Player Matchup

Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum IV
 
Osiris
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
ASURABLADE122
Bacchus
Platinum V
Level 205
God Stats
3W - 3L
1,471 SR
Queue Stats
826W - 822L
1,677 MMR
Solo
Janus
Janus
Platinum III
ComeSl0t
Janus
Platinum III
Level 161
God Stats
11W - 7L
1,677 SR
Queue Stats
93W - 85L
1,732 MMR
Party 2
Loki
Loki
Platinum IV
Dìllow
Loki
Platinum IV
Level 148
God Stats
13W - 14L
1,540 SR
Queue Stats
453W - 440L
1,669 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 168
1,538 SR
1,616 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,487 SR
1,650 MMR
Apollo
Apollo
Platinum IV
 
Apollo
Platinum IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum III
Darkxtalents
Vulcan
Platinum III
Level 148
God Stats
3W - 10L
1,345 SR
Queue Stats
441W - 440L
1,731 MMR
Party 3
Arachne
Arachne
Gold II
MagickJuan
Arachne
Gold II
Level 109
God Stats
17W - 20L
1,508 SR
Queue Stats
338W - 342L
1,617 MMR
Party 3
Geb
Geb
Gold I
TheMightyRuler
Geb
Gold I
Level 148
God Stats
1W - 2L
1,469 SR
Queue Stats
36W - 30L
1,584 MMR
Party 1
Surtr
Surtr
Platinum IV
xRomeRocksx
Surtr
Platinum IV
Level 124
God Stats
2W - 4L
1,615 SR
Queue Stats
30W - 28L
1,817 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 0 / 1
6,467
647
6,301
4,408
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
 
Osiris
11
2 / 1 / 1
6,408
641
7,127
10,360
10,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
8
0 / 1 / 4
5,681
568
4,367
6,696
5,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
ComeSl0t
Janus
11
1 / 1 / 1
6,433
643
3,159
4,339
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Dìllow
Loki
11
5 / 0 / 2
6,394
639
4,691
5,595
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThanatosSusanoAchilles

VS

Bans
Maman BrigitteAwilixKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 2 / 1
5,188
519
760
6,435
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
10
1 / 1 / 1
5,618
562
6,246
4,890
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
MagickJuan
Arachne
7
1 / 2 / 0
4,779
478
2,349
8,628
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 4 / 0
4,754
475
2,381
10,090
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,782
578
5,036
11,643
6,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
1
3.5
W
Osiris
 
Osiris
2
1
1
2.5
L
Apollo
 
Apollo
0
2
1
0.25
W
Bacchus
0
1
4
2
W
Janus
ComeSl0t
Janus
1
1
1
1.5
L
Vulcan
1
1
1
1.5
W
Loki
Dìllow
Loki
5
0
2
6
L
Arachne
MagickJuan
Arachne
1
2
0
0.5
L
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
16,772
31,398
Taken
41,686
20,392
Mitigated
18,354
16,159
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,301
4,720
0
2,599
4,408
1,626
686
1,169
3,233
0
46,064
W
Osiris
 
Osiris
7,127
2,736
0
5,646
10,360
10,139
0
745
9,615
0
48,108
L
Apollo
 
Apollo
760
562
0
1,488
6,435
1,982
0
819
5,616
0
29,958
W
Bacchus
4,367
794
1,252
2,619
6,696
5,284
0
3,366
3,224
18,529
0
W
Janus
ComeSl0t
Janus
3,159
256
0
1,015
4,339
1,477
0
2,044
2,171
60,278
0
L
Vulcan
6,246
2,863
0
980
4,890
1,797
0
2,843
2,047
40,510
0
W
Loki
Dìllow
Loki
4,691
1,512
0
3,028
5,595
1,866
0
1,280
4,258
0
37,904
L
Arachne
MagickJuan
Arachne
2,349
1,749
0
1,481
8,628
2,852
0
2,181
6,447
0
27,339
L
2,381
426
0
1,593
10,090
5,487
0
1,683
8,407
16,685
0
L
5,036
2,520
0
4,260
11,643
6,236
0
0
11,643
828
39,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,383
Gold Earned
26,121
389
Minions Killed
284
0
Camps Cleared
0
1,047,235
Distance Traveled
1,070,425
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,467
647
88
9
0
184,063
2
W
Osiris
6,408
641
93
9
0
173,382
1
L
Apollo
5,188
519
46
5
0
198,632
0
W
Bacchus
5,681
568
20
2
0
214,457
1
W
Janus
6,433
643
126
13
0
213,252
0
L
Vulcan
5,618
562
83
8
0
222,221
2
W
Loki
6,394
639
62
6
0
262,081
0
L
Arachne
4,779
478
59
6
0
223,640
0
L
Geb
4,754
475
26
3
0
218,009
2
L
Surtr
5,782
578
70
7
0
207,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role