Player Matchup

Nike
Nike
CiaValkyrie
Nike
Level 57
God Stats
13W - 18L
1,481 SR
Queue Stats
36W - 69L
1,372 Elo+
Party 2
Anubis
Anubis
DarkAcT
Anubis
Level 62
God Stats
2W - 2L
1,625 SR
Queue Stats
12W - 19L
1,383 Elo+
Party 2
Charon
Charon
GUTSSZ
Charon
Level 42
God Stats
2W - 2L
1,679 SR
Queue Stats
53W - 82L
1,394 Elo+
Party 2
Ymir
Ymir
IKillerIV
Ymir
Level 28
God Stats
22W - 37L
1,523 SR
Queue Stats
22W - 38L
1,469 Elo+
Party 2
Rama
Rama
S4PERNOVA
Rama
Level 43
God Stats
10W - 19L
1,350 SR
Queue Stats
29W - 48L
1,411 Elo+
Party 2
Team Averages
Level 46
1,532 SR
1,406 Elo+

VS

Team Averages
Level 80
1,502 SR
1,518 Elo+
Ishtar
Ishtar
 
Ishtar
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
FanLords
Nike
Level 59
God Stats
4W - 3L
1,487 SR
Queue Stats
9W - 8L
1,498 Elo+
Party 1
Merlin
Merlin
Ory4
Merlin
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 188L
1,530 Elo+
Party 3
Surtr
Surtr
VorsfeIder
Surtr
Level 89
God Stats
118W - 87L
1,605 SR
Queue Stats
153W - 146L
1,518 Elo+
Party 3
Athena
Athena
chiller_007_
Athena
Level 108
God Stats
6W - 9L
1,420 SR
Queue Stats
94W - 96L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,951
689
9,387
12,927
8,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
DarkAcT
Anubis
13
2 / 1 / 4
7,798
600
4,737
6,900
3,050
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
GUTSSZ
Charon
11
0 / 2 / 4
7,380
568
4,010
10,070
6,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
15
6 / 1 / 6
8,839
680
7,689
9,021
4,614
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
13
1 / 1 / 1
7,798
600
3,082
6,645
2,487
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 0 / 1
6,144
473
1,971
5,438
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
11
3 / 6 / 2
6,900
531
6,078
14,412
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Merlin
Ory4
Merlin
14
3 / 2 / 0
7,988
614
10,114
5,699
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
13
1 / 4 / 1
8,196
630
7,494
13,190
8,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
9
0 / 1 / 3
5,962
459
1,260
7,899
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
7
7
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
1
0.5
W
4
2
1
2.25
W
Anubis
DarkAcT
Anubis
2
1
4
4
L
Nike
3
6
2
0.67
W
Charon
GUTSSZ
Charon
0
2
4
1
W
Ymir
6
1
6
9
L
Merlin
Ory4
Merlin
3
2
0
1.5
W
Rama
1
1
1
1.5
L
Surtr
1
4
1
0.38
L
Athena
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,905
Damage
26,917
45,563
Taken
46,638
25,626
Mitigated
23,378
16,693
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,971
977
0
2,578
5,438
1,775
0
853
4,585
0
37,802
W
9,387
1,471
0
4,841
12,927
8,546
252
953
11,881
0
72,221
W
Anubis
DarkAcT
Anubis
4,737
250
0
4,037
6,900
3,050
467
2,615
3,954
54,780
0
L
Nike
6,078
1,885
0
728
14,412
5,613
0
6,174
8,199
0
46,332
W
Charon
GUTSSZ
Charon
4,010
802
0
2,578
10,070
6,929
92
4,713
4,810
21,574
0
W
Ymir
7,689
2,275
0
1,219
9,021
4,614
899
1,998
6,810
65,797
0
L
Merlin
Ory4
Merlin
10,114
888
0
324
5,699
2,141
0
3,718
1,893
62,328
0
W
Rama
3,082
2,758
0
4,018
6,645
2,487
1,047
1,288
5,280
0
66,013
L
Surtr
7,494
2,643
0
2,657
13,190
8,630
644
2,002
10,370
2,597
62,117
L
Athena
1,260
602
0
2,698
7,899
5,219
0
3,689
4,210
10,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,766
Gold Earned
35,190
464
Minions Killed
384
0
Camps Cleared
0
1,357,513
Distance Traveled
1,313,983
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,144
473
69
5
0
250,169
0
W
Nike
8,951
689
129
10
0
263,961
4
W
Anubis
7,798
600
98
8
0
261,636
0
L
Nike
6,900
531
63
5
0
274,557
0
W
Charon
7,380
568
37
3
0
270,984
2
W
Ymir
8,839
680
92
7
0
310,466
0
L
Merlin
7,988
614
124
10
0
254,228
0
W
Rama
7,798
600
108
8
0
250,466
2
L
Surtr
8,196
630
108
8
0
237,740
0
L
Athena
5,962
459
20
2
0
297,289
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role