Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum IV
ForeverMRG
Morgan Le Fay
Platinum IV
Level 107
God Stats
11W - 5L
1,841 SR
Queue Stats
232W - 252L
1,750 MMR
Solo
Shiva
Shiva
Diamond IV
SuperOwlman
Shiva
Diamond IV
Level 121
God Stats
31W - 27L
1,580 SR
Queue Stats
168W - 143L
1,998 MMR
Party 2
Hades
Hades
Platinum II
ThaGee913
Hades
Platinum II
Level 159
God Stats
285W - 250L
1,583 SR
Queue Stats
366W - 385L
1,677 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,668 SR
1,809 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,593 SR
1,651 MMR
Jing Wei
Jing Wei
Gold I
DDIEGOPROO
Jing Wei
Gold I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 108L
1,706 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
VivaceVolcano75
Cu Chulainn
Gold II
Level 121
God Stats
8W - 10L
1,614 SR
Queue Stats
111W - 101L
1,569 MMR
Party 1
Bacchus
Bacchus
Gold II
bola8omar
Bacchus
Gold II
Level 135
God Stats
0W - 1L
1,664 SR
Queue Stats
121W - 110L
1,679 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ForeverMRG
Morgan Le Fay
15
6 / 0 / 5
12,388
826
20,009
9,158
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 2 / 8
11,697
780
17,303
14,852
15,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
ThaGee913
Hades
14
3 / 2 / 6
11,677
778
10,988
13,490
8,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CharonKuzenboThothNe ZhaAchilles

VS

Bans
AthenaHeraXbalanqueRaijinMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DDIEGOPROO
Jing Wei
13
0 / 2 / 3
10,104
674
5,660
16,938
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
VivaceVolcano75
Cu Chulainn
11
1 / 6 / 2
9,776
652
6,108
19,290
18,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
bola8omar
Bacchus
13
3 / 3 / 1
10,364
691
13,106
21,722
26,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DDIEGOPROO
Jing Wei
0
2
3
0.75
W
Morgan Le Fay
ForeverMRG
Morgan Le Fay
6
0
5
8.5
W
2
2
8
3
W
Hades
ThaGee913
Hades
3
2
6
3
L
Cu Chulainn
VivaceVolcano75
Cu Chulainn
1
6
2
0.33
L
Bacchus
bola8omar
Bacchus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,300
Damage
24,874
37,500
Taken
57,950
27,801
Mitigated
52,243
11,788
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DDIEGOPROO
Jing Wei
5,660
3,957
0
2,383
16,938
7,010
0
8,675
7,609
0
42,527
W
Morgan Le Fay
ForeverMRG
Morgan Le Fay
20,009
1,974
417
3,446
9,158
4,430
1,043
4,060
5,098
69,932
0
W
17,303
3,672
52
2,487
14,852
15,335
1,617
3,628
11,224
0
48,733
W
Hades
ThaGee913
Hades
10,988
867
568
4,818
13,490
8,036
650
5,798
7,692
50,131
0
L
Cu Chulainn
VivaceVolcano75
Cu Chulainn
6,108
898
0
2,259
19,290
18,503
0
10,145
8,276
0
31,737
L
Bacchus
bola8omar
Bacchus
13,106
2,178
0
2,527
21,722
26,730
0
11,492
9,515
38,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,762
Gold Earned
30,244
189
Minions Killed
138
0
Camps Cleared
0
859,687
Distance Traveled
868,123
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,104
674
61
4
0
303,462
0
W
Morgan Le Fay
12,388
826
73
5
0
308,731
3
W
Shiva
11,697
780
41
3
0
286,196
1
W
Hades
11,677
778
75
5
0
264,760
4
L
Cu Chulainn
9,776
652
52
3
0
280,329
0
L
Bacchus
10,364
691
25
2
0
284,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role