbows
Serqet
10
2 / 2 / 5
5,388
539
4,068
7,530
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
10
10
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
CaptainCarps
Achilles
1
0
0
1
L
Kumbhakarna
DLdoubleG
Kumbhakarna
1
4
1
0.38
W
0
1
0
0
L
Izanami
Norz28
Izanami
0
2
0
0
W
Hel
SWA0S
Hel
1
0
4
3
L
Vulcan
1
1
1
1.5
W
6
0
1
6.5
W
Merlin
Thetta
Merlin
1
1
2
2
W
Serqet
WetElbows
Serqet
2
2
5
2.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,986
Damage
20,167
35,025
Taken
29,057
14,489
Mitigated
10,565
7,786
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CaptainCarps
Achilles
2,917
569
0
3,316
6,630
3,128
0
0
6,630
0
28,141
L
Kumbhakarna
DLdoubleG
Kumbhakarna
1,717
347
0
1,584
9,799
4,782
0
4,726
4,478
9,235
0
W
4,353
390
0
3,682
7,210
3,477
0
0
6,839
0
52,919
L
Izanami
Norz28
Izanami
2,037
1,499
0
171
4,822
1,526
97
1,942
2,720
0
32,333
W
Hel
SWA0S
Hel
2,019
500
2,215
1,000
3,774
931
409
540
3,234
20,086
0
L
Vulcan
4,629
1,506
0
1,336
4,263
1,429
0
2,660
1,603
38,055
0
W
6,150
1,989
0
2,403
5,552
1,840
204
454
5,098
32,100
245
W
Merlin
Thetta
Merlin
3,577
342
0
0
4,991
1,596
0
3,617
1,374
31,572
0
W
Serqet
WetElbows
Serqet
4,068
534
0
1,433
7,530
2,721
140
1,735
5,795
0
26,233
L
2,686
333
0
1,379
9,511
3,624
339
1,882
7,559
0
36,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,140
Gold Earned
29,719
248
Minions Killed
280
0
Camps Cleared
0
958,645
Distance Traveled
965,631
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,164
516
51
5
0
145,543
0
L
Kumbhakarna
4,851
485
9
1
0
223,977
0
W
Mulan
6,713
671
103
10
0
203,098
0
L
Izanami
4,638
464
59
6
0
178,705
0
W
Hel
5,944
594
31
3
0
149,536
0
L
Vulcan
5,298
530
70
7
0
205,631
1
W
Freya
6,492
649
59
6
0
211,121
0
W
Merlin
5,182
518
45
5
0
182,443
0
W
Serqet
5,388
539
42
4
0
219,433
0
L
Fenrir
5,189
519
59
6
0
204,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role