Player Matchup

Ravana
Ravana
Saltysoldier12
Ravana
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,418 Elo+
Solo
Sol
Sol
XDaniElPurguiX
Sol
Level 67
God Stats
0W - 2L
1,322 SR
Queue Stats
13W - 16L
1,445 Elo+
Party 2
Chaac
Chaac
janta
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Team Averages
Level 42
1,441 SR
1,455 Elo+

VS

Team Averages
Level 28
1,290 SR
1,284 Elo+
Anubis
Anubis
CeciuMantide
Anubis
Level 35
God Stats
2W - 1L
1,353 SR
Queue Stats
3W - 3L
1,314 Elo+
Solo
Loki
Loki
DarkTerror1
Loki
Level 41
God Stats
2W - 2L
1,274 SR
Queue Stats
8W - 11L
1,269 Elo+
Party 1
Odin
Odin
Mamkalub
Odin
Level 9
God Stats
1W - 1L
1,244 SR
Queue Stats
8W - 11L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
11,143
743
9,665
17,153
6,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 8 / 3
10,105
674
14,117
17,096
5,247
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
janta
Chaac
13
2 / 4 / 3
10,548
703
6,755
15,766
13,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
9 / 4 / 10
13,009
867
24,682
14,161
8,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 2 / 11
12,040
803
10,780
11,879
4,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
15
5 / 0 / 13
12,068
805
8,819
15,614
19,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
5
Kills
20
20
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
4
10
3.5
W
6
2
11
5.75
W
Odin
5
0
13
11.5
L
2
8
3
0.44
L
1
8
3
0.31
L
Chaac
janta
Chaac
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,537
Damage
44,281
50,015
Taken
41,654
25,220
Mitigated
32,400
7,398
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
24,682
1,098
0
6,707
14,161
8,613
1,405
4,148
10,013
85,403
0
W
10,780
2,276
109
1,071
11,879
4,685
1,028
4,117
7,762
0
33,333
W
Odin
8,819
2,143
0
250
15,614
19,102
129
6,288
9,326
375
23,829
L
9,665
2,676
0
1,187
17,153
6,087
0
9,006
8,147
0
28,701
L
14,117
3,710
305
4,309
17,096
5,247
160
7,267
9,829
39,808
0
L
Chaac
janta
Chaac
6,755
575
0
1,597
15,766
13,886
0
9,169
6,597
0
29,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
37,117
118
Minions Killed
161
0
Camps Cleared
0
693,646
Distance Traveled
826,439
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,009
867
95
6
0
226,690
0
W
Loki
12,040
803
33
2
0
306,060
0
W
Odin
12,068
805
33
2
0
293,689
0
L
Ravana
11,143
743
25
2
0
222,252
0
L
Sol
10,105
674
53
4
0
225,890
5
L
Chaac
10,548
703
40
3
0
245,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role