Player Matchup

Sylvanus
Sylvanus
BigPhatFartHead
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 23L
1,933 Elo+
Party 2
Rama
Rama
Corenickel
Rama
Level 153
God Stats
39W - 25L
1,676 SR
Queue Stats
326W - 223L
1,754 Elo+
Party 2
Pele
Pele
ThockManJones
Pele
Level 148
God Stats
4W - 3L
1,618 SR
Queue Stats
448W - 280L
1,859 Elo+
Party 2
Atlas
Atlas
TrillVille
Atlas
Level 145
God Stats
6W - 4L
1,804 SR
Queue Stats
196W - 124L
1,803 Elo+
Party 2
Vulcan
Vulcan
tovamessor
Vulcan
Level 190
God Stats
3W - 0L
1,802 SR
Queue Stats
107W - 53L
1,754 Elo+
Party 2
Team Averages
Level 133
1,680 SR
1,821 Elo+

VS

Team Averages
Level 115
1,498 SR
1,459 Elo+
Hachiman
Hachiman
CTC_liljosh9936
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
Citric_rick
Aphrodite
Level 93
God Stats
18W - 15L
1,498 SR
Queue Stats
158W - 169L
1,438 Elo+
Party 1
Erlang Shen
Erlang Shen
NardJWilly
Erlang Shen
Level 155
God Stats
3W - 5L
1,580 SR
Queue Stats
368W - 422L
1,466 Elo+
Party 1
Hun Batz
Hun Batz
PGI-Sora_0_o
Hun Batz
Level 157
God Stats
5W - 15L
1,338 SR
Queue Stats
598W - 686L
1,469 Elo+
Party 1
Scylla
Scylla
ShadowGaia03
Scylla
Level 142
God Stats
6W - 9L
1,575 SR
Queue Stats
371W - 459L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 0 / 0
7,168
717
2,603
5,752
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 0 / 1
8,274
827
9,167
5,380
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
6 / 2 / 4
6,950
695
6,597
8,380
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
7
1 / 0 / 6
5,522
552
1,151
4,143
2,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
tovamessor
Vulcan
13
7 / 0 / 2
7,641
764
7,909
2,485
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 6 / 0
4,257
426
941
8,699
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Citric_rick
Aphrodite
7
0 / 3 / 0
4,664
466
1,160
6,167
2,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
NardJWilly
Erlang Shen
7
0 / 6 / 2
4,491
449
2,870
11,155
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
PGI-Sora_0_o
Hun Batz
10
1 / 3 / 0
5,358
536
3,191
6,829
2,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
9
1 / 7 / 0
4,612
461
1,395
8,422
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
24
Kills
2
2
Deaths
25
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
0
2
L
Hachiman
0
6
0
0
L
Aphrodite
Citric_rick
Aphrodite
0
3
0
0
W
8
0
1
8.5
L
Erlang Shen
NardJWilly
Erlang Shen
0
6
2
0.17
L
Hun Batz
PGI-Sora_0_o
Hun Batz
1
3
0
0.33
L
Scylla
1
7
0
0.14
W
6
2
4
4
W
Atlas
1
0
6
4
W
Vulcan
tovamessor
Vulcan
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,427
Damage
9,557
26,140
Taken
41,272
11,528
Mitigated
13,130
9,920
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,603
685
158
3,422
5,752
3,042
174
0
5,334
44,540
12,085
L
Hachiman
941
796
0
456
8,699
2,006
0
278
8,421
0
16,296
L
Aphrodite
Citric_rick
Aphrodite
1,160
230
1,193
1,722
6,167
2,595
0
1,614
4,553
17,618
0
W
9,167
7,338
0
3,887
5,380
2,166
104
881
4,499
0
71,839
L
Erlang Shen
NardJWilly
Erlang Shen
2,870
1,767
0
883
11,155
3,477
0
2,455
8,700
0
22,708
L
Hun Batz
PGI-Sora_0_o
Hun Batz
3,191
518
0
1,996
6,829
2,481
0
2,223
4,606
0
29,173
L
Scylla
1,395
52
0
367
8,422
2,571
0
4,936
3,486
21,956
0
W
6,597
1,873
0
1,397
8,380
2,778
41
453
7,839
0
51,684
W
Atlas
1,151
313
0
556
4,143
2,558
0
592
3,551
4,740
0
W
Vulcan
tovamessor
Vulcan
7,909
2,895
0
500
2,485
984
432
629
1,856
66,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
23,382
428
Minions Killed
165
0
Camps Cleared
0
967,980
Distance Traveled
884,833
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,168
717
102
10
0
167,244
0
L
Hachiman
4,257
426
28
3
0
169,078
0
L
Aphrodite
4,664
466
17
2
0
154,144
3
W
Rama
8,274
827
134
13
0
206,655
2
L
Erlang Shen
4,491
449
41
4
0
191,878
2
L
Hun Batz
5,358
536
47
5
0
194,126
1
L
Scylla
4,612
461
32
3
0
175,607
0
W
Pele
6,950
695
78
8
0
232,637
1
W
Atlas
5,522
552
11
1
0
139,083
2
W
Vulcan
7,641
764
103
10
0
222,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role