Player Matchup

Ne Zha
Ne Zha
Blondd
Ne Zha
Level 146
God Stats
3W - 0L
1,651 SR
Queue Stats
52W - 55L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
Deadlygoofy1
Danzaburou
Level 143
God Stats
1W - 2L
1,563 SR
Queue Stats
153W - 148L
1,484 Elo+
Solo
Awilix
Awilix
FullCowling
Awilix
Level 135
God Stats
2W - 0L
1,662 SR
Queue Stats
42W - 40L
1,528 Elo+
Party 1
Achilles
Achilles
ShowerHour
Achilles
Level 125
God Stats
1W - 0L
1,703 SR
Queue Stats
36W - 42L
1,515 Elo+
Party 1
He Bo
He Bo
xxbakugo
He Bo
Level 93
God Stats
4W - 2L
1,553 SR
Queue Stats
29W - 31L
1,537 Elo+
Party 1
Team Averages
Level 128
1,626 SR
1,520 Elo+

VS

Team Averages
Level 118
1,552 SR
1,517 Elo+
He Bo
He Bo
AchillesOrTroll
He Bo
Level 113
God Stats
2W - 6L
1,320 SR
Queue Stats
87W - 87L
1,448 Elo+
Party 2
Kukulkan
Kukulkan
Grandenzin
Kukulkan
Level 107
God Stats
3W - 2L
1,956 SR
Queue Stats
143W - 131L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
TastyPigShark
Gilgamesh
Level 114
God Stats
16W - 16L
1,645 SR
Queue Stats
229W - 202L
1,558 Elo+
Party 2
Sylvanus
Sylvanus
Xeno1018
Sylvanus
Level 131
God Stats
1W - 3L
1,371 SR
Queue Stats
255W - 228L
1,555 Elo+
Solo
Xbalanque
Xbalanque
siromar03
Xbalanque
Level 127
God Stats
5W - 7L
1,470 SR
Queue Stats
131W - 137L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blondd
Ne Zha
11
2 / 0 / 2
7,031
541
5,935
8,005
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Deadlygoofy1
Danzaburou
13
3 / 1 / 4
7,788
599
7,119
8,288
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
13
4 / 0 / 2
7,256
558
7,677
8,626
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
ShowerHour
Achilles
13
3 / 1 / 0
7,799
600
8,400
10,913
12,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
xxbakugo
He Bo
13
0 / 2 / 1
7,160
551
2,061
6,158
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,667
513
5,374
9,830
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Grandenzin
Kukulkan
13
0 / 2 / 0
7,408
570
2,366
4,910
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
TastyPigShark
Gilgamesh
13
1 / 3 / 0
8,001
615
5,021
15,223
17,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Xeno1018
Sylvanus
8
1 / 1 / 0
5,620
432
1,058
7,573
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
siromar03
Xbalanque
10
0 / 4 / 0
6,101
469
4,747
10,908
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
3
4
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Ne Zha
Blondd
Ne Zha
2
0
2
3
W
Danzaburou
Deadlygoofy1
Danzaburou
3
1
4
5
W
Awilix
4
0
2
5
L
Kukulkan
Grandenzin
Kukulkan
0
2
0
0
W
Achilles
ShowerHour
Achilles
3
1
0
3
L
Gilgamesh
TastyPigShark
Gilgamesh
1
3
0
0.33
L
Sylvanus
Xeno1018
Sylvanus
1
1
0
1
L
Xbalanque
siromar03
Xbalanque
0
4
0
0
W
He Bo
xxbakugo
He Bo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,192
Damage
18,566
41,990
Taken
48,444
27,121
Mitigated
30,632
10,038
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,374
148
0
4,523
9,830
2,828
0
1,235
8,595
50,791
1,450
W
Ne Zha
Blondd
Ne Zha
5,935
1,426
0
2,992
8,005
6,175
0
2,430
5,575
0
29,009
W
Danzaburou
Deadlygoofy1
Danzaburou
7,119
2,277
0
2,722
8,288
3,537
303
2,134
6,154
0
57,659
W
Awilix
7,677
3,308
0
1,000
8,626
3,168
0
1,383
7,243
0
57,793
L
Kukulkan
Grandenzin
Kukulkan
2,366
174
0
10
4,910
1,865
0
322
4,588
71,015
0
W
Achilles
ShowerHour
Achilles
8,400
2,327
0
2,824
10,913
12,099
0
0
10,913
0
49,470
L
Gilgamesh
TastyPigShark
Gilgamesh
5,021
1,397
0
1,987
15,223
17,311
0
367
13,813
0
58,594
L
Sylvanus
Xeno1018
Sylvanus
1,058
271
565
2,877
7,573
5,117
0
137
7,436
16,885
0
L
Xbalanque
siromar03
Xbalanque
4,747
1,903
0
1,358
10,908
3,511
0
0
10,908
0
39,890
W
He Bo
xxbakugo
He Bo
2,061
0
0
500
6,158
2,142
0
2,458
3,700
61,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,034
Gold Earned
33,797
420
Minions Killed
407
0
Camps Cleared
0
1,327,805
Distance Traveled
1,248,127
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,667
513
82
6
0
301,652
0
W
Ne Zha
7,031
541
37
3
0
280,105
0
W
Danzaburou
7,788
599
100
8
0
229,531
4
W
Awilix
7,256
558
84
6
0
316,925
1
L
Kukulkan
7,408
570
135
10
0
268,727
0
W
Achilles
7,799
600
82
6
0
233,464
0
L
Gilgamesh
8,001
615
100
8
0
227,526
0
L
Sylvanus
5,620
432
17
1
0
214,246
0
L
Xbalanque
6,101
469
73
6
0
235,976
5
W
He Bo
7,160
551
117
9
0
267,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role