Player Matchup

Hel
Hel
EdWeird0
Hel
Level 149
God Stats
0W - 3L
1,561 SR
Queue Stats
44W - 50L
1,544 Elo+
Party 1
Osiris
Osiris
FabFiveFreddy
Osiris
Level 124
God Stats
0W - 1L
1,371 SR
Queue Stats
100W - 104L
1,548 Elo+
Party 1
Ao Kuang
Ao Kuang
Ottoxaer
Ao Kuang
Level 154
God Stats
2W - 6L
1,438 SR
Queue Stats
150W - 188L
1,541 Elo+
Party 1
Neith
Neith
VaporeonTwink
Neith
Level 126
God Stats
0W - 1L
1,723 SR
Queue Stats
16W - 20L
1,505 Elo+
Party 1
Anubis
Anubis
Yazzerton_lll
Anubis
Level 157
God Stats
4W - 5L
1,590 SR
Queue Stats
109W - 122L
1,544 Elo+
Party 1
Team Averages
Level 142
1,537 SR
1,537 Elo+

VS

Team Averages
Level 130
1,560 SR
1,545 Elo+
Achilles
Achilles
BestHunBatzOAT
Achilles
Level 22
God Stats
2W - 2L
1,289 SR
Queue Stats
15W - 10L
1,585 Elo+
Party 3
Scylla
Scylla
Bimmpy
Scylla
Level 144
God Stats
3W - 4L
1,626 SR
Queue Stats
148W - 138L
1,540 Elo+
Party 3
Rama
Rama
DeathlyDarkStar
Rama
Level 138
God Stats
3W - 2L
1,473 SR
Queue Stats
319W - 285L
1,524 Elo+
Solo
Atlas
Atlas
SuperSpartanMLG
Atlas
Level 176
God Stats
21W - 15L
1,671 SR
Queue Stats
266W - 240L
1,534 Elo+
Party 2
Cliodhna
Cliodhna
ΩMΣGΛ
Cliodhna
Level 169
God Stats
3W - 1L
1,741 SR
Queue Stats
121W - 106L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,055
506
1,428
4,748
2,579
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 1
5,900
590
5,676
11,271
10,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Ottoxaer
Ao Kuang
11
3 / 0 / 0
6,292
629
5,743
6,586
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,596
560
2,511
3,818
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 4 / 0
5,879
588
869
7,081
3,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 1 / 1
5,826
583
6,878
10,092
9,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Bimmpy
Scylla
12
3 / 0 / 2
6,459
646
4,411
2,283
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 0
5,614
561
2,170
4,960
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8
0 / 1 / 2
5,069
507
2,582
5,317
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
ΩMΣGΛ
Cliodhna
11
2 / 1 / 2
6,071
607
3,101
7,688
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
1
1
2.5
W
Scylla
Bimmpy
Scylla
3
0
2
4
W
1
0
0
1
L
0
1
1
0.5
L
0
3
1
0.17
L
Ao Kuang
Ottoxaer
Ao Kuang
3
0
0
3
W
0
1
2
1
L
0
0
1
0.5
L
0
4
0
0
W
Cliodhna
ΩMΣGΛ
Cliodhna
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,227
Damage
19,142
33,504
Taken
30,340
19,458
Mitigated
17,810
16,525
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
6,878
2,472
0
2,730
10,092
9,056
0
1,007
9,085
0
36,944
W
Scylla
Bimmpy
Scylla
4,411
401
0
646
2,283
746
0
966
1,317
46,768
0
W
2,170
2,024
0
2,187
4,960
1,647
0
2,037
2,923
0
47,544
L
1,428
0
1,111
3,028
4,748
2,579
0
1,383
3,365
16,798
0
L
5,676
2,763
0
4,087
11,271
10,041
0
332
10,193
0
38,833
L
Ao Kuang
Ottoxaer
Ao Kuang
5,743
639
0
4,887
6,586
2,351
0
1,055
5,531
48,943
0
W
2,582
1,236
0
900
5,317
3,720
0
1,725
3,592
14,121
0
L
2,511
300
0
1,288
3,818
1,314
0
825
2,993
0
46,384
L
869
46
0
2,124
7,081
3,173
0
3,398
3,683
51,156
0
W
Cliodhna
ΩMΣGΛ
Cliodhna
3,101
571
0
4,878
7,688
2,641
0
2,305
5,383
0
44,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
29,039
359
Minions Killed
327
0
Camps Cleared
0
979,152
Distance Traveled
965,841
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,826
583
51
5
0
198,435
1
W
Scylla
6,459
646
93
9
0
198,881
0
W
Rama
5,614
561
98
10
0
171,770
0
L
Hel
5,055
506
20
2
0
179,451
4
L
Osiris
5,900
590
66
7
0
194,632
3
L
Ao Kuang
6,292
629
84
8
0
238,917
4
W
Atlas
5,069
507
12
1
0
174,726
2
L
Neith
5,596
560
93
9
0
191,320
0
L
Anubis
5,879
588
96
10
0
174,832
0
W
Cliodhna
6,071
607
73
7
0
222,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role