Player Matchup

Neith
Neith
Dwindle7
Neith
Level 43
God Stats
4W - 3L
1,490 SR
Queue Stats
74W - 114L
1,407 Elo+
Party 1
Hel
Hel
Mufcookie
Hel
Level 121
God Stats
5W - 2L
1,604 SR
Queue Stats
250W - 218L
1,505 Elo+
Party 1
Bacchus
Bacchus
MunkeysKill
Bacchus
Level 146
God Stats
9W - 8L
1,567 SR
Queue Stats
807W - 828L
1,501 Elo+
Party 1
Tyr
Tyr
REDBERRY JEWSx
Tyr
Level 63
God Stats
4W - 1L
1,640 SR
Queue Stats
129W - 152L
1,400 Elo+
Party 1
Charon
Charon
Tha Kookster
Charon
Level 64
God Stats
4W - 5L
1,341 SR
Queue Stats
169W - 208L
1,511 Elo+
Party 1
Team Averages
Level 87
1,528 SR
1,465 Elo+

VS

Team Averages
Level 117
1,452 SR
1,485 Elo+
Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CookieIceCat
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,577 Elo+
Solo
Ishtar
Ishtar
DankUSir
Ishtar
Level 127
God Stats
1W - 4L
1,299 SR
Queue Stats
417W - 433L
1,483 Elo+
Party 2
Hera
Hera
Icebear2
Hera
Level 128
God Stats
10W - 8L
1,572 SR
Queue Stats
484W - 478L
1,450 Elo+
Party 2
Atlas
Atlas
theSpaceGh0st
Atlas
Level 102
God Stats
1W - 2L
1,389 SR
Queue Stats
100W - 132L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dwindle7
Neith
11
2 / 0 / 7
6,399
1,280
4,452
4,552
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 0 / 6
6,639
1,328
5,790
2,449
1,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
MunkeysKill
Bacchus
10
1 / 1 / 6
6,200
1,240
2,636
6,691
5,912
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 0 / 10
6,115
1,223
3,620
5,382
5,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charon
11
3 / 1 / 6
6,573
1,315
2,382
7,117
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
0 / 3 / 1
4,444
889
784
3,350
1,195
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
CookieIceCat
Mercury
1
0 / 0 / 0
1,228
246
0
175
55
Ishtar
DankUSir
Ishtar
11
2 / 2 / 0
5,148
1,030
4,074
4,050
1,774
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
11
0 / 2 / 1
4,819
964
3,666
3,140
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 0
4,504
901
2,649
8,984
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
11
Kills
2
2
Deaths
11
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
1
0.17
L
Mercury
CookieIceCat
Mercury
0
0
0
0
L
Ishtar
DankUSir
Ishtar
2
2
0
1
W
Neith
Dwindle7
Neith
2
0
7
5.5
L
Hera
0
2
1
0.25
W
5
0
6
8
W
Bacchus
MunkeysKill
Bacchus
1
1
6
4
W
0
0
10
5
W
Charon
3
1
6
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,880
Damage
11,173
26,191
Taken
19,699
19,939
Mitigated
10,975
13,915
Healing
2,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
784
0
372
229
3,350
1,195
0
2,607
743
2,278
0
L
Mercury
CookieIceCat
Mercury
0
0
0
0
175
55
0
175
0
0
0
L
Ishtar
DankUSir
Ishtar
4,074
2,106
104
240
4,050
1,774
0
2,388
1,662
0
12,887
W
Neith
Dwindle7
Neith
4,452
2,023
0
1,743
4,552
2,106
1,068
1,178
3,374
0
15,767
L
Hera
3,666
1,186
59
139
3,140
1,334
0
2,149
991
6,032
0
W
5,790
334
5,011
1,920
2,449
1,138
617
976
1,473
15,334
0
W
Bacchus
MunkeysKill
Bacchus
2,636
51
699
1,570
6,691
5,912
417
1,266
5,425
3,227
0
W
3,620
520
572
425
5,382
5,070
875
1,878
3,504
0
5,187
W
Charon
2,382
218
272
1,703
7,117
5,713
421
1,801
5,316
6,591
0
L
2,649
746
275
1,043
8,984
6,617
0
3,489
5,495
4,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
20,143
54
Minions Killed
28
0
Camps Cleared
0
542,815
Distance Traveled
293,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,444
889
1
0
0
30,552
0
L
Mercury
1,228
246
0
0
0
155
0
L
Ishtar
5,148
1,030
16
3
0
85,397
0
W
Neith
6,399
1,280
30
6
0
106,451
0
L
Hera
4,819
964
8
2
0
90,337
0
W
Hel
6,639
1,328
12
2
0
114,219
0
W
Bacchus
6,200
1,240
1
0
0
105,738
0
W
Tyr
6,115
1,223
8
2
0
114,236
0
W
Charon
6,573
1,315
3
1
0
102,171
0
L
Atlas
4,504
901
3
1
0
87,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role