Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
BluDante
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Sobek
Sobek
Nathrezor
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Chernobog
Chernobog
SkeIotin
Chernobog
Level 14
God Stats
2W - 6L
1,142 SR
Queue Stats
5W - 9L
1,320 Elo+
Party 2
Poseidon
Poseidon
prack03
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 56
1,428 SR
1,464 Elo+

VS

Team Averages
Level 44
1,573 SR
1,378 Elo+
Horus
Horus
Taegiim
Horus
Level 13
God Stats
1W - 0L
1,501 SR
Queue Stats
2W - 2L
1,289 Elo+
Party 1
Achilles
Achilles
TouchMySkittles
Achilles
Level 48
God Stats
7W - 6L
1,415 SR
Queue Stats
54W - 52L
1,435 Elo+
Solo
Ne Zha
Ne Zha
W33b00
Ne Zha
Level 23
God Stats
2W - 1L
1,493 SR
Queue Stats
42W - 44L
1,430 Elo+
Party 3
Kukulkan
Kukulkan
Wxsqie
Kukulkan
Level 91
God Stats
20W - 11L
1,569 SR
Queue Stats
65W - 65L
1,447 Elo+
Party 3
Medusa
Medusa
akBanned
Medusa
Level 46
God Stats
2W - 0L
1,888 SR
Queue Stats
2W - 2L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 4 / 3
7,839
490
7,791
15,521
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
BluDante
Guan Yu
11
0 / 4 / 2
6,759
422
2,664
10,335
8,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Nathrezor
Sobek
10
4 / 2 / 3
7,568
473
5,453
9,843
10,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
SkeIotin
Chernobog
9
0 / 6 / 3
6,301
394
4,470
11,335
3,400
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
prack03
Poseidon
12
1 / 10 / 1
7,484
468
4,718
11,218
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Taegiim
Horus
11
0 / 3 / 10
6,699
419
2,440
10,257
7,276
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Achilles
15
4 / 1 / 3
9,330
583
7,386
11,959
12,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
W33b00
Ne Zha
13
5 / 1 / 4
8,252
516
4,369
12,322
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Wxsqie
Kukulkan
15
12 / 1 / 4
9,614
601
16,502
8,078
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
akBanned
Medusa
14
5 / 2 / 6
8,687
543
9,386
8,974
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
8
Kills
26
26
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
4
3
1.13
L
Guan Yu
BluDante
Guan Yu
0
4
2
0.25
L
Sobek
Nathrezor
Sobek
4
2
3
2.75
L
Chernobog
SkeIotin
Chernobog
0
6
3
0.25
W
Horus
Taegiim
Horus
0
3
10
1.67
W
Achilles
4
1
3
5.5
W
Ne Zha
W33b00
Ne Zha
5
1
4
7
W
Kukulkan
Wxsqie
Kukulkan
12
1
4
14
W
Medusa
akBanned
Medusa
5
2
6
4
L
Poseidon
prack03
Poseidon
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
40,083
58,252
Taken
51,590
31,739
Mitigated
31,130
9,530
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,791
2,150
0
4,166
15,521
5,923
0
3,580
11,718
0
71,577
L
Guan Yu
BluDante
Guan Yu
2,664
229
162
874
10,335
8,123
0
3,986
5,835
0
23,169
L
Sobek
Nathrezor
Sobek
5,453
666
0
2,057
9,843
10,710
0
1,754
8,076
13,431
0
L
Chernobog
SkeIotin
Chernobog
4,470
2,892
0
1,683
11,335
3,400
0
1,522
9,813
0
37,497
W
Horus
Taegiim
Horus
2,440
1,107
1,280
2,555
10,257
7,276
81
2,335
7,922
0
9,991
W
Achilles
7,386
895
0
3,923
11,959
12,296
1,162
2,141
9,818
0
66,280
W
Ne Zha
W33b00
Ne Zha
4,369
1,697
0
2,305
12,322
5,238
70
1,738
10,584
0
62,020
W
Kukulkan
Wxsqie
Kukulkan
16,502
820
0
1,250
8,078
2,863
3
1,841
6,237
70,956
0
W
Medusa
akBanned
Medusa
9,386
4,091
0
2,176
8,974
3,457
1,566
2,116
6,858
0
69,683
L
Poseidon
prack03
Poseidon
4,718
1,159
0
588
11,218
3,583
542
5,660
5,361
45,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
42,582
281
Minions Killed
412
0
Camps Cleared
0
1,549,114
Distance Traveled
1,607,060
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,839
490
102
6
0
306,706
0
L
Guan Yu
6,759
422
38
2
0
322,669
0
L
Sobek
7,568
473
16
1
0
343,273
0
L
Chernobog
6,301
394
45
3
0
295,186
0
W
Horus
6,699
419
8
1
0
331,641
2
W
Achilles
9,330
583
101
6
0
306,988
1
W
Ne Zha
8,252
516
91
6
0
315,758
0
W
Kukulkan
9,614
601
113
7
0
326,389
4
W
Medusa
8,687
543
99
6
0
326,284
0
L
Poseidon
7,484
468
80
5
0
281,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role