Player Matchup

Chaac
Chaac
Betoxic
Chaac
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 8L
1,525 Elo+
Party 1
Hun Batz
Hun Batz
PhytyrPanda
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,108 Elo+
Party 3
Merlin
Merlin
Shwaggin
Merlin
Level 178
God Stats
0W - 3L
1,086 SR
Queue Stats
205W - 170L
1,597 Elo+
Party 1
Medusa
Medusa
bigphytyr265
Medusa
Level 11
God Stats
1W - 5L
1,061 SR
Queue Stats
4W - 9L
1,068 Elo+
Party 3
Ymir
Ymir
cptsad-
Ymir
Level 66
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 12L
1,068 Elo+
Party 3
Team Averages
Level 54
1,288 SR
1,273 Elo+

VS

Team Averages
Level 21
1,460 SR
1,221 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
SerDane
Maui
Level 18
God Stats
2W - 4L
1,265 SR
Queue Stats
4W - 14L
1,136 Elo+
Party 2
Neith
Neith
VexonXXX
Neith
Level 18
God Stats
4W - 3L
1,533 SR
Queue Stats
4W - 10L
1,198 Elo+
Party 2
Mulan
Mulan
YouMumSuck
Mulan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,158 Elo+
Party 2
Maman Brigitte
Maman Brigitte
gguap
Maman Brigitte
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,112 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Betoxic
Chaac
13
6 / 2 / 0
8,027
669
11,370
12,393
11,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
PhytyrPanda
Hun Batz
7
0 / 8 / 0
4,937
411
1,676
9,547
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Shwaggin
Merlin
12
1 / 1 / 0
6,894
575
5,909
6,684
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
7
0 / 5 / 0
4,976
415
1,096
6,874
2,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
cptsad-
Ymir
7
0 / 1 / 0
5,122
427
743
7,114
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
0 / 0 / 1
5,466
456
3,750
5,946
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
SerDane
Maui
10
3 / 0 / 10
7,485
624
2,789
5,247
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
VexonXXX
Neith
11
9 / 0 / 4
7,365
614
10,675
6,592
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
9
1 / 6 / 0
5,640
470
5,957
12,505
6,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
gguap
Maman Brigitte
10
3 / 2 / 3
6,073
506
2,811
7,516
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
7
Kills
16
17
Deaths
8
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
0
1
0.5
L
Chaac
Betoxic
Chaac
6
2
0
3
L
Hun Batz
PhytyrPanda
Hun Batz
0
8
0
0
W
Maui
SerDane
Maui
3
0
10
8
L
Merlin
Shwaggin
Merlin
1
1
0
1
W
Neith
VexonXXX
Neith
9
0
4
11
W
Mulan
1
6
0
0.17
L
Medusa
0
5
0
0
L
Ymir
cptsad-
Ymir
0
1
0
0
W
Maman Brigitte
gguap
Maman Brigitte
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,794
Damage
25,982
42,612
Taken
37,806
25,414
Mitigated
17,944
6,482
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
3,750
355
0
1,236
5,946
2,282
0
3,300
2,646
31,797
0
L
Chaac
Betoxic
Chaac
11,370
1,285
0
3,741
12,393
11,659
34
341
12,052
0
65,409
L
Hun Batz
PhytyrPanda
Hun Batz
1,676
508
0
250
9,547
3,173
0
1,570
7,977
0
18,861
W
Maui
SerDane
Maui
2,789
880
0
1,052
5,247
4,303
567
909
4,293
15,494
0
L
Merlin
Shwaggin
Merlin
5,909
350
0
1,260
6,684
2,656
221
2,678
4,006
60,360
0
W
Neith
VexonXXX
Neith
10,675
5,301
0
1,396
6,592
2,348
2,166
1,742
4,760
0
50,349
W
Mulan
5,957
919
0
1,108
12,505
6,649
0
0
11,818
0
23,946
L
Medusa
1,096
455
0
16
6,874
2,274
147
2,615
4,259
45
19,571
L
Ymir
cptsad-
Ymir
743
102
0
1,215
7,114
5,652
0
2,146
4,968
11,267
0
W
Maman Brigitte
gguap
Maman Brigitte
2,811
461
0
1,146
7,516
2,362
0
746
6,688
37,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
32,029
268
Minions Killed
214
0
Camps Cleared
0
1,143,103
Distance Traveled
1,195,021
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,466
456
49
4
0
243,156
5
L
Chaac
8,027
669
96
8
0
251,873
0
L
Hun Batz
4,937
411
30
3
0
232,082
0
W
Maui
7,485
624
31
3
0
241,808
0
L
Merlin
6,894
575
102
9
0
226,794
4
W
Neith
7,365
614
51
4
0
222,854
0
W
Mulan
5,640
470
32
3
0
248,063
1
L
Medusa
4,976
415
27
2
0
223,540
0
L
Ymir
5,122
427
13
1
0
208,814
0
W
Maman Brigitte
6,073
506
51
4
0
239,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role