Player Matchup

Chaac
Chaac
ADROT28
Chaac
Level 48
God Stats
8W - 6L
1,428 SR
Queue Stats
79W - 65L
1,424 Elo+
Party 3
Jing Wei
Jing Wei
Luxy-No-Fuxy
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,694 Elo+
Party 2
Pele
Pele
MIGUEL_CRACk06x
Pele
Level 68
God Stats
3W - 9L
1,255 SR
Queue Stats
209W - 193L
1,371 Elo+
Party 3
Surtr
Surtr
TypeGoated
Surtr
Level 65
God Stats
10W - 10L
1,595 SR
Queue Stats
135W - 142L
1,521 Elo+
Party 2
Poseidon
Poseidon
elpierre_
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,608 Elo+
Party 3
Team Averages
Level 38
1,456 SR
1,524 Elo+

VS

Team Averages
Level 62
1,395 SR
1,434 Elo+
Janus
Janus
GMCCrepaldi
Janus
Level 36
God Stats
2W - 2L
1,496 SR
Queue Stats
119W - 126L
1,468 Elo+
Party 4
Cthulhu
Cthulhu
IIIIIBiaBrIIIII
Cthulhu
Level 128
God Stats
1W - 2L
1,168 SR
Queue Stats
373W - 385L
1,475 Elo+
Party 4
Anhur
Anhur
JagMaster6969
Anhur
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,254 Elo+
Solo
Chaac
Chaac
Smokey Bandit25
Chaac
Level 7
God Stats
10W - 9L
1,302 SR
Queue Stats
28W - 26L
1,494 Elo+
Party 1
Anubis
Anubis
hiphophippityhop
Anubis
Level 105
God Stats
67W - 63L
1,510 SR
Queue Stats
162W - 146L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ADROT28
Chaac
9
1 / 5 / 2
5,938
424
5,253
13,844
9,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jing Wei
Luxy-No-Fuxy
Jing Wei
12
1 / 2 / 1
6,989
499
3,601
9,528
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 3 / 0
6,385
456
7,647
13,878
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
10
1 / 1 / 1
6,600
471
5,544
9,770
5,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
elpierre_
Poseidon
9
0 / 9 / 0
6,088
435
1,277
10,527
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,644
546
4,885
7,914
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 10
8,034
574
5,821
14,055
9,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 2 / 1
8,377
598
11,622
11,073
3,732
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 3
7,599
543
4,305
13,096
12,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
11 / 0 / 3
10,472
748
14,640
6,310
3,440
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
20
20
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
ADROT28
Chaac
1
5
2
0.4
W
2
1
5
4.5
W
1
1
10
6
W
6
2
1
3.25
L
Jing Wei
Luxy-No-Fuxy
Jing Wei
1
2
1
0.75
L
3
3
0
1
W
0
2
3
0.75
L
Surtr
1
1
1
1.5
L
Poseidon
elpierre_
Poseidon
0
9
0
0
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,322
Damage
41,273
57,547
Taken
52,448
24,914
Mitigated
32,337
11,666
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ADROT28
Chaac
5,253
978
0
2,885
13,844
9,340
0
5,812
8,032
0
25,187
W
4,885
432
0
3,408
7,914
2,441
90
240
7,674
43,174
628
W
5,821
992
1,786
3,113
14,055
9,917
226
0
14,055
22,042
0
W
11,622
7,585
0
3,742
11,073
3,732
1,475
462
10,611
0
48,086
L
Jing Wei
Luxy-No-Fuxy
Jing Wei
3,601
2,338
0
2,635
9,528
3,023
0
4,867
4,661
0
46,201
L
7,647
821
0
2,425
13,878
4,258
0
4,989
8,889
0
47,524
W
4,305
633
0
3,496
13,096
12,807
461
1,145
11,427
0
51,999
L
Surtr
5,544
2,220
0
3,401
9,770
5,943
16
1,648
8,122
372
43,584
L
Poseidon
elpierre_
Poseidon
1,277
483
0
320
10,527
2,350
0
7,837
2,690
26,181
0
W
14,640
177
0
5,079
6,310
3,440
1,935
575
5,735
110,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
42,126
309
Minions Killed
385
0
Camps Cleared
0
1,289,867
Distance Traveled
1,401,491
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,938
424
30
2
0
274,655
1
W
Janus
7,644
546
70
5
0
311,504
0
W
Cthulhu
8,034
574
19
1
0
307,478
0
W
Anhur
8,377
598
79
6
0
250,275
1
L
Jing Wei
6,989
499
79
6
0
273,978
0
L
Pele
6,385
456
71
5
0
314,574
0
W
Chaac
7,599
543
76
5
0
273,752
2
L
Surtr
6,600
471
80
6
0
196,934
4
L
Poseidon
6,088
435
49
4
0
229,726
0
W
Anubis
10,472
748
141
10
0
258,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role