Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
HumerLesslist
Chaac
Level 91
God Stats
1W - 3L
1,359 SR
Queue Stats
81W - 80L
1,436 Elo+
Party 3
Ra
Ra
PeachCello32110
Ra
Level 101
God Stats
6W - 10L
1,427 SR
Queue Stats
825W - 833L
1,518 Elo+
Solo
Team Averages
Level 78
1,457 SR
1,491 Elo+

VS

Team Averages
Level 150
1,517 SR
1,469 Elo+
Ra
Ra
AXEBALANQUE
Ra
Level 155
God Stats
14W - 6L
1,685 SR
Queue Stats
472W - 483L
1,426 Elo+
Solo
Arachne
Arachne
Ashlizannlar
Arachne
Level 153
God Stats
7W - 8L
1,407 SR
Queue Stats
440W - 458L
1,509 Elo+
Party 2
Chiron
Chiron
NowatMolimo
Chiron
Level 244
God Stats
2W - 2L
1,426 SR
Queue Stats
464W - 479L
1,526 Elo+
Party 2
Hades
Hades
UpliftMirror666
Hades
Level 129
God Stats
3W - 0L
1,791 SR
Queue Stats
112W - 111L
1,455 Elo+
Solo
Anhur
Anhur
temp-111317
Anhur
Level 69
God Stats
3W - 4L
1,279 SR
Queue Stats
291W - 282L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 0 / 7
9,201
767
13,385
2,710
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
 
Amaterasu
15
2 / 0 / 6
8,172
681
5,174
6,478
4,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
 
Susano
12
1 / 6 / 4
7,350
613
6,036
11,561
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 5
8,162
680
7,799
10,317
7,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 3
8,366
697
6,418
7,462
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 8
9,707
809
12,973
12,139
6,383
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Ashlizannlar
Arachne
15
5 / 1 / 3
8,624
719
5,592
8,590
4,976
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
16
1 / 0 / 5
8,862
739
5,268
7,534
3,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 3 / 6
7,371
614
9,143
7,368
4,719
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 4
7,823
652
3,435
8,966
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
7
Kills
9
9
Deaths
8
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
7
3.5
L
Amaterasu
 
Amaterasu
2
0
6
5
L
Susano
 
Susano
1
6
4
0.5
W
1
1
8
5
W
Arachne
Ashlizannlar
Arachne
5
1
3
6.5
L
2
2
5
2.25
W
Chiron
1
0
5
3.5
L
2
1
3
3.5
W
0
3
6
1
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,812
Damage
36,411
38,528
Taken
44,597
21,498
Mitigated
23,323
13,804
Healing
25,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,385
264
442
297
2,710
1,339
0
952
1,758
47,358
0
L
Amaterasu
 
Amaterasu
5,174
614
567
594
6,478
4,597
0
3,888
2,429
0
8,216
L
Susano
 
Susano
6,036
762
230
498
11,561
4,628
0
4,466
6,967
0
12,169
W
12,973
359
8,366
5,218
12,139
6,383
214
4,453
7,606
44,093
0
W
Arachne
Ashlizannlar
Arachne
5,592
4,261
1,332
3,088
8,590
4,976
0
3,847
4,620
0
9,555
L
7,799
426
1,145
3,247
10,317
7,647
0
6,225
3,865
0
14,185
W
Chiron
5,268
1,898
1,092
1,903
7,534
3,448
188
3,550
3,908
0
25,654
L
6,418
213
2,526
4,258
7,462
3,287
0
5,999
1,393
28,393
0
W
9,143
136
1,383
1,812
7,368
4,719
0
4,060
3,258
13,799
0
W
3,435
1,611
750
368
8,966
3,797
0
3,564
5,402
0
4,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,251
Gold Earned
42,387
188
Minions Killed
139
0
Camps Cleared
0
1,172,282
Distance Traveled
1,215,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,201
767
84
7
0
233,592
0
L
Amaterasu
8,172
681
4
0
0
257,030
0
L
Susano
7,350
613
19
2
0
221,824
0
W
Ra
9,707
809
67
6
0
256,795
0
W
Arachne
8,624
719
6
1
0
278,356
0
L
Chaac
8,162
680
15
1
0
271,988
0
W
Chiron
8,862
739
47
4
0
277,090
0
L
Ra
8,366
697
66
6
0
187,848
0
W
Hades
7,371
614
14
1
0
178,783
0
W
Anhur
7,823
652
5
0
0
224,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role