Player Matchup

Ne Zha
Ne Zha
Checcaboy
Ne Zha
Level 47
God Stats
13W - 8L
1,745 SR
Queue Stats
73W - 83L
1,469 Elo+
Party 1
Geb
Geb
Kazackan
Geb
Level 119
God Stats
2W - 1L
1,833 SR
Queue Stats
110W - 134L
1,423 Elo+
Party 1
Nike
Nike
Mifune4771
Nike
Level 103
God Stats
9W - 14L
1,515 SR
Queue Stats
104W - 110L
1,429 Elo+
Party 1
Eset
Eset
MoraCR
Eset
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,563 Elo+
Solo
Cernunnos
Cernunnos
eXo Creation
Cernunnos
Level 113
God Stats
4W - 6L
1,493 SR
Queue Stats
102W - 128L
1,420 Elo+
Party 1
Team Averages
Level 108
1,617 SR
1,461 Elo+

VS

Team Averages
Level 66
1,525 SR
1,475 Elo+
Janus
Janus
 
Janus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
GAMINGBOSS101
Odin
Level 155
God Stats
8W - 6L
1,683 SR
Queue Stats
342W - 336L
1,529 Elo+
Party 2
Hachiman
Hachiman
JohnThicc623
Hachiman
Level 109
God Stats
15W - 15L
1,632 SR
Queue Stats
380W - 354L
1,520 Elo+
Party 2
Ymir
Ymir
SmashNash32
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,280 Elo+
Party 2
Mercury
Mercury
TheTwoSunner
Mercury
Level 22
God Stats
0W - 2L
1,309 SR
Queue Stats
68W - 59L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Checcaboy
Ne Zha
10
6 / 0 / 4
6,245
625
6,854
6,511
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 7
5,660
566
6,055
9,332
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 0
6,452
645
2,546
5,097
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Eset
MoraCR
Eset
9
1 / 2 / 3
5,924
592
4,704
4,748
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
eXo Creation
Cernunnos
10
3 / 0 / 2
5,886
589
5,201
3,797
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 0
6,207
621
4,052
7,275
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
5,812
581
1,594
5,577
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
JohnThicc623
Hachiman
7
1 / 2 / 0
4,729
473
3,524
5,718
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
4,832
483
2,220
8,216
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
TheTwoSunner
Mercury
7
0 / 4 / 2
4,699
470
1,709
8,916
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
0
2
W
Ne Zha
Checcaboy
Ne Zha
6
0
4
8
L
0
1
0
0
L
Hachiman
JohnThicc623
Hachiman
1
2
0
0.5
W
0
1
7
3.5
W
1
0
0
1
W
Eset
MoraCR
Eset
1
2
3
1.25
L
0
3
1
0.17
L
Mercury
TheTwoSunner
Mercury
0
4
2
0.25
W
Cernunnos
eXo Creation
Cernunnos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
13,099
29,485
Taken
35,702
15,787
Mitigated
15,796
7,177
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,052
249
0
2,205
7,275
2,602
0
4,113
3,162
48,672
221
W
Ne Zha
Checcaboy
Ne Zha
6,854
2,564
0
965
6,511
2,354
0
635
5,838
0
39,666
L
1,594
177
0
996
5,577
3,881
0
0
5,577
0
38,788
L
Hachiman
JohnThicc623
Hachiman
3,524
2,203
0
1,544
5,718
1,844
0
2,300
3,418
0
25,283
W
6,055
1,058
0
2,701
9,332
7,190
0
2,584
6,660
22,566
0
W
2,546
454
0
724
5,097
3,266
0
0
4,810
0
50,888
W
Eset
MoraCR
Eset
4,704
829
0
1,094
4,748
1,551
0
2,403
2,149
37,043
0
L
2,220
710
0
1,546
8,216
4,988
0
2,884
5,332
11,097
0
L
Mercury
TheTwoSunner
Mercury
1,709
911
0
992
8,916
2,481
0
1,462
7,454
0
21,780
W
Cernunnos
eXo Creation
Cernunnos
5,201
1,705
0
1,693
3,797
1,426
684
252
3,545
0
38,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,167
Gold Earned
26,279
299
Minions Killed
285
0
Camps Cleared
0
973,369
Distance Traveled
997,767
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,207
621
99
10
0
194,582
0
W
Ne Zha
6,245
625
54
5
0
226,871
2
L
Odin
5,812
581
87
9
0
180,546
0
L
Hachiman
4,729
473
56
6
0
167,849
0
W
Geb
5,660
566
18
2
0
191,786
0
W
Nike
6,452
645
84
8
0
188,750
3
W
Eset
5,924
592
72
7
0
209,851
0
L
Ymir
4,832
483
9
1
0
187,979
0
L
Mercury
4,699
470
34
3
0
266,811
0
W
Cernunnos
5,886
589
71
7
0
156,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role