Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Masters
LukiñasFlow
Chaac
Masters
Level 123
God Stats
13W - 5L
1,600 SR
Queue Stats
307W - 295L
2,435 MMR
Solo
Raijin
Raijin
Diamond I
Matizao
Raijin
Diamond I
Level 145
God Stats
11W - 6L
1,675 SR
Queue Stats
214W - 199L
2,599 MMR
Party 2
Thor
Thor
Masters
Sylphię
Thor
Masters
Level 147
God Stats
22W - 5L
1,880 SR
Queue Stats
250W - 208L
2,695 MMR
Party 2
Sobek
Sobek
Diamond I
gabocorbo
Sobek
Diamond I
Level 157
God Stats
14W - 19L
1,545 SR
Queue Stats
188W - 178L
2,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,640 SR
2,346 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,501 SR
2,253 MMR
Anhur
Anhur
Diamond I
 
Anhur
Diamond I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Diamond I
 
Maui
Diamond I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond III
JsBITTs
Sun Wukong
Diamond III
Level 147
God Stats
4W - 5L
1,519 SR
Queue Stats
82W - 78L
2,363 MMR
Party 1
Hun Batz
Hun Batz
Masters
TheHonoredOne09
Hun Batz
Masters
Level 157
God Stats
26W - 38L
1,488 SR
Queue Stats
2,002W - 2,063L
2,570 MMR
Solo
Baba Yaga
Baba Yaga
Masters
nenev
Baba Yaga
Masters
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
3,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 0 / 2
7,081
644
7,987
7,511
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 1 / 1
6,600
600
6,255
11,886
7,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Raijin
Matizao
Raijin
13
2 / 0 / 3
7,318
665
2,234
3,639
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
13
8 / 0 / 1
7,638
694
8,318
11,154
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
gabocorbo
Sobek
8
0 / 1 / 1
5,445
495
4,012
7,618
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
MercuryAwilixAresThoth

VS

Bans
Morgan Le FayAthenaGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 1 / 0
5,918
538
3,019
8,119
2,532
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
 
Maui
8
0 / 2 / 0
5,019
456
2,149
9,907
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
JsBITTs
Sun Wukong
11
1 / 2 / 0
6,360
578
6,522
8,883
5,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
9
0 / 4 / 1
5,305
482
4,526
9,598
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
nenev
Baba Yaga
12
0 / 2 / 0
6,589
599
4,730
3,788
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
2
1
L
Anhur
 
Anhur
1
1
0
1
L
Maui
 
Maui
0
2
0
0
L
Sun Wukong
JsBITTs
Sun Wukong
1
2
0
0.5
W
0
1
1
0.5
W
Raijin
Matizao
Raijin
2
0
3
3.5
W
Thor
8
0
1
8.5
L
Hun Batz
0
4
1
0.13
W
Sobek
gabocorbo
Sobek
0
1
1
0.5
L
Baba Yaga
nenev
Baba Yaga
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,806
Damage
20,946
41,808
Taken
40,295
21,463
Mitigated
18,871
14,810
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,987
6,382
0
5,362
7,511
2,559
928
616
6,895
0
70,958
L
Anhur
 
Anhur
3,019
2,308
0
3,120
8,119
2,532
0
1,154
6,965
0
42,043
L
Maui
 
Maui
2,149
604
0
1,645
9,907
5,990
0
2,760
7,147
11,468
0
L
Sun Wukong
JsBITTs
Sun Wukong
6,522
2,253
0
3,636
8,883
5,903
0
136
8,747
0
44,615
W
6,255
1,507
0
4,360
11,886
7,673
0
1,166
10,070
0
47,203
W
Raijin
Matizao
Raijin
2,234
234
0
750
3,639
1,303
0
1,803
1,836
60,529
0
W
Thor
8,318
3,441
0
360
11,154
4,223
0
1,910
9,160
0
55,685
L
Hun Batz
4,526
1,662
0
2,133
9,598
2,852
0
1,180
8,418
0
35,259
W
Sobek
gabocorbo
Sobek
4,012
308
0
3,978
7,618
5,705
0
1,384
6,195
16,546
0
L
Baba Yaga
nenev
Baba Yaga
4,730
258
0
397
3,788
1,594
0
1,016
2,772
65,716
852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,082
Gold Earned
29,191
426
Minions Killed
343
0
Camps Cleared
0
1,198,799
Distance Traveled
1,183,536
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,081
644
124
11
0
218,284
2
L
Anhur
5,918
538
94
9
0
199,954
1
L
Maui
5,019
456
7
1
0
238,715
5
L
Sun Wukong
6,360
578
87
8
0
226,763
1
W
Chaac
6,600
600
83
8
0
228,735
3
W
Raijin
7,318
665
125
11
0
226,560
0
W
Thor
7,638
694
76
7
0
270,375
0
L
Hun Batz
5,305
482
47
4
0
255,935
0
W
Sobek
5,445
495
18
2
0
254,845
4
L
Baba Yaga
6,589
599
108
10
0
262,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role