Player Matchup

Loki
Loki
Conqueeeeftador
Loki
Level 81
God Stats
3W - 1L
1,991 SR
Queue Stats
206W - 182L
1,570 Elo+
Solo
Merlin
Merlin
MRCLEANv3
Merlin
Level 28
God Stats
9W - 6L
1,696 SR
Queue Stats
96W - 87L
1,471 Elo+
Party 1
Achilles
Achilles
Noiegoats
Achilles
Level 117
God Stats
1W - 2L
1,510 SR
Queue Stats
101W - 88L
1,571 Elo+
Solo
Sobek
Sobek
Vizerd3335
Sobek
Level 89
God Stats
2W - 2L
1,695 SR
Queue Stats
206W - 183L
1,528 Elo+
Solo
Danzaburou
Danzaburou
lilgeckoisIrish
Danzaburou
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 133L
1,446 Elo+
Party 1
Team Averages
Level 74
1,678 SR
1,517 Elo+

VS

Team Averages
Level 98
1,466 SR
1,506 Elo+
Thanatos
Thanatos
AthleticBowl81
Thanatos
Level 75
God Stats
1W - 2L
1,246 SR
Queue Stats
22W - 30L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
CBloodbane
Baron Samedi
Level 112
God Stats
2W - 4L
1,399 SR
Queue Stats
28W - 36L
1,468 Elo+
Party 2
Cabrakan
Cabrakan
HairEBawls
Cabrakan
Level 125
God Stats
11W - 8L
1,622 SR
Queue Stats
554W - 493L
1,530 Elo+
Solo
Loki
Loki
SebastianMgar
Loki
Level 68
God Stats
178W - 151L
1,599 SR
Queue Stats
202W - 187L
1,540 Elo+
Solo
Achilles
Achilles
SlipMcOkiner
Achilles
Level 109
God Stats
12W - 16L
1,466 SR
Queue Stats
377W - 392L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,478
609
3,594
5,639
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
MRCLEANv3
Merlin
8
0 / 3 / 0
4,659
518
5,698
5,094
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Noiegoats
Achilles
9
1 / 3 / 0
5,411
601
4,524
11,299
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
7
0 / 3 / 1
4,700
522
2,008
9,699
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
lilgeckoisIrish
Danzaburou
7
0 / 3 / 0
4,382
487
1,034
5,254
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
4 / 1 / 3
5,645
627
4,749
9,034
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
CBloodbane
Baron Samedi
9
2 / 0 / 3
5,263
585
6,695
4,951
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cabrakan
HairEBawls
Cabrakan
8
1 / 0 / 3
5,345
594
2,826
5,173
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 1 / 0
5,393
599
4,733
5,026
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
SlipMcOkiner
Achilles
11
3 / 1 / 0
6,431
715
5,818
7,772
3,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
13
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
1
3
5.5
W
Baron Samedi
CBloodbane
Baron Samedi
2
0
3
3.5
L
2
1
0
2
W
Cabrakan
HairEBawls
Cabrakan
1
0
3
2.5
L
Merlin
MRCLEANv3
Merlin
0
3
0
0
L
Achilles
Noiegoats
Achilles
1
3
0
0.33
W
3
1
0
3
W
Achilles
SlipMcOkiner
Achilles
3
1
0
3
L
Sobek
0
3
1
0.17
L
Danzaburou
lilgeckoisIrish
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,858
Damage
24,821
36,985
Taken
31,956
17,821
Mitigated
15,514
9,321
Healing
18,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
4,749
1,525
0
5,842
9,034
3,483
0
2,346
6,688
0
31,247
W
Baron Samedi
CBloodbane
Baron Samedi
6,695
1,011
693
2,719
4,951
2,062
0
3,166
1,785
38,992
0
L
3,594
555
0
1,096
5,639
2,091
0
1,053
4,547
0
31,409
W
Cabrakan
HairEBawls
Cabrakan
2,826
676
0
2,255
5,173
4,308
0
1,499
3,636
14,504
0
L
Merlin
MRCLEANv3
Merlin
5,698
429
0
500
5,094
1,766
0
2,979
2,115
32,090
0
L
Achilles
Noiegoats
Achilles
4,524
823
0
4,209
11,299
5,824
0
187
10,573
0
31,233
W
4,733
1,559
0
2,899
5,026
1,691
0
695
4,331
0
31,020
W
Achilles
SlipMcOkiner
Achilles
5,818
1,192
0
3,814
7,772
3,970
0
0
7,207
0
42,522
L
Sobek
2,008
205
0
2,232
9,699
6,455
0
5,074
4,625
10,847
0
L
Danzaburou
lilgeckoisIrish
Danzaburou
1,034
288
0
1,284
5,254
1,685
0
228
5,026
0
16,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,630
Gold Earned
28,077
207
Minions Killed
277
0
Camps Cleared
0
842,189
Distance Traveled
947,780
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,645
627
53
6
0
211,177
0
W
Baron Samedi
5,263
585
69
8
0
190,983
0
L
Loki
5,478
609
53
6
0
215,215
0
W
Cabrakan
5,345
594
29
3
0
168,076
1
L
Merlin
4,659
518
56
6
0
135,085
0
L
Achilles
5,411
601
50
6
0
162,107
0
W
Loki
5,393
599
58
6
0
181,381
0
W
Achilles
6,431
715
68
8
0
196,163
1
L
Sobek
4,700
522
11
1
0
185,422
0
L
Danzaburou
4,382
487
37
4
0
144,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role