Player Matchup

Baba Yaga
Baba Yaga
Blackclover 935
Baba Yaga
Level 46
God Stats
5W - 5L
1,140 SR
Queue Stats
54W - 112L
1,313 Elo+
Solo
Kuzenbo
Kuzenbo
MRCLEANv3
Kuzenbo
Level 28
God Stats
2W - 0L
1,558 SR
Queue Stats
96W - 87L
1,450 Elo+
Party 3
Fenrir
Fenrir
fab_5000
Fenrir
Level 79
God Stats
4W - 2L
1,566 SR
Queue Stats
183W - 174L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
ibaxKs
Sun Wukong
Level 44
God Stats
2W - 1L
1,801 SR
Queue Stats
173W - 164L
1,460 Elo+
Party 1
Cupid
Cupid
lilgeckoisIrish
Cupid
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 133L
1,424 Elo+
Party 3
Team Averages
Level 51
1,513 SR
1,420 Elo+

VS

Team Averages
Level 47
1,417 SR
1,424 Elo+
Terra
Terra
Cyth16
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
King_Lamour
Sun Wukong
Level 29
God Stats
7W - 7L
1,349 SR
Queue Stats
22W - 34L
1,320 Elo+
Party 4
Sol
Sol
LambchopsXL
Sol
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Thor
Thor
SauceShah
Thor
Level 32
God Stats
0W - 2L
1,227 SR
Queue Stats
26W - 32L
1,465 Elo+
Party 4
Hachiman
Hachiman
TopGsAssassin
Hachiman
Level 42
God Stats
4W - 4L
1,511 SR
Queue Stats
25W - 33L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Blackclover 935
Baba Yaga
16
4 / 1 / 3
9,325
622
7,074
6,741
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
MRCLEANv3
Kuzenbo
12
4 / 2 / 3
8,483
566
10,847
11,979
15,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
fab_5000
Fenrir
15
4 / 1 / 5
9,170
611
10,913
13,584
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
ibaxKs
Sun Wukong
15
2 / 1 / 0
9,543
636
7,067
12,042
10,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 3
8,251
550
5,915
5,897
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cyth16
Terra
10
0 / 2 / 2
6,907
460
3,687
10,098
7,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
King_Lamour
Sun Wukong
13
1 / 2 / 0
7,794
520
6,159
12,155
9,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 4 / 0
6,711
447
2,802
10,839
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
13
3 / 3 / 1
7,759
517
9,589
12,685
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
TopGsAssassin
Hachiman
10
0 / 5 / 2
6,076
405
6,563
14,089
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
5
5
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Blackclover 935
Baba Yaga
4
1
3
5.5
L
Terra
Cyth16
Terra
0
2
2
0.5
L
Sun Wukong
King_Lamour
Sun Wukong
1
2
0
0.5
L
1
4
0
0.25
W
Kuzenbo
MRCLEANv3
Kuzenbo
4
2
3
2.75
L
Thor
3
3
1
1.17
L
Hachiman
TopGsAssassin
Hachiman
0
5
2
0.2
W
Fenrir
fab_5000
Fenrir
4
1
5
6.5
W
Sun Wukong
ibaxKs
Sun Wukong
2
1
0
2
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,816
Damage
28,800
50,243
Taken
59,866
38,217
Mitigated
30,387
13,436
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Blackclover 935
Baba Yaga
7,074
94
0
1,027
6,741
3,022
429
1,859
4,882
64,309
0
L
Terra
Cyth16
Terra
3,687
344
1,816
1,874
10,098
7,845
42
3,859
6,239
28,172
0
L
Sun Wukong
King_Lamour
Sun Wukong
6,159
1,654
0
1,870
12,155
9,090
0
220
11,935
0
58,369
L
2,802
514
0
903
10,839
3,215
567
6,105
4,186
34,739
0
W
Kuzenbo
MRCLEANv3
Kuzenbo
10,847
4,586
0
2,742
11,979
15,876
35
1,976
10,003
34,051
0
L
Thor
9,589
3,282
0
0
12,685
4,674
0
1,420
11,253
0
57,911
L
Hachiman
TopGsAssassin
Hachiman
6,563
4,552
0
3,055
14,089
5,563
90
5,977
8,112
0
36,963
W
Fenrir
fab_5000
Fenrir
10,913
3,011
0
3,265
13,584
6,360
0
1,385
12,199
0
82,613
W
Sun Wukong
ibaxKs
Sun Wukong
7,067
2,124
0
4,234
12,042
10,462
306
0
12,042
535
75,537
W
5,915
2,804
328
1,840
5,897
2,497
1,024
1,269
4,628
0
48,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
35,247
454
Minions Killed
331
0
Camps Cleared
0
1,506,698
Distance Traveled
1,448,103
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,325
622
107
7
0
301,453
0
L
Terra
6,907
460
45
3
0
325,470
0
L
Sun Wukong
7,794
520
98
7
0
275,254
0
L
Sol
6,711
447
52
3
0
227,072
0
W
Kuzenbo
8,483
566
39
3
0
296,005
1
L
Thor
7,759
517
75
5
0
349,380
0
L
Hachiman
6,076
405
61
4
0
270,927
2
W
Fenrir
9,170
611
107
7
0
324,709
5
W
Sun Wukong
9,543
636
119
8
0
300,240
4
W
Cupid
8,251
550
82
5
0
284,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role