Player Matchup

Jing Wei
Jing Wei
BildoSagginz
Jing Wei
Level 109
God Stats
4W - 0L
1,591 SR
Queue Stats
278W - 297L
1,435 Elo+
Party 2
Fafnir
Fafnir
Filthy__Ningen
Fafnir
Level 143
God Stats
6W - 3L
1,641 SR
Queue Stats
352W - 377L
1,477 Elo+
Party 2
Osiris
Osiris
Jihou
Osiris
Level 127
God Stats
6W - 6L
1,485 SR
Queue Stats
195W - 161L
1,477 Elo+
Solo
Arachne
Arachne
KabaKensei
Arachne
Level 122
God Stats
1W - 3L
1,158 SR
Queue Stats
163W - 166L
1,434 Elo+
Solo
Janus
Janus
Sw3aty Casual
Janus
Level 127
God Stats
9W - 4L
1,643 SR
Queue Stats
152W - 148L
1,458 Elo+
Solo
Team Averages
Level 126
1,504 SR
1,456 Elo+

VS

Team Averages
Level 94
1,475 SR
1,471 Elo+
Surtr
Surtr
 
Surtr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AFDTJr
Hachiman
Level 95
God Stats
8W - 5L
1,560 SR
Queue Stats
19W - 22L
1,508 Elo+
Solo
Baba Yaga
Baba Yaga
Goocumber
Baba Yaga
Level 147
God Stats
4W - 7L
1,342 SR
Queue Stats
439W - 411L
1,435 Elo+
Party 1
Khepri
Khepri
SoundedSauce23
Khepri
Level 49
God Stats
0W - 2L
1,243 SR
Queue Stats
173W - 174L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
i12bnu2
Sun Wukong
Level 86
God Stats
1W - 1L
1,732 SR
Queue Stats
74W - 57L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BildoSagginz
Jing Wei
8
1 / 2 / 3
4,933
617
5,389
5,545
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 0 / 3
5,489
686
2,153
6,676
6,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Jihou
Osiris
10
1 / 0 / 0
5,592
699
4,046
6,551
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
KabaKensei
Arachne
9
0 / 1 / 1
5,180
648
1,798
5,703
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 0
5,761
720
790
4,007
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 1 / 0
5,004
626
3,753
7,886
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
AFDTJr
Hachiman
7
2 / 1 / 0
4,561
570
6,259
3,845
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Goocumber
Baba Yaga
9
0 / 1 / 0
5,065
633
2,506
3,558
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 1
4,641
580
2,620
6,709
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
i12bnu2
Sun Wukong
4
0 / 1 / 0
3,594
449
819
2,334
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
3
4
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
0
1
L
Hachiman
AFDTJr
Hachiman
2
1
0
2
W
Jing Wei
BildoSagginz
Jing Wei
1
2
3
1.25
W
2
0
3
3.5
L
Baba Yaga
Goocumber
Baba Yaga
0
1
0
0
W
Osiris
Jihou
Osiris
1
0
0
1
W
Arachne
KabaKensei
Arachne
0
1
1
0.5
L
0
2
1
0.25
W
2
1
0
2
L
Sun Wukong
i12bnu2
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,176
Damage
15,957
28,482
Taken
24,332
16,196
Mitigated
11,407
9,075
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,753
2,227
0
2,022
7,886
3,507
187
159
7,727
790
34,077
L
Hachiman
AFDTJr
Hachiman
6,259
3,855
0
1,196
3,845
1,466
0
829
3,016
0
28,281
W
Jing Wei
BildoSagginz
Jing Wei
5,389
4,590
0
1,463
5,545
1,672
0
1,345
4,200
0
23,938
W
2,153
904
0
2,585
6,676
6,075
0
1,272
5,404
13,877
0
L
Baba Yaga
Goocumber
Baba Yaga
2,506
50
0
1,185
3,558
1,238
0
309
3,249
32,397
0
W
Osiris
Jihou
Osiris
4,046
1,928
0
3,433
6,551
5,110
0
695
5,856
0
36,509
W
Arachne
KabaKensei
Arachne
1,798
1,445
0
844
5,703
1,897
0
177
5,526
0
41,886
L
2,620
362
0
2,066
6,709
4,143
0
1,604
5,063
13,610
0
W
790
0
0
750
4,007
1,442
641
1,815
2,192
40,258
0
L
Sun Wukong
i12bnu2
Sun Wukong
819
57
0
773
2,334
1,053
0
0
2,334
0
8,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,955
Gold Earned
22,865
265
Minions Killed
199
0
Camps Cleared
0
825,181
Distance Traveled
687,958
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,004
626
54
7
0
169,389
0
L
Hachiman
4,561
570
52
7
0
133,156
0
W
Jing Wei
4,933
617
38
5
0
164,591
0
W
Fafnir
5,489
686
21
3
0
161,411
4
L
Baba Yaga
5,065
633
66
8
0
180,819
0
W
Osiris
5,592
699
61
8
0
129,356
0
W
Arachne
5,180
648
68
9
0
190,622
1
L
Khepri
4,641
580
12
2
0
145,214
1
W
Janus
5,761
720
77
10
0
179,201
0
L
Sun Wukong
3,594
449
15
2
0
59,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role