Player Matchup

Apollo
Apollo
BushmasterDan
Apollo
Level 125
God Stats
2W - 3L
1,448 SR
Queue Stats
60W - 54L
1,529 Elo+
Party 2
Poseidon
Poseidon
JuniorReally
Poseidon
Level 149
God Stats
26W - 28L
1,494 SR
Queue Stats
376W - 382L
1,514 Elo+
Solo
Charon
Charon
LaziePyro
Charon
Level 113
God Stats
13W - 10L
1,468 SR
Queue Stats
120W - 111L
1,562 Elo+
Party 2
Thanatos
Thanatos
Sumbud33
Thanatos
Level 109
God Stats
18W - 10L
1,620 SR
Queue Stats
557W - 502L
1,499 Elo+
Solo
Sol
Sol
Yummy2Gz
Sol
Level 122
God Stats
3W - 3L
1,507 SR
Queue Stats
78W - 77L
1,530 Elo+
Solo
Team Averages
Level 124
1,507 SR
1,527 Elo+

VS

Team Averages
Level 99
1,597 SR
1,506 Elo+
Scylla
Scylla
CoolMarshy1
Scylla
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 153L
1,538 Elo+
Party 1
Surtr
Surtr
Namazu1
Surtr
Level 85
God Stats
4W - 4L
1,790 SR
Queue Stats
30W - 30L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
OnsideIndiana7
Sylvanus
Level 104
God Stats
4W - 4L
1,504 SR
Queue Stats
127W - 138L
1,522 Elo+
Party 1
Chronos
Chronos
RuffleBoi
Chronos
Level 61
God Stats
37W - 29L
1,671 SR
Queue Stats
77W - 101L
1,457 Elo+
Party 1
Osiris
Osiris
SILENTKILLER415
Osiris
Level 128
God Stats
3W - 5L
1,518 SR
Queue Stats
224W - 277L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,300
730
4,819
6,081
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
JuniorReally
Poseidon
11
5 / 2 / 2
7,031
703
5,925
5,607
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
LaziePyro
Charon
9
0 / 0 / 7
6,109
611
5,186
8,502
6,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Sumbud33
Thanatos
10
3 / 4 / 8
6,384
638
7,885
11,096
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 1
6,959
696
3,711
5,137
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
4 / 4 / 0
5,780
578
5,233
6,575
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
Namazu1
Surtr
8
0 / 4 / 3
5,018
502
4,017
9,368
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
7
0 / 2 / 1
4,950
495
2,469
7,440
5,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
RuffleBoi
Chronos
9
0 / 3 / 0
4,753
475
3,263
6,722
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 2 / 0
5,945
595
5,295
9,288
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
6
6
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Scylla
4
4
0
1
W
Poseidon
JuniorReally
Poseidon
5
2
2
3
W
Charon
LaziePyro
Charon
0
0
7
3.5
L
Surtr
Namazu1
Surtr
0
4
3
0.38
L
Sylvanus
0
2
1
0.25
L
Chronos
RuffleBoi
Chronos
0
3
0
0
L
2
2
0
1
W
Thanatos
Sumbud33
Thanatos
3
4
8
1.75
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,526
Damage
20,277
36,423
Taken
39,393
16,979
Mitigated
18,455
17,242
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,819
2,741
0
3,462
6,081
2,380
790
2,242
3,709
0
52,687
L
Scylla
5,233
1,120
0
309
6,575
1,974
0
2,371
4,130
32,889
0
W
Poseidon
JuniorReally
Poseidon
5,925
901
0
750
5,607
1,835
0
2,263
3,232
51,508
0
W
Charon
LaziePyro
Charon
5,186
1,053
187
2,237
8,502
6,738
260
2,522
5,780
19,912
0
L
Surtr
Namazu1
Surtr
4,017
1,599
0
3,477
9,368
3,965
0
1,452
7,836
295
27,757
L
Sylvanus
2,469
275
691
2,348
7,440
5,063
26
3,535
3,795
14,660
0
L
Chronos
RuffleBoi
Chronos
3,263
791
0
746
6,722
2,139
0
2,525
4,175
28,221
0
L
5,295
2,019
0
3,469
9,288
5,314
0
4,382
4,858
0
37,660
W
Thanatos
Sumbud33
Thanatos
7,885
2,238
0
6,833
11,096
4,156
0
3,445
7,513
0
41,508
W
3,711
1,318
0
3,773
5,137
1,870
826
0
5,137
41,482
4,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,783
Gold Earned
26,446
394
Minions Killed
254
0
Camps Cleared
0
991,843
Distance Traveled
1,032,519
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,300
730
114
11
0
197,580
2
L
Scylla
5,780
578
71
7
0
191,981
0
W
Poseidon
7,031
703
112
11
0
214,284
1
W
Charon
6,109
611
18
2
0
181,297
4
L
Surtr
5,018
502
47
5
0
222,181
2
L
Sylvanus
4,950
495
21
2
0
214,382
2
L
Chronos
4,753
475
50
5
0
200,122
2
L
Osiris
5,945
595
65
7
0
203,853
2
W
Thanatos
6,384
638
61
6
0
222,884
0
W
Sol
6,959
696
89
9
0
175,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role