Player Matchup

Hachiman
Hachiman
AquaFiending
Hachiman
Level 18
God Stats
4W - 7L
1,383 SR
Queue Stats
12W - 25L
1,329 Elo+
Party 2
Anubis
Anubis
CachazaCR
Anubis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Scylla
Scylla
Gabe04
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,522 Elo+
Party 2
Thor
Thor
GiovaJedi
Thor
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,265 Elo+
Party 3
Geb
Geb
Lcverboy
Geb
Level 68
God Stats
4W - 6L
1,562 SR
Queue Stats
21W - 31L
1,432 Elo+
Party 2
Team Averages
Level 59
1,489 SR
1,410 Elo+

VS

Team Averages
Level 60
1,515 SR
1,473 Elo+
Kukulkan
Kukulkan
BuffAphrosChest
Kukulkan
Level 42
God Stats
3W - 0L
1,728 SR
Queue Stats
23W - 16L
1,557 Elo+
Solo
Bellona
Bellona
Hyperblue7537
Bellona
Level 107
God Stats
3W - 0L
1,670 SR
Queue Stats
182W - 168L
1,530 Elo+
Party 1
Bacchus
Bacchus
RAMBOKILL127
Bacchus
Level 81
God Stats
11W - 4L
1,732 SR
Queue Stats
339W - 333L
1,447 Elo+
Solo
Cliodhna
Cliodhna
SauceShah
Cliodhna
Level 33
God Stats
1W - 1L
1,221 SR
Queue Stats
26W - 32L
1,285 Elo+
Solo
Artemis
Artemis
iTrollSoWat
Artemis
Level 38
God Stats
1W - 2L
1,225 SR
Queue Stats
40W - 39L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AquaFiending
Hachiman
11
0 / 3 / 1
6,734
421
5,861
12,929
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
CachazaCR
Anubis
13
1 / 5 / 0
8,178
511
6,605
10,543
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Gabe04
Scylla
14
1 / 4 / 0
7,805
488
9,602
10,240
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
12
0 / 1 / 2
7,040
440
3,210
14,627
5,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
6,220
389
4,933
13,932
10,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
5 / 0 / 3
10,047
628
11,702
6,434
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
17
3 / 0 / 2
10,147
634
7,578
12,179
9,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
RAMBOKILL127
Bacchus
11
1 / 1 / 4
7,928
496
6,274
14,641
17,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
SauceShah
Cliodhna
15
3 / 1 / 2
8,829
552
4,715
11,046
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
iTrollSoWat
Artemis
15
3 / 0 / 1
9,282
580
12,530
9,219
4,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
15
15
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AquaFiending
Hachiman
0
3
1
0.17
W
Kukulkan
5
0
3
6.5
L
Anubis
CachazaCR
Anubis
1
5
0
0.2
L
Scylla
Gabe04
Scylla
1
4
0
0.25
L
Thor
0
1
2
1
W
Bellona
3
0
2
4
L
0
2
1
0.25
W
Bacchus
RAMBOKILL127
Bacchus
1
1
4
3
W
Cliodhna
SauceShah
Cliodhna
3
1
2
4
W
Artemis
iTrollSoWat
Artemis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,211
Damage
42,799
62,271
Taken
53,519
28,771
Mitigated
38,706
12,463
Healing
25,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AquaFiending
Hachiman
5,861
3,009
0
4,619
12,929
4,089
0
3,253
9,676
0
43,103
W
Kukulkan
11,702
706
0
2,465
6,434
2,850
598
2,476
3,958
87,588
1,434
L
Anubis
CachazaCR
Anubis
6,605
596
0
2,016
10,543
5,160
216
380
10,163
51,460
0
L
Scylla
Gabe04
Scylla
9,602
1,766
0
1,134
10,240
3,774
0
5,928
4,312
67,567
0
L
Thor
3,210
766
0
2,587
14,627
5,431
0
3,210
11,417
0
59,214
W
Bellona
7,578
2,224
0
8,067
12,179
9,550
125
5,793
6,386
0
77,370
L
4,933
1,228
0
2,107
13,932
10,317
0
4,909
9,023
19,822
0
W
Bacchus
RAMBOKILL127
Bacchus
6,274
1,119
307
4,704
14,641
17,243
0
6,356
8,285
21,753
0
W
Cliodhna
SauceShah
Cliodhna
4,715
240
0
5,816
11,046
4,598
0
2,487
8,559
0
68,267
W
Artemis
iTrollSoWat
Artemis
12,530
6,597
0
4,102
9,219
4,465
720
4,553
4,666
0
87,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
46,233
371
Minions Killed
537
0
Camps Cleared
0
1,426,383
Distance Traveled
1,654,906
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,734
421
62
4
0
293,721
0
W
Kukulkan
10,047
628
146
9
0
325,431
2
L
Anubis
8,178
511
97
6
0
254,066
0
L
Scylla
7,805
488
115
7
0
306,106
2
L
Thor
7,040
440
86
5
0
285,977
4
W
Bellona
10,147
634
131
8
0
302,436
2
L
Geb
6,220
389
11
1
0
286,513
0
W
Bacchus
7,928
496
26
2
0
342,467
3
W
Cliodhna
8,829
552
104
7
0
393,571
0
W
Artemis
9,282
580
130
8
0
291,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role