Player Matchup

Odin
Odin
GAMINGBOSS101
Odin
Level 155
God Stats
8W - 6L
1,625 SR
Queue Stats
342W - 336L
1,503 Elo+
Party 2
Sylvanus
Sylvanus
Hallanga
Sylvanus
Level 19
God Stats
12W - 9L
1,594 SR
Queue Stats
86W - 65L
1,548 Elo+
Party 3
Aphrodite
Aphrodite
JohnThicc623
Aphrodite
Level 109
God Stats
7W - 3L
1,672 SR
Queue Stats
380W - 354L
1,496 Elo+
Party 2
Neith
Neith
LockMafioso
Neith
Level 139
God Stats
17W - 14L
1,590 SR
Queue Stats
199W - 190L
1,469 Elo+
Party 3
Loki
Loki
TheTwoSunner
Loki
Level 22
God Stats
14W - 7L
1,739 SR
Queue Stats
68W - 59L
1,516 Elo+
Party 2
Team Averages
Level 89
1,644 SR
1,507 Elo+

VS

Team Averages
Level 90
1,448 SR
1,418 Elo+
Izanami
Izanami
DirtyDanru
Izanami
Level 119
God Stats
5W - 2L
1,825 SR
Queue Stats
56W - 68L
1,418 Elo+
Party 1
Nemesis
Nemesis
Rizzington
Nemesis
Level 28
God Stats
1W - 5L
1,331 SR
Queue Stats
62W - 80L
1,380 Elo+
Party 1
Zeus
Zeus
YellowCosmo777
Zeus
Level 149
God Stats
5W - 3L
1,459 SR
Queue Stats
218W - 188L
1,569 Elo+
Solo
Athena
Athena
quinnjét
Athena
Level 10
God Stats
0W - 3L
1,183 SR
Queue Stats
5W - 11L
1,251 Elo+
Party 1
Bellona
Bellona
smýle
Bellona
Level 145
God Stats
7W - 10L
1,441 SR
Queue Stats
174W - 182L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,792
566
3,958
9,065
9,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Hallanga
Sylvanus
11
3 / 0 / 7
6,484
540
5,823
9,959
5,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
JohnThicc623
Aphrodite
11
2 / 3 / 4
6,668
556
5,946
10,950
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 1
6,766
564
5,616
4,857
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 3
6,567
547
3,093
11,084
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DirtyDanru
Izanami
10
0 / 3 / 0
5,998
500
1,343
6,048
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Rizzington
Nemesis
10
2 / 1 / 1
5,986
499
3,139
7,542
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
6,550
546
12,265
7,024
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
quinnjét
Athena
6
0 / 4 / 0
4,622
385
1,197
7,560
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
smýle
Bellona
13
2 / 2 / 0
7,877
656
9,609
12,198
11,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
6
6
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
DirtyDanru
Izanami
0
3
0
0
W
2
1
0
2
W
Sylvanus
Hallanga
Sylvanus
3
0
7
6.5
W
Aphrodite
JohnThicc623
Aphrodite
2
3
4
1.33
W
3
0
1
3.5
L
Nemesis
Rizzington
Nemesis
2
1
1
2.5
W
2
2
3
1.75
L
2
2
1
1.25
L
Athena
quinnjét
Athena
0
4
0
0
L
Bellona
smýle
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,436
Damage
27,553
45,915
Taken
40,372
26,218
Mitigated
22,269
22,514
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DirtyDanru
Izanami
1,343
1,104
0
905
6,048
1,904
0
980
5,068
0
40,700
W
3,958
455
0
2,073
9,065
9,350
0
0
9,065
0
40,516
W
Sylvanus
Hallanga
Sylvanus
5,823
2,044
1,772
3,645
9,959
5,465
276
4,932
5,027
19,584
6,065
W
Aphrodite
JohnThicc623
Aphrodite
5,946
1,340
2,945
6,142
10,950
5,157
147
5,781
5,169
44,254
0
W
5,616
1,704
0
1,267
4,857
1,898
434
950
3,907
0
52,722
L
Nemesis
Rizzington
Nemesis
3,139
1,074
0
1,092
7,542
2,402
0
1,419
6,123
0
36,439
W
3,093
734
0
4,670
11,084
4,348
0
1,799
9,285
0
46,544
L
12,265
1,174
0
706
7,024
2,225
0
3,067
3,957
53,977
0
L
Athena
quinnjét
Athena
1,197
205
0
1,056
7,560
4,593
0
4,603
2,957
4,535
0
L
Bellona
smýle
Bellona
9,609
3,450
0
5,373
12,198
11,145
210
1,277
9,990
0
66,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,277
Gold Earned
31,033
366
Minions Killed
359
0
Camps Cleared
0
1,213,491
Distance Traveled
1,144,878
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,998
500
82
7
0
233,829
0
W
Odin
6,792
566
76
6
0
225,569
0
W
Sylvanus
6,484
540
44
4
0
245,685
3
W
Aphrodite
6,668
556
88
7
0
215,693
0
W
Neith
6,766
564
86
7
0
228,536
2
L
Nemesis
5,986
499
54
5
0
260,320
0
W
Loki
6,567
547
72
6
0
298,008
1
L
Zeus
6,550
546
105
9
0
208,507
2
L
Athena
4,622
385
9
1
0
202,395
0
L
Bellona
7,877
656
109
9
0
239,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role